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Hett - AI-generated fantasy NPC

Hett

Human · Rogue · Level 1

Hett

Rooftop courier and informal guide
AC14
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A clear, slightly rasped voice, roughened by cold air and years of calling over rain. She puts crisp emphasis on directions and warnings, and lets the ends of jokes tumble out quickly. When angry, she does not soften her tone; she becomes blunt and names exactly what she thinks will happen next.

She speaks in clipped, practical phrases shaped by calling directions over rain and traffic. Her vocabulary is full of workaday details such as slick stone, loose slate, and rising water. She rarely embellishes a warning, but her humor is quick and dry when she feels safe.

Speech patterns

Gives directions in landmarks and turns rather than street names.
Uses dry humor to deflect questions about family or the flood.
Asks what a person needs before asking who sent them.
When angry, speaks in short, concrete statements and names the practical consequence of each choice.

How to play them

Start with practical questions and offer a small, useful piece of local knowledge. Hett trusts people who notice hazards and share credit. She responds poorly to grand promises, threats against her family, or anyone treating the poor districts as expendable. Demonstrate care for the people affected by a plan and she will share a route or introduce a contact.

Goal

Find who is secretly diverting the city's storm drains before the next heavy rain, and prevent another neighborhood from being flooded.

Motivation

Hett believes a city should be judged by who gets warned before danger arrives. She wants to make the neglected districts impossible to ignore, but she is also driven by the private wish to prove that the neighbors lost in the flood did not die because she failed them.

Secret · GM only

Appearance

A petite young woman who seems to balance on the balls of her feet even when standing still. Her rain-damp curls spring against her jaw, and her amber-flecked hazel eyes keep flicking to rooflines, drainpipes, and open windows. She takes up remarkably little space in a crowd, folding her shoulders and slipping through gaps with practiced ease, though she does not seem timid. Her palms and finger pads are roughened by brick grit and rope, with fine dark lines of old map ink caught at the creases. She leaves the impression of a quick, guarded smile glimpsed just before she vanishes around a corner.

Clothing

Neat soft-grey city clothes beneath a tan waistcoat, brown trousers, and sturdy dark boots with carefully repaired soles. Her jacket has discreet inner pockets that lie flat. One cuff turns back to reveal a tiny brass swallow charm, and a folded, hand-marked map peeks from a pocket.

Body language

She keeps her elbows close, shifts her weight as if testing the ground, and watches the upper half of a room more than its occupants. At ease, she braces one boot against a wall or railing. When frightened, she grows still rather than fidgeting, but her thumb rubs the seam of her cuff.

Height
4 feet 11 inches
Build
Petite and slight, with wiry legs and the compact strength of someone accustomed to climbing.
Eyes
Hazel flecked with amber
Hair
Dark brown, naturally curly and usually damp at the temples
Skin
Warm ivory, lightly flushed by the cold
Age
Twenty-two
Gender
Female
Size
Small

Distinguishing features

Rough, grit-scuffed palms and finger pads from years of climbing brick and hauling rope.
A tiny brass swallow charm hidden beneath one turned-back cuff.
A quick, guarded smile that appears more readily when she is discussing rooftops than people.

Personality

12 traits and drives

Hett is warm toward people who are frightened or overlooked, yet suspicious of anyone who makes kindness sound like a transaction. She is bold when someone is in immediate danger and evasive when a friend asks how she is coping. In a crisis she becomes sharply practical; after it passes, she may make a joke to avoid gratitude or grief. She likes company on a roof but dislikes being watched while she works.

Alignment
Neutral good

Quirks

Taps a railing twice before putting weight on it, even when she knows it is sound.
Names routes by the smell of nearby kitchens rather than by street or building.
Leaves tiny chalk arrows pointing toward safe exits, then forgets she drew them.
Turns her cup so its handle points toward the nearest door.
Collects smooth roof tiles and uses them as paperweights for her maps.

Habits

Maps a new room by noting its exits, high points, and water stains.
Takes delivery work only after checking who might be harmed by the package.
When worried, offers practical help rather than asking personal questions.
If a conversation turns threatening, she angles herself toward the nearest climbable surface.

Traits · 3

Will risk a fall to get a stranger out of danger, but resents being called a hero afterward.
Makes room for frightened people and has little patience for confident people who refuse to listen.
Keeps her promises carefully, while hiding the worries that make those promises difficult.

Flaws · 3

Treats asking for help as a last resort, even when it would protect other people.
Can become so focused on proving a route is safe that she ignores a person's fear.
Keeps vital information to herself until she has checked it twice.

Fears · 3

Being forced to choose whom to save in another flood.
Her brother copying her recklessness and dying for it.
Discovering that a trusted map or plan has been deliberately altered.

