Jor Heimskrsson
Jor Heimskrsson
At the table
Voice
A wind-roughened speaking voice with a slight catch, as if he is always tasting salt at the back of his throat. When performing confidence, he clips his words like a young officer giving orders. Surprise pulls a gravelly rumble through the last syllable.
Jor's voice has the dry rasp of someone accustomed to shouting over wind and rigging. He shapes words carefully when performing the returned-noble act, but his consonants sometimes drag into a low, throaty growl. He uses troll words without warning and assumes listeners follow him until their confusion registers.
Speech patterns
How to play them
At first, Jor presents himself as a grateful noble survivor and expects to be believed. He shares his name and a plausible outline of the wreck but avoids questions about how he survived. Observant characters can notice the webbing, gill sensitivity, damp clothes, and slips into troll speech. Treating him with patience and offering privacy makes him more likely to admit he is being used as a spy. He reacts badly to someone grabbing his neck or exposing him in harsh sunlight.
Goal
Secure a place in his family without being drawn into the succession crisis, while finding a way to sever the trolls' hold over him.
Motivation
To remain recognizably Jor while learning how to use his new nature without letting his captors dictate who he becomes.
Appearance
Jor resembles a clean-cut young Norse nobleman who has just walked out of a wreck: tall and still growing, with a pale, composed face and an unsettlingly steady gaze. His fair hair is fading toward almost-white blond, as if bleached by years of spray. The clothes are noble in cut but hang damply from him, salt-stiff at the hems and clinging at the cuffs. He moves with careful, tide-like economy, placing each foot as though testing the deck beneath it. A faint sea smell follows him. His smile exposes small, crowded teeth and a jaw that works slowly, even when he is not eating. He carries himself with an odd stillness for someone who used to be eager to brawl.
Clothing
A respectable Norse nobleman's wool tunic, cloak, and leather belt, cleaned and carefully arranged but still damp and salt-stiff from the wreck. The cloak's fine clasp is polished far more carefully than the rest of the outfit. The cuffs are frayed, and the boots are perpetually wet.
Body language
He holds his shoulders level and his hands still, a deliberate imitation of composure. When caught off guard, his fingers spread to reveal webbing; when listening, he tilts his head as if feeling a current. A sudden touch to his neck makes him recoil sharply, then recover with a too-fast smile.
- Height
- 5 feet 10 inches and still growing
- Build
- Long-limbed and broadening, with a swimmer's shoulders and a body still changing toward a heavier, powerful frame
- Eyes
- Clear sea-blue
- Hair
- Light blond, paling toward near-white
- Skin
- Pale, with a cool gray undertone that shows most clearly at the throat and knuckles
- Age
- Young adult, about 19
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
16 traits and drivesJor's old impulse to charge into a quarrel now collides with the deliberate patience drilled into him by his captors. Around strangers he is composed and watchful; around family, a flash of his former excitable, combative self returns. When ashamed, he becomes formal and evasive. When hungry, the mask thins and his attention fixes on food with an unnerving calm.
- Alignment
- Neutral, torn between loyalty to his family and survival among his captors
Quirks
Habits
Traits · 4
Flaws · 4
Fears · 4
Wants and needs · 4
Combat
AC 12 · HP 16 · 30 ft., swim 30 ft. (custom sea-troll trait)Jor avoids a fair fight, using a knife, a shove, or a distraction to make an escape route. He watches opponents for habits and tries to pass as a frightened survivor rather than a threat. In water or darkness he becomes bolder. Direct sunlight, fire, and acid make him retreat because they suppress his unnatural healing.
Jor Heimskrsson
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Harpoon knife (weapon)A narrow belt knife, useful as a tool as much as a weapon.
- Family cloak clasp (personal item)A well-made clasp kept polished despite his damp clothes; it bears his family's simple household mark.
- Coded sailcloth (secret correspondence)A waxed scrap of sailcloth covered with tiny marks that resemble meaningless mending notes but encode observations for his troll handlers.
- Travel pouch (supplies)A small, water-tight pouch containing a few coins and a scrap of dry tinder.
Possessions
Background
Jor Heimskrsson is Heimskr's fifth son, raised in a household where every birth order carried political weight. As a boy, he was quick to volunteer for guard drills and quicker to take offense on behalf of his brothers. He imagined earning a name through service until the succession crisis made that future look like a path into someone else's war. His family sent him north toward Iceland to seek land, wealth, and a life beyond the struggle over inheritance. The ship wrecked in the North Sea. Jor survived, but trolls took him from the water and held him in their hidden sea-country. They trained him to observe, imitate, and carry messages, then used troll magic to reshape him into a sea-troll changeling. His first week of captivity was formative: after a failed escape, his captors made him choose between revealing a fellow captive's hiding place and watching that captive be dragged into the cold. Jor gave the hiding place, and has never forgiven himself. Now he has returned in his own familiar face, presenting himself as a miracle survivor. He has not told his family what happened, and still expects others to understand him before he realizes they do not. His new calm is partly practiced spycraft and partly a defense against the hunger that rises when he is frightened. He is secretly sending harmless-seeming observations back to his troll handlers, while trying to learn whether his family can accept a son who may no longer be fully human.
Role in the story
A presumed-dead son returned as a suspiciously composed survivor, Jor can become a rescued ally, an unwilling informant, or the source of a painful family revelation. His spy training gives him useful information, but his secret reports put anyone near him at risk.
“As a boy, he was quick to volunteer for guard drills and quicker to take offense on behalf of his brothers.”
- Faction
- Born to Heimskr's household; secretly compelled to serve the North Sea trolls who trained him as a spy
Known connections
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