Eber Waldner
Eber Waldner
At the table
“more often than”
Voice
His voice has a dry, slightly rasping edge from years of breathing forge smoke, with a small catch when he has to swallow. Before speaking, he often takes a measured breath through his nose, as if checking the air for heat.
He speaks in practical phrases shaped by forge work: blunt verbs, measured pauses, and comparisons to tools or materials. His speech is clear but occasionally interrupted by a careful swallow. He does not sing or growl; when worried, he becomes more precise and names each problem as if listing parts on a bench.
Speech patterns
How to play them
Approach Eber through practical conversation, a repair problem, or a sincere question about his craft. Do not make his eating or changing body a spectacle. He responds warmly to people who treat him as capable while leaving him room to admit fear.
Goal
Keep the family workshop open and discover whether his changes can be safely understood before they progress further.
Motivation
To remain a craftsman and brother first, not a portent that everyone else gets to interpret.
Appearance
Eber is tall and broad through the shoulders, with a craftsman's dense, weight-bearing build. Rust-red hair grows in a rough crest that he trims himself with shears, leaving uneven ends. Fine olive-brown scales overlap his jaw, neck, and forearms, catching the light like worn roof tiles. His yellow eyes travel constantly to doorways, tools, and hands, rarely settling on a face for long. His fingers end in blunt, dark claws that leave little crescents in soft wood. A thick tail curves behind him, its tip twitching when he concentrates. He moves with a careful, side-on gait to avoid knocking things over. Unexpectedly for a celebrated metalworker, he keeps a tiny collection of pressed flowers tucked into the lining of his tool roll.
Clothing
A soot-dark leather apron over a russet work shirt, patched trousers, and thick boots modified with a split back for his tail. He wears a brass throat guard with a small hinged cup for taking broth and carries a cloth pouch of smooth river stones.
Body language
He turns one shoulder toward people when standing, leaving his tail clear of their path. His eyes keep count of exits and loose tools. When embarrassed, he presses his claws together as though checking their edges; when angry, he plants his feet and grips the nearest solid surface rather than advancing.
- Height
- 6 feet 5 inches
- Build
- Tall, sturdy, and heavily muscled from years at the forge, with a long, balancing tail.
- Eyes
- Yellow, with narrow amber rings around the pupils
- Hair
- Rust red
- Skin
- Warm brown beneath overlapping olive-green scales
- Age
- Twenty-three
- Gender
- Man
- Size
- Medium
Distinguishing features
Personality
13 traits and drivesEber is proud of his craft but uncomfortable with fame; he welcomes a real question about a hinge or hammer, yet bristles when people treat him as a wonder. In a crisis he is brisk and generous, taking on more work than is sensible. In private he can be anxious and evasive about his changing body, then unexpectedly frank if someone admits their own fear first.
- Alignment
- Neutral good
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 11 · HP 9 · 30 feetEber is a level 0 commoner-style NPC, not a trained adventurer. He tries to end a fight by appealing to shared interests, putting a workbench or heavy door between himself and danger, and retreating. If cornered, he uses a hammer or claws to make space, then flees. The listed statistics and attacks are simple custom 5e-compatible estimates, not a claim that Greenwake is an official 5e species.
Eber Waldner
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Work hammer (tool)A short-handled smith's hammer with a worn ashwood grip; useful as a tool and, if desperate, a crude weapon.
- Smith's apron (clothing)A thick, soot-dark leather apron that offers no special armor protection.
- Stone pouch (personal item)Smooth, thumb-sized stones kept for his unusual digestion.
- Pressed meadow bloom (keepsake)A tiny pressed flower kept carefully away from the forge's heat.
Possessions
Background
Eber was born to a Stout-descended family of toolmakers at the settlement of Bent Rock, where his parents, Serek and Hesh, made hinges, stove plates, and repair parts for river barges. His red hair and yellow eyes were treated as striking but ordinary traits until, in adolescence, his nails thickened into claws and scales spread across his skin. His tail appeared over the following years. The changes made him a local curiosity, then a celebrated Greenwake, prized for his striking presence and his work at the forge. His fame grew after he rebuilt the flood-broken bellows at Silt Ford using scavenged parts during a winter shortage. The formative moment came when his younger sister, Taz, found him choking on a mouthful of bread. He has been unable to chew since; he can manage liquids and soft food, and swallows small smooth stones to ease his unsettled digestion. His family fears these changes herald something worse. Eber is now trying to keep the workshop open while hiding how frequently the scales are spreading. He trades letters with his former apprentice, Shirin, who left to seek a healer and has not written back in weeks.
Role in the story
A celebrated craftsperson whose unusual transformation has made him both a local source of pride and a focus of anxious speculation. He can provide repairs, connections, and a personal stake in investigating the Greenwake, while his family and missing apprentice give his story momentum beyond the party's visit.
“The changes made him a local curiosity, then a celebrated Greenwake, prized for his striking presence and his work at the forge.”
- Faction
- A famous member of the Greenwake; independently associated with his family's workshop at Bent Rock.
Known connections
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