Wants and needs · 3

Wants the original maintenance plans for the storm drains.
Needs trustworthy help investigating the new diversions without alarming the people behind them.
Wants her brother to choose safer work, though she knows she cannot make the choice for him.

Combat

AC 14 · HP 9 · 30 ft.

Hett avoids a fair fight. She uses cover, elevation, and narrow passages to break line of sight, then attacks the most isolated enemy with her shortbow or a quick blade strike. She saves Sneak Attack for a clear opening and retreats if an ally is down or escape is possible. She is brave in emergencies but not eager to die for a point.

Hett

Small humanoid (human), neutral good
Armor Class14
Hit Points9
Speed30 ft.
Level1
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDEXINT
SkillsStealthInvestigationAcrobaticsPerceptionSleight of Hand
SensesPassive Perception 11
Languages
Common,
Thieves' Cant
Expertise. Hett is proficient in Stealth and Investigation, doubling her proficiency bonus for those checks.
Sneak Attack. Once per turn, Hett deals an extra damage when she hits with a finesse or ranged weapon and has advantage on the attack roll, or when an ally is within 5 feet of the target and Hett does not have disadvantage.
Thieves' Cant. Hett knows the coded slang and marks used by city rogues.

Actions

Shortsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () piercing damage, plus 3 () Sneak Attack damage if applicable.
Shortbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 6 () piercing damage, plus 3 () Sneak Attack damage if applicable.
Dagger. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage.

Services they sell

Guides travelers across rooftops and through familiar drainage passages.
Carries discreet messages across districts.
Can identify recent changes to roof access, flood channels, and city maintenance routes.

Rewards they can give

A reliable rooftop route across several districts, including a concealed way past a guarded street.
A hand-marked map of storm drains and flood gates, if Hett decides the party will use it responsibly.
An introduction to a discreet rooftop gardener or an honest water-office clerk.

Equipment

  • Leather armor (armor)A simple leather coat, fitted for movement and worn under her waistcoat.
  • Shortsword (martial melee weapon)A balanced blade kept flat in an inner sheath.
  • Shortbow and 20 arrows (ranged weapon and ammunition)A compact bow with a waxed string and a quiver of arrows.
  • Daggers (simple melee weapons)A pair of plain daggers, one concealed and one easy to reach.
  • Folded city map (tool)A hand-marked map of roof paths, drain channels, and flood gates, revised whenever she finds a new passage.
  • Rooftop runner's kit (adventuring gear)A small pouch holding chalk, twine, a stub of wax, and a few copper pieces.

Possessions

A folded map annotated in her own hand.
A tiny brass swallow charm.
A shortbow, arrows, a shortsword, and two daggers.
Chalk, twine, wax, and a pouch of copper coins.

Background

Hett grew up in the steep, rain-scoured lanes above Sedge Ford, where her mother patched awnings and her father kept the storm drains clear. At eleven, Hett began carrying messages across rooftops because the streets flooded faster than the bridges could be raised. She learned the city by touch and smell: slick slate, warm chimney brick, the sour breath of a blocked culvert. At sixteen, a winter cloudburst trapped her little brother in an under-street passage. Hett had to choose between fetching help and crawling into the rising water after him. She went in. She got him out, but the delay cost three neighbors their lives when the district's warning bell failed to sound. The bell had been deliberately silenced by a property factor trying to keep tenants from discovering that he had diverted their flood channel. Hett testified, and the scandal ruined him, but the victims' families still argue over whether she acted fast enough. Now she sells rooftop routes and discreet deliveries to anyone she considers safe, while quietly mapping a new set of illegal drain diversions. Her mother, Sesa, wants her to stop risking herself; her brother, Shest, admires her and has started taking reckless jobs of his own. Hett is trying to keep him out of danger without admitting how much she needs him to believe she is brave.

Role in the story

A local guide, courier, and source of knowledge about the city's hidden routes. Hett can lead the party through rooftops and drainage passages, uncover evidence of civic corruption, or ask them to help protect a threatened district before the rains arrive.

“At eleven, Hett began carrying messages across rooftops because the streets flooded faster than the bridges could be raised.”
From their background
Faction
No formal faction. Hett trades information with independent roof gardeners and a few honest clerks in the city water office.

Known connections

Sesa, her mother, repairs awnings in the Sedge Ford district and worries Hett will mistake constant danger for a vocation.
Shest, her younger brother, is a quick-handed apprentice drainwright who has begun taking jobs without telling her.
Thessa, a rooftop gardener, lets Hett cross her terraces and trades weather reports for help carrying soil.
Zorik, a clerk for the city water office, quietly supplies copies of maintenance plans and fears being discovered.
Major secret · GM only
Minor secrets · GM only

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