Maximus
Maximus
At the table
Voice
A booming baritone with the clipped rhythm of shouted instructions across machinery. He rarely raises his voice because it is already loud enough, but when furious he becomes almost whisper-quiet. His oaths invoke broken gears, unsecured loads, and whoever signed the last inspection report.
A booming baritone with the clipped rhythm of shouted instructions across machinery. He rarely raises his voice because it is already loud enough, but when furious he becomes almost whisper-quiet. His oaths invoke broken gears, unsecured loads, and whoever signed the last inspection report.
Speech patterns
How to play them
Maximus tests visitors with practical questions, small requests, and deliberate inconveniences. He respects those who complete an unpleasant task without seeking praise. He is suspicious of charm, impressed by preparation, and unexpectedly generous to anyone who protects a worker, repairs something neglected, or admits a mistake before being caught.
Goal
Secure the Ark, expose the cause of its hidden mechanical failures, and become Brass Marshal without allowing the Gate Companies to abandon their workers or turn against the public.
Motivation
Maximus believes survival is an act of maintenance. Every gate must be checked, every worker must be accounted for, and every promise must bear enough weight to hold when the world begins to shake.
Appearance
Maximus is a huge, broad-shouldered man who seems built from timber, brass, and accumulated refusal. His neck is thick enough to make his collar look decorative, and his arms carry the dense, ropey strength of someone who has hauled barricades rather than merely trained with weapons. His square jaw works constantly, especially when he is thinking. When he eats, he bites through tough meat with blunt, ivory teeth that are unevenly filed from years of cracking ration biscuits, and when he laughs, the sound begins as a suspicious snort before becoming a cannon report. He smells unmistakably of hot metal, black pepper, lamp oil, and the cedar shavings used in the Ark's maintenance bays. He knows this and considers it proof that he is useful. Despite his intimidating bulk and booming presence, he moves with startling quiet when inspecting a sleeping watch or approaching a broken machine.
Clothing
A dark blue Gate Company greatcoat reinforced with overlapping brass plates, a sleeveless work harness beneath it, thick charcoal trousers, steel-capped boots, and a red maintenance scarf tied around one wrist. His uniform is meticulously repaired but never polished enough to look ceremonial.
Body language
He plants his feet as if bracing against a moving deck, folds his arms only when he wants to appear patient, and leans forward when listening despite his intimidating size. Under stress, he rubs the brass ring on his left thumb until it squeaks against his glove.
- Height
- 6 feet 5 inches
- Build
- Massive, muscular, and heavily callused, with the compact density of a veteran laborer rather than a tournament champion.
- Eyes
- Deep hazel, almost brown, with tiny amber flecks that catch lamplight like filings in oil.
- Hair
- Iron gray with a narrow strip of brass-dusted black at the temples.
- Skin
- Weathered copper-brown, roughened across the forearms by years of metal dust, cold air, and abrasive work.
- Age
- 57
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
18 traits and drivesMaximus is loud, direct, and difficult to impress, but his severity is rooted in a desperate tenderness for people who keep the world functioning. He admires hard work more than talent and results more than intention. With strangers, he is brusque but fair. With workers, he becomes patient, observant, and almost gentle. With officers, he is formal to the point of hostility. When confident, he jokes in dry, practical one-liners. When afraid, he becomes obsessively procedural, demanding inventories and repeating safety instructions until everyone around him wants to scream. He wants to be a protector, yet he often treats disagreement as a structural weakness that must be reinforced or removed.
- Alignment
- Lawful Neutral
Quirks
Habits
Traits · 5
Flaws · 5
Fears · 4
Wants and needs · 4
Combat
AC 21 · HP 228 · 30 feetMaximus establishes a defensive line near the objective, uses Gatekeeper's Command to reposition allies, and targets enemy leaders, siege crews, and anyone threatening workers or Ark machinery. He fights economically, using the hammer to break formations and the musket to punish retreat. He refuses flashy risks unless the Ark or his personnel are in immediate danger.
Maximus
Actions
Reactions
Legendary Actions
Services they sell
Rewards they can give
Equipment
- Gatehammer (weapon)A reinforced brass and steel warhammer marked with the serial numbers of the first Gate Company crew he commanded.
- Gatebreaker Musket (weapon)A heavy single-shot musket with a vented brass barrel, designed to fire armor-piercing slugs or thunder charges.
- Brass Sergeant's Harness (armor)Layered brass-plated half-plate worn over a reinforced work harness, granting protection without restricting movement around machinery.
- Marshal's Brass Ring (wondrous item)A thick command ring used to authorize emergency access through Gate Company facilities. It is warm when the Ark's engines are under strain.
- Sergeant's Repair Kit (tools)A leather case containing chalk, wire, lock picks, spare fuses, gear oil, sealing wax, and a folding inspection mirror.
- Ration Tin (adventuring gear)A dented tin containing black pepper, salted meat, and cedar chips, each portion measured with absurd precision.
Possessions
Background
Maximus was born in a repair district beneath the outer platforms of the Ark, the eldest child of a family that serviced lifting chains, pressure doors, and emergency winches. At thirteen, he entered the Gate Companies as a runner and learned that the faction valued completed work more than noble intentions. During the Flooded Gate Collapse, a senior officer ordered an evacuation while three maintenance crews remained trapped beyond a jammed pressure door. Maximus disobeyed, crawled through a vent packed with steam and grit, and reopened the mechanism by hand. He saved two crews but lost his younger brother, Tovan, who had stayed behind to hold a counterweight in place. The event made Maximus fiercely protective of workers and deeply suspicious of officers who speak about acceptable losses. He rose through the ranks by solving impossible logistical problems, breaking strikes without bloodshed, and personally taking the most dangerous watch rotations. Now a Brass Sergeant, he is widely considered the likely successor to the aging Brass Marshal. His current problems are less glorious: rival officers are trying to discredit him as too inflexible, the Ark's lower engines are suffering failures he cannot explain, and Tovan's adult daughter, Merra, has joined a reformist faction that believes the Gate Companies have become the very kind of authority Maximus once defied.
Role in the story
Maximus is a powerful factional ally, stern quest giver, political obstacle, and potential succession crisis at the heart of the Gate Companies. He can recruit the player characters to investigate Ark failures, oppose corrupt officers, or decide whether the hidden second Ark should be revealed. If the party earns his trust, he becomes the person who commits the Gate Companies to their cause. If they betray workers or endanger the Ark for personal gain, he becomes an implacable antagonist.
“At thirteen, he entered the Gate Companies as a runner and learned that the faction valued completed work more than noble intentions.”
- Faction
- The Gate Companies, specifically the Brass Watch and the Ark Maintenance Directorate. Maximus is loyal to the institution, the workers, and the Ark, but not automatically to every superior who wears its insignia.
Known connections
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