Fenna Gimble
Fenna Gimble
At the table
Voice
A clear, forward voice with a slight rasp at the edges from calling over crowds and dusty roads. She makes puppet voices by shifting rhythm and placement rather than forcing a different pitch. When excited, she clips her words like a stage manager trying to fit one more cue into a busy scene.
She speaks with crisp, quick consonants learned from projecting over market noise, and gives important words a little stage emphasis. Her work has taught her to change pace and cadence for every character she voices. When she speaks as herself, her sentences tumble forward until she remembers to leave room for an answer.
Speech patterns
How to play them
Approach Fenna as a person who values both a good audience and practical honesty. She warms quickly to people who respect Old Gimble and the craft. Offer a fair bargain, useful repair help, or a chance to perform, and she will repay it with local news or a carefully tailored story.
Goal
Repair the cart, win permission to perform in the village square, and keep Old Gimble on the road only as long as he truly wants to travel.
Motivation
She believes a traveling show can give frightened people a moment of courage, and she wants that work to matter without costing her grandfather his dignity.
Appearance
Fenna stands proudly beside the little red-curtained puppet booth, holding aloft a smiling wooden boy with a tiny shield. Her green skin is matte and softly pebbled, her long ears tilt outward like handles on a kettle, and her amber eyes shine with the daring delight of someone waiting for a laugh. Dark hair is twisted into a high topknot and tied with a yellow ribbon. Years of puppetry have left her palms faintly callused and her fingertips polished smooth from working strings and carved joints; even while talking, she checks the knots at her wrists without noticing. Her big theatrical grin is warm rather than sharp-toothed. Beside her, her grandfather Old Gimble sits neatly composed, white beard combed close, brown flat cap square on his head, green knitted sweater tucked beneath a blanket over his knees. The unexpected detail: Fenna keeps a tiny, carefully folded paper program tucked behind one ear, and treats it with the grave care of a treasured legal document.
Clothing
A well-worn orange tunic with a blue patch sewn over one elbow, a yellow ribbon in her topknot, and a belt crowded with thread, carving tools, and puppet strings. Her clothes are mended carefully but show road dust at the hems.
Body language
She plants her feet wide when presenting a puppet, then rocks lightly on her heels as if waiting for applause. Her fingers constantly feel for knots and string tension at her cuffs. When worried, she turns the puppet toward herself as though asking its opinion.
- Height
- About 4 feet tall
- Build
- Compact and sturdy, with the springy balance of a practiced stage performer.
- Eyes
- Amber
- Hair
- Dark brown, nearly black
- Skin
- Green
- Age
- Young adult, in her twenties
- Gender
- Woman
- Size
- Small
Distinguishing features
Personality
11 traits and drivesFenna is generous with an audience but guarded with strangers one-on-one. She can be boldly theatrical when a crowd needs cheering, yet become intensely practical when the cart breaks or Old Gimble tires. She loves improvisation, but clings to familiar routines when afraid. Her cheer is genuine, though she sometimes uses it to keep people from noticing how worried she is.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 2
Fears · 2
Wants and needs · 4
Combat
HP 2Fenna is a level 0 noncombatant, not a trained Shadowdark combatant. She tries to protect Old Gimble, get behind the puppet booth, and flee or bargain rather than fight. Her statistics below are a simple custom level 0 profile, not a claim of a published NPC stat block.
Fenna Gimble
Actions
Services they sell
Rewards they can give
Equipment
- Boy-with-a-Shield puppet (puppet)A smiling carved boy with a tiny shield, worked with strings and a hand grip for performance.
- Traveling puppet booth (performance gear)A compact traveling booth with faded red curtains, patched canvas sides, and a shallow stage.
- Repair kit (tools)A small carving knife, spare string, needles, waxed thread, and scraps of painted wood.
Possessions
Background
Fenna learned the trade from Old Gimble in the back of a handcart, where he taught her to carve a puppet's expression before carving its face. When she was twelve, a storm tore the curtains from their first booth during a performance in a flooded square. The crowd began to panic as water rose around the stalls; Fenna turned the soaked show into a comic tale of a heroic fish rescuing the mayor, and the laughter kept people calm long enough for Old Gimble to lead them to higher ground. The experience taught her that a story could be a tool as surely as a rope or knife. They have traveled together ever since, though Old Gimble's knees now trouble him and he can no longer work the long road without frequent rests. Fenna wants to keep the show alive without making him feel like a burden. Their current trouble is a damaged cart axle and a run of poor takings after a local reeve banned street performances near the market well.
Role in the story
A warm-hearted traveling entertainer who can offer local color, rumors, and a memorable performance, while her cart trouble and the reeve's ban create an approachable village problem.
“When she was twelve, a storm tore the curtains from their first booth during a performance in a flooded square.”
- Faction
- Independent traveling performers; no formal faction.
Known connections
Media
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