Keep the Floor Log at Hollow Ear Station
Keep the Floor Log at Hollow Ear Station
Run the talk
Starts Neutral
Base DC 18
Success The envoys withdraw
Failure One envoy slips away with a log copy
Party 6 players, level 16
System D&D 2024
Cheat sheet
Keep control of the Floor Log, secure the envoys' withdrawal, and decide who receives its record.
Success
Failure
- Clock
- 4 / 2
- successes / failures
- Base DC
- 18
- Starts
- Neutral
Read aloud
Say this
Three envoys crowd the dry ledge as the Floor Log trembles against the stone, its ink smelling sharply of salt and lamp oil. From the flooded steps, the Kindly One raises its head; a low pulse travels through the iron grating and makes every lantern flame lean toward the Under-Horn.
Who says what
They wantMarta Oath-Held wants to avoid being blamed by the Concordat; Corvin Tide-Lantern wants a reliable chart before the discovery is suppressed; Hamar Duskfrost wants the log's wording and a copy for the Glacial Absolute.
LeverageThe Still Watch controls the station and its route into the Under-Horn; violence here could silence the Ear and strand every faction's findings.
Marta
Marta's voice tightens whenever the Concordat is named; she softens when offered a signed record of her restraint.
Corvin
Corvin taps a route line with one finger and listens closely to practical proposals; vague promises make him impatient.
Hamar
Hamar speaks gently and recalls details nobody has yet shared; direct questions make his smile still, not vanish.
If the party threatens violence, all three move toward the log while the Kindly One blocks the flooded steps.
Maneuvers
What the party can use
What happens
20–30 minutes- ·
After the second failed check
The Ear's pulse stutters; everyone feels it through the floor, and the next claim of ownership must be backed with evidence or loses force.
- ·
At the start of the third round
A vent coughs steam across the log table, blurring its ink; an envoy demands the party choose where the original goes before the marks fade.
The battlefield
Zones
- 1
Log Ledge25 ft
A dry ledge around the log table, crowded by six visitors and three envoys.
- 2
Flooded Steps25 ft
A flooded entry where the Kindly One can be addressed as witness; cold water laps at the steps.
- 3
Horn Passage25 ft
A vent-lined passage toward the Under-Horn; every pulse shivers through the iron grating.
What the party can use
Treasure
Media
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