Eber Waldner
Eber Waldner
At the table
Voice
A low, work-worn speaking voice with a dry catch at the start of a sentence and a faint breathy rasp from years around hot metal. He projects by habit, not bluster, and his words land with the clean, deliberate timing of a hammer testing a seam.
His words begin with a little throat-clearing rasp, the sound of a forge worker who has breathed soot for years. He speaks in measured clauses and tends to use workshop verbs even for delicate matters: brace, test, temper, mend. His voice carries easily across a noisy shop without becoming a shout. Anger makes his consonants crisp and his sentences shorter, while grief leaves him restarting phrases as if the first draft were a faulty weld.
Speech patterns
How to play them
Treat Eber as a capable craftsperson, not a curiosity. He responds well to specific questions, useful work, and honest uncertainty. If someone addresses his condition with pity or fear, he withdraws into shop talk; if they ask what he needs today, he answers directly.
Goal
Discover whether his changing body can stabilize, and secure a future in which he can work, eat, and be known as more than a warning sign.
Motivation
To understand his transformation without letting fear decide what it means, and to remain useful to the people who have stood by him.
Appearance
A tall, red-haired young man whose first impression is not his height but the careful way he occupies a room: shoulders turned slightly sideways, tail tucked close, and clawed hands held where everyone can see them. Fine, overlapping scales glint at his temples, along his forearms, and in a dark seam down his back. His yellow eyes are bright as candlelit resin, and his copper hair springs in rough waves from a head usually dusted with forge soot. His movements have a measured, weight-conscious quality, as if every chair and doorway might be more fragile than it looks. Unexpectedly, he keeps a pocketful of tiny polished river pebbles sorted by shape and warmth, and offers them to anxious children as if they were precious keepsakes.
Clothing
A soot-brown leather apron repaired with green thread, a collarless work shirt, heavy trousers tailored with a slit for his tail, and boots whose soles are reinforced against workshop slag. His pockets carry smooth stones, wrapped separately so they do not clack together.
Body language
Eber angles his body to avoid crowding people, but forgets how much room his tail needs when he is absorbed in a task. He plants his feet before making a promise and turns one palm upward when asking someone to trust him. When frightened, his claws flex against his apron and his breathing catches for a beat.
- Height
- 6 feet 3 inches
- Build
- Tall and broad through the shoulders, with a craftworker's sturdy forearms and a balance subtly altered by his tail.
- Eyes
- Yellow, like amber held near a flame
- Hair
- Copper red
- Skin
- Warm umber with muted green undertones; small dark-green scales
- Age
- Twenty-four
- Gender
- Man
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesEber is patient with beginners but impatient with people who hide important facts behind comforting words. In the workshop he is focused and quietly funny; in public he can be warm and generous, then suddenly stiff when attention turns to his body. He wants company and resents being treated as fragile. His courage is genuine, but it often takes the form of refusing to admit that he is afraid.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 11 · HP 9 · 30 ft.Eber avoids fights and tries to put a workbench, doorway, or sturdier ally between himself and an attacker. If cornered, he uses his hammer to discourage pursuit and his claws only as a last resort. He protects people who cannot escape, but does not chase fleeing enemies.
Eber Waldner
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Workshop Hammer (tool)A sturdy, well-used smith's hammer. In combat it functions as a simple improvised weapon.
- Smith's Apron and Gloves (clothing)A leather apron and reinforced gloves modified to leave room for claws.
- Digestive Pebbles (personal)A small cloth pouch containing smooth stones selected to be safe for swallowing.
Possessions
Background
Eber was born into the Waldner family, Stout-descended metalworkers whose craft had supplied hinges, stove grates, and orchard tools for generations. As a child he learned to judge a piece of iron by its ring and to brace a workpiece with his whole body. The first scales appeared beneath his hair after a fever at thirteen; the claws followed over the next year, then a heavy tail that made him knock over a shelf of finished buckles. His family tried to treat the changes as an illness until he could no longer chew. A traveling healer taught him to swallow smooth stones to ease the strange grinding of his digestion, a remedy that works but has not answered what is happening to him. At seventeen, Eber helped evacuate the family workshop during a kiln collapse. He could have saved the shop's prized stamping press, but instead carried his younger cousin to safety while the roof came down. The choice made him locally famous for his strength and steadiness, though he privately misses the press and the work it represented. Now he is a well-known Greenwake craftsman and public face for people whose bodies are changing, repairing tools and giving practical demonstrations at community gatherings. His mother, Odelia, loves him fiercely but quietly keeps notes on every new scale and symptom. His friend and fellow smith, Iri, believes the changes are a natural inheritance rather than a curse; Eber fears she is offering hope because she cannot bear to offer anything else. He is trying to find a safe, lasting way to eat before the next change arrives.
Role in the story
A well-known local figure whose bodily transformation makes him a source of both community hope and private unease. He can offer repairs, insight into Greenwake customs, and a grounded perspective on change. His search for the cause of his condition can draw the party into a larger mystery without making him merely a quest-giver.
“As a child he learned to judge a piece of iron by its ring and to brace a workpiece with his whole body.”
- Faction
- A famous member and public advocate of the Greenwake. He has no formal rank.
Known connections
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