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Yoran - AI-generated fantasy NPC

Yoran

Human · Rogue 6 (Scout), custom acoustic listener features · Level 6

Yoran

Cove rower, maritime pathfinder, and acoustic listener
AC14
HP45/45
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, weather-roughened sound with clear projection, shaped by shouted boat calls and the habit of matching speech to rhythm. Her name is spoken gently, with a rounded first syllable.

Her voice carries a dry rasp from years of calling across water and breathing grit-laden air. She shapes directions cleanly over wind and surf, with clipped consonants and a rolling cadence when describing currents. When explaining the note, she pauses to test its rhythm against the hull or a nearby stone.

Speech patterns

Uses short, practical phrases when giving directions, then long, winding explanations when describing a sound.
Asks people to repeat a claim while she listens to the pauses and breath between words.
Describes pitches through physical comparisons: a sound can feel like a loose tooth, a taut rope, or a pebble rolling underfoot.
Avoids promising certainty; she will say what she heard, what she inferred, and what she still cannot prove.

How to play them

Yoran responds best to practical curiosity and firsthand observations. Offer to help sound a route, protect a witness, or test an instrument, and she will share her charts and local passages. Mocking the note makes her guarded; claiming to know its meaning without evidence makes her leave the conversation.

Goal

Find the source of the repeated note beneath the cove, record it in a way others can verify, and learn whether it connects to the wider disturbances in Karr-Vazhar.

Motivation

Understanding the submerged note matters more to Yoran than money or rank. She believes a sound ignored long enough can become a disaster everyone claims came without warning.

Secret · GM only

Appearance

Yoran has a narrow, weather-shaped face and a steady, forward-leaning stance, as if she is perpetually braced against a current. Her patched oilskin hangs loose at the shoulders but is cinched tight at the wrists, where braided hemp cords keep it from catching on oarlocks. She moves with a rower's measured economy on land, placing each foot as if testing a rocking deck. In conversation she often turns one ear toward the nearest wall, hull, or pool of water. The unexpected detail is a small, carefully tended paper kite tucked into her kit; she flies it on dry, windless-looking days to read faint air currents above the cove.

Clothing

A soot-dark oilskin coat patched with mismatched sailcloth, close-fitting wool layers, wrapped trousers, and salt-stiff boots. Braided hemp loops secure small brass cones and tuning forks inside the coat, each tool tied down against a capsize.

Body language

She keeps her weight low and her shoulders angled as if holding an invisible oar. Her fingers tap short rhythms against her thigh when she listens. On uncertain ground, she pauses and sets her heel down carefully before committing her weight.

Height
5 feet 5 inches
Build
Wiry, strong through the shoulders and forearms, with the compact endurance of someone who rows for a living.
Eyes
Dark hazel, with amber flecks visible in bright light
Hair
Dark brown, usually braided close to the scalp and threaded with short lengths of hemp
Skin
Weathered copper-brown, roughened by wind and salt spray
Age
Thirty-eight
Gender
Female
Size
Medium

Distinguishing features

A small paper kite, repaired with fine thread, folded into a waterproof sleeve in her gear.
A habit of turning her head toward walls and water as if each might answer.
Her coat is roomy at the shoulders but meticulously cinched at the wrists with braided line.

Personality

13 traits and drives

Yoran is generous with labor but sparing with trust. She can be wry and easygoing over a repaired oar, then intensely exacting when someone misquotes a sound or measurement. She is brave in immediate danger and strangely reckless when pursuing the cove's note. Around frightened workers she softens; around officials who dismiss them she grows direct and confrontational.

Alignment
Chaotic Good

Quirks

Taps three uneven beats against her knee whenever a conversation turns to measurements.
Holds her brass listening cone to a cup before drinking, as if checking whether the water carries a tone.
Names the pitches she hears after textures, including 'slack rope' and 'warm gravel.'
Folds scraps of sailcloth into tiny boats while thinking, then leaves them in puddles to see which way the current carries them.

Habits

Checks water, hulls, and stone surfaces for vibration before trusting a written report.
In a crisis, gives crisp practical directions; afterward, she replays every sound and decision aloud.
When excited by a new clue, forgets meals and deadlines, then compensates by working through the night.
Treats frightened workers gently but becomes blunt with officials who dismiss their testimony.

Traits · 3

She shares supplies without hesitation but asks pointed questions before sharing a theory.
She delights in clever practical work and distrusts confident explanations that have never been tested.
She can sit in silence for a long time to listen, yet becomes restless when a decision is delayed.

Flaws · 3

Once she identifies a pattern, she can become impatient with evidence that does not fit it.
She takes risks alone rather than ask someone else to share them.
She has little patience for paperwork, even when a record would protect the people she wants to help.

Fears · 3

That the note will stop before she can locate its source.
That she is mistaking a natural warning for a message and will endanger others by pursuing it.
That an official will silence the workers who confirm what she hears.

Wants and needs · 4

A dependable partner willing to investigate without deciding the answer in advance
Access to the cove at night and permission to take soundings
Replacement skiff fittings and a safe place to store her charts
A way to protect the workers who have shared their observations

Combat

AC 14 · HP 45 · 30 ft., swim 30 ft.

Yoran avoids a fair stand-up fight. She uses cover, elevation, and narrow passages, attacks a distracted foe to land Sneak Attack, and moves away with Cunning Action. Near water, she tries to disorient pursuers with an Acoustic Pulse, then escapes by skiff or through a route she has already sounded out.

