Five Rats Below
Five Rats Below
Read aloud
Mara Venn, keeper of the Brindle Hook Inn, sets a half-empty sack of flour on the table. 'Five rats have made my cellar their home, and now they are into the pantry. Clear them out before tonight's supper, and I will pay you.'
Run the session
Cheat sheet
Objectives
- 1Remove five rats from the inn's cellar.
- 2Report the work to the innkeeper.
- 3Identify the source of the infestation.Optional
The clock
The rats are likely to reach the kitchen by evening. If the party delays past supper, Mara loses a night's trade and one rat may escape into the pantry.
Scenes
- 0:00A Job Before Supper
- 0:15Tracks in the Flour
- 0:35Five Rats Below
- 1:20Count and Report
Cast
- Mara VennQuestgiver and innkeeper
- Pell TarrowWitness and cellar hand
- Sergeant Orra DaneAlly and local watch officer
The hook
Set the scene
Mara meets the party in the Brindle Hook's common room, away from the lunch crowd. She explains that scratching and squealing have been coming from below, and that the last cellar hand refused to go back down. Pell can guide the party to the cellar stairs and point out the broken drain grate.
How Mara Venn asks
Mara approaches the party during a lull at the inn, offers a straightforward payment, and asks that the job be completed before supper.
Rumours
Scenes
about 1.5 hours0:00
15 min
socialThe table is here
1. A Job Before Supper
The Brindle Hook Inn's common room
Mara offers the job, names the five-rat requirement, and agrees on payment. Pell provides the route to the cellar.
NextPell leads the party through the kitchen and down to the cellar door.
0:15
20 min
exploration
2. Tracks in the Flour
The inn's cramped stone cellar
The party examines the cellar, finds tracks and gnawed sacks, and can ask Pell about the rats or inspect the broken drain grate.
NextScratching from behind the casks leads the party toward the rats.
0:35
45 min
combat
3. Five Rats Below
The cellar and adjoining pantry
The party confronts the giant rats among casks, shelves, and the damaged drain. Use the cellar vermin encounter and the complications table as needed.
The Cellar VerminNextAfter the threat is handled, the party can check the pantry and inspect the culvert opening.
1:20
20 min
skill
4. Count and Report
The pantry, cellar entrance, and inn common room
The party confirms the rats are gone, optionally traces their route to the storm-damaged culvert, and reports to Mara.
NextMara pays the party and the adventure ends, or Sergeant Dane offers a lead on the damaged drains.
Behind it
What people believe
Five rats have invaded the Brindle Hook Inn's cellar and pantry.
Innkeeper Mara Venn offers payment for removing them before the evening meal, and local watch officer Orra Dane hopes the party will also make sure the nearby street drain is not exposed.
Background
The old grain cellar beneath the Brindle Hook Inn connects to a disused drainage culvert.
A recent storm broke a section of the culvert wall, letting giant rats into the cellar and the inn's pantry. The rats are hungry animals, not servants of a hidden mastermind.
The stakes
If the rats remain, they will keep spoiling food and may spread from the cellar into the inn's kitchen and nearby drains.
The job is local and modest, but completing it protects the inn's livelihood and avoids a larger nuisance.
Encounters
1The Cellar Vermin
Combat
A cramped stone cellar with stacked casks, low shelves, a spilled-water patch, and a broken drain grate. The cellar has one stairway back to the inn and a narrow culvert opening.
Foes
Giant Rat
Giant Rat
Giant Rat
Giant Rat
Giant Rat
ComplicationThe cluttered cellar creates narrow passages. A toppled cask can block movement, while the rats may slip under shelves or through gaps too small for most people.
ScalingFor a smaller or less experienced party, begin with three giant rats and have the remaining two flee into the pantry, where they can be dealt with separately. For a larger or more capable party, add one giant rat, but keep the required objective at five. Use the giant rat statistics from the selected 5E ruleset.
Cast
3Mara Venn
QuestgiverQuestgiver and innkeeper
WantsKeep the inn open and protect her remaining food stores.
“I need five of the cellar rats dealt with before they ruin another sack of flour.”
Pell Tarrow
Witness and cellar hand
WantsHelp the party locate the safest route through the cellar and avoid being blamed for the infestation.
“I heard scratching behind the casks. Then something dragged my lantern into the dark.”
Sergeant Orra Dane
Ally and local watch officer
WantsPrevent the rats from spreading into the street drains, where they could threaten the neighborhood.
“The drain grate is loose. I can lend you a hook, but I am not going down there.”
How it ends
Rewards
Items
A pouch of simple travel provisions from the inn's remaining stores
On a win
Once five rats are dead and the result is reported, Mara pays the agreed reward.
If the party also identifies the broken culvert wall, Sergeant Dane arranges to have it repaired before more vermin enter.
What it leaves open
If it fails
- The party leaves without killing five rats or cannot confirm how many remain.
- Mara withholds the promised payment and asks the party to return after the rats are dealt with.
- The party allows a rat to escape into the pantry during the cleanup.
- A rat gets into the kitchen and ruins prepared food. The inn must close for part of the next day, and Mara's gratitude is reduced.
- The party damages the drain or cellar supports while pursuing the rats.
- The watch seals the cellar entrance and restricts access to the adjacent drain until the infestation is resolved.
Complications (d6)
- 1A stack of empty casks topples, blocking the direct route back to the stairs until someone shifts it.
- 2A rat darts through a gap in the floorboards and reappears behind the party, forcing them to watch both sides of the cellar.
- 3A leaking water barrel makes a slick patch near the drain. A creature that rushes across it must contend with the slippery footing.
- 4The rats scatter into the pantry. Unless the party blocks the doorway, one rat can escape into the inn's kitchen.
- 5Pell drops a metal lantern, making a loud clang that alerts any remaining rats to the party's location.
- 6A rat tears open a sack of flour, filling the low cellar with a brief white cloud that obscures sight until it settles.
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