Tess Corran
Tess Corran
At the table
Voice
A dry, lightly rasped voice shaped by salt air, cheap tea, and years of keeping her words useful. Her pace is steady rather than slow; she lets silence do the work of making people fill in their own mistakes. A joke often arrives before an honest answer, but it does not make the answer less sincere.
Her voice is dry and unhurried, with the clipped consonants of someone raised around dockside bargaining and the habit of leaving a beat before she commits to an answer. She jokes when worried and speaks plainly when angry, with no sudden softness or theatrical hush. Her work name, Jade, comes out clean and brisk; Tess is rarely spoken aloud, and Ivy from Sylvie can catch in her throat for just a moment.
Speech patterns
How to play them
Tess approaches strangers as a possible risk, possible client, or possible route out. She offers useful information in exchange for equally useful information and dislikes being cornered into declarations of loyalty. She warms to people who protect the vulnerable without making a performance of it. Mentioning her family makes her evasive; using the name Ivy without Sylvie's permission makes her suddenly still and sharply attentive.
Goal
Finish or safely break her Twilight Ice contract without letting Sylvie become collateral, then find a way to settle the old broker's claim without returning to his service.
Motivation
A debt is a debt, and she pays hers. Beneath that rule is the less convenient wish to be someone Sylvie could still trust.
Appearance
Tess looks as if she has already measured every exit and decided which one she would use if the room caught fire. A green streak, once dyed on a dare, cuts through otherwise dark hair; the dye has faded unevenly and grown out at the roots. She moves with a loose, economical balance, never quite still and never hurried. A narrow green ribbon is wound twice around the grip of her dagger, polished nearly smooth where her thumb rubs it. She takes up less room than her confidence suggests, then somehow leaves the impression that she was watching the whole room before anyone noticed her.
Clothing
A fitted, dark traveling coat with quiet stitching, a high collar, and patched inner pockets; soft-soled boots; close-fitting gloves; and a plain belt arranged for quick access. Her gear is maintained, not pristine. The green ribbon on her dagger is the one bright, personal thing she wears openly.
Body language
She leans against walls as if they are incidental, but leaves her hands free and her weight ready to move. In a crowded room she makes herself narrow, then casually claims the best line to the exit. Her thumb worries the ribbon on her dagger when Sylvie is mentioned. If someone calls her Ivy, she stops moving for a beat before deciding whether to smile, snap, or leave.
- Height
- 5 feet 6 inches
- Build
- Lean and wiry, with the compact strength of someone used to climbing, running, and carrying only what she can escape with.
- Eyes
- Clear green, more olive than emerald, with a steady, appraising look.
- Hair
- Dark brown, cut to stay clear of her eyes, with a faded green streak and darker roots.
- Skin
- Warm tan, weathered slightly by salt air and long hours outdoors.
- Age
- 24
- Gender
- Female
- Size
- Medium
Distinguishing features
Personality
16 traits and drivesTess is dryly funny and hard to hurry, yet her calm is a practiced cover for constant risk assessment. She can be unexpectedly generous with food, money, or practical help, then bristle if anyone calls it kindness. On a job she is cool and exact; among children or people being bullied, she becomes quicker, more openly angry, and less careful about preserving her own cover. She claims sentiment is a weakness while carrying a relic of her first real friendship.
- Alignment
- Chaotic Neutral
Quirks
Habits
Traits · 4
Flaws · 4
Fears · 4
Wants and needs · 4
Combat
AC 16 · HP 52 · 30 ft.Tess prefers preparation, concealment, and a fast opening strike against an isolated target. She uses rooftops, doorways, and crowds to break lines of sight, then retreats rather than trading blows. She saves her reaction for a dangerous hit and uses Cunning Action to disengage or hide. If a fight turns against her, she uses smoke, a false route, or a hostage-free distraction to escape. She avoids poison that could endanger bystanders and will abandon a contract rather than pursue a target who has no chance to perceive the danger.
Tess Corran
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Studded leather armor (armor)A well-fitted suit of dark studded leather, maintained to avoid squeaks and glints.
- Shortsword (weapon)A balanced blade with a green ribbon wrapped around its grip; the ribbon is worn nearly smooth.
- Shortbow and arrows (weapon)A compact bow, a quiver of arrows, and a leather sleeve that keeps the fletching dry.
- Daggers (weapon)Three narrow throwing knives, kept sharp and distributed between concealed sheaths.
- Thieves' tools (tool)A set of picks and tension tools in a flat leather roll, arranged in the order she uses them.
- Disguise kit (tool)A small kit of pigments, false papers, and fasteners for changing her appearance without elaborate disguises.
- Poisoner's kit (tool)A compact kit for identifying and handling toxins; she carries no poison she cannot name and control.
- Coded job list (personal item)A folded list of names and debts, written in a private shorthand and disguised as a shipping tally.
Possessions
Background
Tess Corran grew up poor in Harrow's Bend, eldest of four children. Her father drank away what little the family had, while her mother worked so many hours that Tess learned to manage the household and its shortages herself. At twelve, she stole a travelling merchant's purse and was caught by seven-year-old Sylvie Thornefield. Tess had fled up the ivy-covered wall of Elswyth's garden and hidden among the leaves, but a green streak in her hair gave her away. Sylvie returned the purse and called her Ivy, saying Tess clung to everything and was impossible to get rid of. Tess pretended to hate the nickname; only Sylvie is allowed to use it. Over the next two years, Tess shared bread with Sylvie, taught her to climb, and gave her the kind of protection an older girl can manage. Sylvie never condemned Tess for stealing, only for stealing from people who could not afford the loss. That distinction lodged deeper than Tess cared to admit. When Elswyth vanished and Sylvie's life came apart, Tess had already left. At sixteen, she took a boat from the Umbral Coast and apprenticed to a port-town fence who brokered jobs for hired knives. Her first contract was against a cruel man. Her fourth was against someone merely inconvenient, and it taught her how easily a professional excuse can become a habit. By twenty, she was known in the trade as Jade. Now she has been hired in Twilight Ice, where her old connection to Sylvie may turn a clean contract into an intimate mess. She keeps working, sends money home when she can, and tells herself those two things are unrelated.
Role in the story
A dangerous but fallible rival, hired blade, or uneasy ally whose contract intersects with Sylvie's past. Tess can expose the party to the hidden economics of hired violence while forcing Sylvie to confront the person she knew before either of them became what they are now.
“At twelve, she stole a travelling merchant's purse and was caught by seven-year-old Sylvie Thornefield.”
- Faction
- A former apprentice in a port-town network of fences and contract brokers. She has no formal loyalty to the network now, though its broker still considers her indebted.
Known connections
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