Yoran

Medium humanoid (human), chaotic good
Armor Class14
Hit Points45
Speed30 ft., swim 30 ft.
Level6
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDexterityIntelligence
SkillsAcrobaticsInsightPerceptionSurvivalWater Vehicles
SensesPassive Perception 18
Languages
Common,
Dwarvish
Acoustic Attunement (custom): Yoran has advantage on Wisdom (Perception) and Intelligence (Investigation) checks to detect hidden sounds, trace vibrations through water or stone, or distinguish one signal from another.
Rower's Balance (custom): Yoran has advantage on Dexterity (Acrobatics) checks to keep her footing aboard a small vessel in rough water.
Cunning Action. On each of her turns, Yoran can take the Dash, Disengage, or Hide action as a bonus action.
Expertise. Yoran doubles her proficiency bonus for Wisdom (Perception), Wisdom (Survival), and checks using water vehicles.
Sneak Attack. Once per turn, Yoran deals an extra damage when she hits a creature with a weapon attack and has advantage, or when an ally is within 5 feet of the target and Yoran does not have disadvantage.

Actions

Multiattack. Yoran makes two attacks, using her Oar-Blade or Boarding Gaff in any combination.
Oar-Blade. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 7 () bludgeoning damage. If Yoran can apply Sneak Attack, add 10 () damage.
Boarding Gaff. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 () piercing damage. A Large or smaller target hit at range must succeed on a Strength saving throw or be pulled up to 5 feet toward Yoran.
Acoustic Pulse (Custom). Recharge 5–6. Yoran strikes her tuning rod against a boat, rock face, or other resonant surface. Each creature of her choice within 15 feet of the point of impact must make a Constitution saving throw, taking 10 () thunder damage on a failure, or half as much on a success. A creature that fails also has disadvantage on the next attack roll it makes before the end of its next turn. The pulse is audible through connected water or stone at a considerable distance.

Reactions

Slip the Current (Custom). When a creature Yoran can see makes an attack against her while she is aboard a small boat, Yoran can use her reaction to move the boat up to 10 feet if it is able to move. This movement does not provoke opportunity attacks for Yoran. If the attack depends on the boat's position, the attacker makes the attack roll with disadvantage. This custom feature requires a navigable surface and a boat Yoran can control.

Services they sell

Guides boats through hidden cove channels and hazardous shallows
Tracks sounds and vibrations through water, hulls, and stone
Teaches basic signal calls and safe rowing techniques

Rewards they can give

A reliable guide through the cove's hidden channels and volcanic-shore shallows
Her annotated soundings and a firsthand account of unexplained vibrations
A share of safe passage aboard her skiff when she trusts the party

Equipment

  • Oar-blade (weapon)A weighted, reinforced oar with a sharpened metal edge used for clearing lines and defending herself.
  • Boarding gaff (weapon)A hooked pole for catching rails, cargo, and drifting debris, balanced for use as a weapon.
  • Listening kit (tool)A hand-sized brass cone and several tuning forks for comparing vibrations in water, hulls, and stone.
  • Cove skiff (vehicle)A compact skiff with patched seams, a spare oar, and hidden lash points for cargo.
  • Rower's weather gear (armor)A soot-dark oilskin coat, wool layers, and wrapped boots suited to cold spray and volcanic grit.

Possessions

A hand-drawn chart of the cove's soundings and recurring note intervals
A paper kite repaired with fine thread
A sealed tin containing the cracked housing of a removed pressure gauge
A waxed notebook of route changes, worker reports, and sound comparisons

Background

Yoran grew up ferrying water casks and furnace parts between the shore settlements of the Ashen Shelf. Her mother taught her to read waves; her father, a bell-maintenance worker, taught her that every warning signal has a purpose and a keeper. During a pressure surge, a familiar harbor bell rang at the wrong interval. Yoran trusted the sound rather than the posted gauge and rowed a stranded crew away from a collapsing dock. The rescue saved six workers, but the delay cost her father his position after he publicly disputed the official measurements. Years later, Yoran began hearing a repeated note beneath a sheltered cove, arriving through the hull before it could be heard in open air. She has spent seasons mapping its intervals, convinced it is a signal rather than a natural echo. Her mother, Jessa, wants her to stop risking herself; dockwright Heth, an old friend and occasional rival, lends her boats but insists the sound is ordinary stone strain. Yoran is currently short on reliable skiff parts and has learned that someone has been replacing the cove's route markers without recording the changes.

Role in the story

Yoran is a local guide and investigative contact whose careful listening can lead the party toward a submerged or stone-borne clue. Her evidence may broaden their understanding of Karr-Vazhar's disturbances without resolving the cause of the Uneven Vein or the recurring pulse.

“Her mother taught her to read waves; her father, a bell-maintenance worker, taught her that every warning signal has a purpose and a keeper.”
From their background
Faction
Independent cove rower; trades favors with shore crews and water wardens but holds no formal office.

Known connections

Jessa, her mother, still rows supply boats and worries that Yoran's obsession will leave her stranded.
Heth, a dockwright and former crewmate, lends Yoran tools while arguing that the cove's note is geological strain.
A handful of cove workers quietly bring Yoran odd sounds and vibrations they have noticed in wells, pipes, and hulls.
Major secret · GM only
Minor secrets · GM only

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