Sela Pumari
Sela Pumari
At the table
Voice
A calm contralto with a slight river-valley lilt, warm when speaking to workers and precise when addressing nobles
Soft, measured, and low enough that people must lean closer. She pauses before important nouns, as if checking their tension. Her humor arrives dryly and without changing her expression.
Speech patterns
How to play them
Sela is helpful with concrete problems and guarded with personal questions. She will mend a torn cloak, identify suspicious fibers, or provide a safe hiding place before she trusts a stranger. Players earn her confidence by returning borrowed tools, protecting workers, or respecting her refusal to discuss family matters. She tests people through small requests and watches whether they notice who in the room is being ignored.
Goal
Decode the black silk patterns, prevent the next predicted killing, and learn whether her father is alive, dead, or complicit in the conspiracy.
Motivation
To turn craft into protection, uncover the truth behind her father's disappearance, and keep the people of the River Ward from being treated as disposable material.
Appearance
Sela has a serene, concentrated presence that makes a busy workshop seem quieter around her. She moves with the economical rhythm of someone who has spent years avoiding snarled thread, turning her whole body rather than reaching awkwardly. Her hands are small, strong, and permanently softened by lanolin, while the tips of her fingers carry faint blue stains from indigo dye. She studies a room by looking first at hems, cuffs, straps, and loose threads, not at faces. An unexpected contradiction marks her at once: despite her gentle, almost domestic appearance, she wears a heavy iron shuttle at her belt and handles it with the practiced ease of a street fighter. Her presence leaves the impression of warmth held behind discipline, like lamplight behind thick curtains.
Clothing
A faded saffron blouse under a moss-green wool vest, a soot-brown work skirt reinforced with hidden pockets, thick gray stockings, and soft leather shoes. A narrow woven sash circles her waist, decorated with tiny red knots that mark debts owed to her family. Her iron shuttle hangs from a cord whose leather has been polished smooth exactly where her thumb grips it.
Body language
Sela sits or stands very still while listening, but her fingers are never idle. She winds thread around one knuckle, tests the tension of a sleeve cuff, or traces invisible patterns against her palm. In danger, her posture becomes low and balanced, with one shoulder angled toward the nearest exit.
- Height
- 5 feet 3 inches
- Build
- Compact and wiry, with the practical strength of someone who lifts wet wool, turns heavy looms, and works long hours standing.
- Eyes
- Warm hazel with green flecks
- Hair
- Dark brown, thick, and loosely braided with stray curls escaping around her ears
- Skin
- Warm brown with golden undertones, lightly roughened around the knuckles from years of work
- Age
- Twenty-three years old
- Gender
- Female
- Size
- Medium
Distinguishing features
Personality
18 traits and drivesSela is patient with strangers, exacting with friends, and fiercely tender toward people who pretend not to need help. She can spend an hour comforting a frightened child while silently judging an adult for the same fear. In a calm mood, she is dryly funny and observant. When grieving, she becomes industrious to the point of exhaustion. When angry, she grows quieter rather than louder, offering precise courtesy that feels more threatening than an insult. She wants to believe people can be repaired, yet she is much less forgiving of those who damage others and call it necessity.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 5
Flaws · 5
Fears · 4
Wants and needs · 4
Combat
AC 13 · HP 9 · 30 feetSela avoids fair fights. She uses furniture, hanging cloth, dye buckets, and narrow aisles to limit movement, preferring to restrain one opponent and flee with anyone vulnerable. If cornered, she targets hands, knees, belts, and weapon straps rather than vital areas. She fights hardest when someone threatens her brother, Master Oru, or the workshop.
Sela Pumari
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Needle Knife (weapon)A narrow, well-balanced blade normally used for cutting thread and cloth. It is wrapped in blue cord for grip.
- Iron Shuttle (weapon)A dense iron shuttle used to pass thread through a loom. It can serve as a club or be thrown with surprising accuracy.
- Workshop Apron (light armor)A reinforced leather apron with sewn inner pockets, offering modest protection from sparks, blades, and spilled dye.
- Weaver's Tool Roll (tools)A roll of linen strips, colored thread, beeswax, chalk, needles, and two small glass vials of irritant dye.
- Coded Silk Scrap (clue)A folded scrap of black silk bearing the hidden pattern linked to the predicted murders.
Possessions
Background
Sela was raised above her mother's dye shop in the river town of Veyru, where every household owned at least one blanket bearing the family pattern. Her father, a caravan guard, disappeared when she was seven after escorting a shipment of royal tapestry silk into the northern passes. For years, Sela believed he had died protecting the caravan. At sixteen, she found a hidden selvedge strip sewn into an old cloak, marked with a pattern her father used as a private signal. The pattern revealed that he had abandoned the caravan voluntarily after discovering that the silk shipment concealed prisoners being smuggled for a noble house. This discovery changed Sela from a dutiful craftswoman into someone who believes every object carries an ethical history. She became an apprentice to Master Oru Pell, an elderly weaver who taught her that cloth can preserve evidence more faithfully than ink. Now she runs the workshop while Oru's eyesight fades, supports her younger brother Tavi, and quietly investigates the noble family connected to her father's disappearance. Her current problem is a series of anonymous orders for black mourning cloth, each containing a hidden pattern that seems to predict a murder before it happens.
Role in the story
Sela is a grounded local ally who draws the players into a mystery involving prophetic textiles, labor exploitation, and a noble conspiracy. She can serve as a source of clues, a safehouse keeper, a reluctant witness, or a vulnerable person whose workshop becomes a target.
“Her father, a caravan guard, disappeared when she was seven after escorting a shipment of royal tapestry silk into the northern passes.”
- Faction
- The River Ward Weavers' Cooperative, with informal ties to the widows and smugglers of Veyru
Known connections
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