The Walking Wound
Exploration
The Walking Wound
Lvl Mid-tier characters or equivalent heroes with access to reliable travel, investigation, and supernatural survival tools.3 to 5 charactersOne long session of 4 to 6 hours, or two shorter sessions of 2 to 3 hours each.· Moderate to challenging. Best suited to a party capable of surviving one major supernatural confrontation and several hazardous crossings.
“A war that refused to stay buried has found its marching orders.”
— Hook · Exploration
M
QuestgiverMara Venn, Census Warden
Exploration
System-agnostic exploration adventure
Moderate to challenging. Best suited to a party capable of surviving one major supernatural confrontation and several hazardous crossings.
Lvl Mid-tier characters or equivalent heroes with access to reliable travel, investigation, and supernatural survival tools.
3 to 5 characters
One long session of 4 to 6 hours, or two shorter sessions of 2 to 3 hours each.
4 NPCs
3 encounters
Relationships
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