Jory Sedge
Jory Sedge
At the table
Voice
A dry, work-worn rasp with the carrying force of someone used to shouting across a flooded chamber. His voice catches slightly on long sentences, as if he is saving breath for the next task. When angry, he gets more direct and more physical in his descriptions, not softer.
His words have the clipped rhythm of someone accustomed to calling instructions over rushing water and hammer noise. Work has left him with a rough-edged, slightly dry sound, and years underground made him attentive to echoes; he often tests a room by speaking into it. He favors concrete images, especially stone, pressure, and water, and rarely wastes a sentence on decoration.
Speech patterns
How to play them
Jory first studies whether the party notices practical dangers and treats captives as people rather than bargaining pieces. If they show care and competence, he shares the chart's existence and asks for help getting it to Thessa. He will not hand over the evidence to anyone who seems eager to sell it, but can be persuaded by a specific plan to protect the downstream district and Hobb.
Goal
Escape captivity, get the chart to Thessa, and expose the diverted water before the hidden sluice is opened.
Motivation
He wants to prevent another preventable flood, but also wants to prove that his terrible choice at the spillwall did not make him a coward or a failure.
Appearance
Jory looks like a man shaped by years of hauling stone and wading through cold runoff. His shoulders are broad, his posture pitched slightly forward, and he walks with a careful heel-to-toe tread, testing each floor as if it might conceal a hollow channel. His hair is combed flat with an almost fussy center part, while his beard is trimmed to an even, practical line. A little brass whistle on a frayed cord rests against his breastbone, its mouthpiece polished bright by his thumb while the rest has gone green with age. He gives the impression of a dependable laborer who has spent a long time listening for trouble beneath the ground.
Clothing
A padded work coat beneath a dented chain shirt, a patched grey scarf, reinforced trousers, and boots with thick soles scored by stone grit. His belt is crowded with a measuring cord, chalk, and a small hammer.
Body language
He plants his feet as if bracing a beam, turns his head toward faint drips and settling sounds, and rubs the whistle's worn mouthpiece when weighing a lie. When embarrassed, he straightens his center part with two fingers.
- Height
- 5 feet 10 inches
- Build
- Broad-shouldered and strong, with a slight forward stoop from years of working under low ceilings
- Eyes
- Hazel brown
- Hair
- Dark brown, combed flat with a precise center part
- Skin
- Weathered olive, usually marked with pale dust along the knuckles
- Age
- Thirty-six
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesJory is cautious about structures and impulsively brave about people. He dislikes grand speeches, yet will argue stubbornly for the value of every life in a room. With strangers he is guarded and procedural; with workers he becomes warm, teasing, and quick to share food. Under pressure he grows blunt and decisive, then afterward replays every choice as if inspecting a cracked wall.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 16 · HP 19 · 30 ft.Jory fights to create a route out rather than to win a contest of courage. He keeps a sturdy ally between himself and archers, uses doorways and narrow approaches to limit attackers, and strikes whoever threatens a captive or the chart. He will use Action Surge to break a grappler's hold or reach cover, not to pursue a fleeing enemy.
Jory Sedge
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Chain shirt (armor)A practical, dented shirt of chain worn beneath his work coat.
- Longsword (weapon)A plain, well-kept blade with a leather-wrapped grip.
- Longbow and 20 arrows (weapon)A simple bow carried in a patched oilskin sleeve with a quiver of arrows.
- Brass whistle (keepsake)A small brass whistle, polished at the mouthpiece. It is a keepsake, not a magical item.
- Waterproof route-chart (evidence)The copied route-chart is sewn into the lining of his left boot. It records the diverted channels and the location of a hidden control sluice.
- Mason's tools and coin (tools)A measuring cord, chalk, a small hammer, and a pouch with 7 gp.
Possessions
Background
Jory grew up in a family of canal masons, learning to read water by its sound before he could read a contract. He was working beneath the old east sluice when a floodgate failed and trapped his younger brother, Hobb, behind a collapsing spillwall. Jory had to choose between holding a support beam long enough for six workers to escape or risking the whole crew to reach Hobb. He held the beam. Hobb survived, but lost the use of one leg, and Jory has never stopped hearing the moment the beam began to split. Years later, Jory discovered that the failure had been deliberate: someone had weakened the gate to hide illegal diversions of the city's water. He copied the proof into a waterproof route-chart, then was seized by the people responsible before he could deliver it. Hobb now runs a cramped repair stall and resents Jory's habit of deciding what risks other people can bear. Jory's current problem is that his captors know he carries the chart, but do not know that he memorized the crucial measurements.
Role in the story
A captured maintenance worker who can expose a scheme to divert the city's water. Rescuing him gives the party a human witness, a hidden chart, and an immediate choice about whether to protect his family or move quickly against the conspirators.
“He was working beneath the old east sluice when a floodgate failed and trapped his younger brother, Hobb, behind a collapsing spillwall.”
- Faction
- Formerly employed by the city waterworks; no longer trusts its senior foremen.
Known connections
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