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Ragna - AI-generated fantasy NPC

Ragna

Human · Commoner · Level 1

Ragna

Shopkeeper
“That promise is short by half a pound.”
AC10
HP4/4
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

Ragna speaks from the chest with a dry, grainy rasp, shaped by cold mornings, damp air, and years of calling prices over a busy counter. Her consonants land firmly, like items set on a scale; when she laughs, the sound is a brief snort she tries to disguise as a cough.

Her words are workmanlike and specific, often framed as a question about weight, time, or cost. She uses short sentences when busy and longer, unexpectedly reflective ones after closing. She rarely flatters, but remembers exactly what people have told her.

Speech patterns

Uses measurements and prices as metaphors: 'That promise is short by half a pound.'
Asks practical follow-up questions before offering sympathy.
Calls familiar customers by their trade or neighborhood rather than by endearments.
When she is anxious, repeats the final word of a sentence as if weighing it.

How to play them

Ragna is brisk with strangers but not unkind. She offers ordinary trade first, then listens for what a person actually needs. Earn her trust by being honest about risks, paying fairly, or helping a neighbor without demanding praise. Threats to her customers make her blunt and immovable.

Goal

Keep The Dry Flood open as a neighborhood lifeline and secure a fair arrangement that lets Branik choose his future without inheriting her debts.

Motivation

To preserve a place where people can get necessities without being treated as a nuisance or a risk.

Secret · GM only

Appearance

Ragna has a broad, weathered face, a firm jaw, and the sturdy, practical bearing of someone who has carried sacks through flooded streets for decades. Her clothes are carefully patched but sit a little awkwardly at the shoulders, as if bought secondhand from someone taller. Within a minute of meeting her, people notice her habit of nudging the brass clasp on her apron back to the center, even when it is already straight. She moves with short, sure steps, placing each foot as if testing a wet plank. The impression she leaves is of a person who can welcome you in and bar the door in the same breath.

Clothing

A faded russet work dress under a heavy, patched apron, wool stockings, and mud-dark boots. The apron is washed and mended with care; its brass clasp is polished far more often than the rest of her clothes.

Body language

She squares jars and parcels while listening, keeps her weight balanced as if expecting the floor to shift, and checks the apron clasp when a conversation turns personal. When frightened, she plants both hands on the counter rather than retreating.

Height
5 feet 5 inches
Build
Broad-shouldered and solid, with strong forearms from hauling crates and a slight stiffness in one knee after years of working on damp stone floors.
Eyes
Hazel-brown
Hair
Iron-gray hair braided tightly and pinned beneath a russet kerchief.
Skin
Warm, weather-browned skin with faint pale creases at the wrists from years of wearing rolled sleeves.
Age
Fifty-two
Gender
Woman
Size
Medium

Distinguishing features

Repeatedly nudges the already-centered brass clasp on her apron.
Her apron is patched with neat, mismatched squares, each repair carefully stitched.
A faint pale tide mark circles the hem of her oldest coat, though she keeps it brushed clean.

Personality

12 traits and drives

Ragna is generous with useful things but guarded with personal truths. In a crisis she becomes decisive and surprisingly bold; in quiet moments she can be fussy about small arrangements and evasive about her own needs. She respects plain honesty, yet sometimes mistakes refusing help for protecting the people she loves.

Alignment
Neutral good

Quirks

Taps a jar twice before putting it on a shelf, as if checking that it has settled.
Turns every loose button or clasp she sees toward the wearer's centerline without asking.
Keeps one dry pebble in her apron pocket and rolls it between her fingers while doing sums.
Calls the shop's stubborn door 'the duke' and apologizes to it when it sticks.

Habits

Counts items by touch while talking, especially when worried.
Offers practical help before asking what trouble someone has brought in.
When customers argue, she waits until they run out of breath, then asks who is paying for the broken goods.
After closing, checks the water marks on the back wall and shifts stock upward even on dry nights.

Traits · 3

Protective without being sentimental: she will feed a hungry stranger, then firmly ask what they intend to do next.
Patient with honest mistakes, impatient with careless waste.
In public she is practical and dryly humorous; alone she worries over every promise she has made.

Flaws · 3

Hides the severity of her debts until a problem becomes urgent.
Treats practical sacrifice as proof of affection and struggles to accept care in return.
Can be stubbornly suspicious of anyone who talks about improvement without naming who will be displaced.

Fears · 3

That another flood will force her to choose between saving the shop and saving someone inside it.
That Branik will take a dangerous job simply to pay her debts.
That accepting help will make her neighbors believe she can no longer keep her promises.

Wants and needs · 3

A stable lease that does not depend on paying bribes.
A frank conversation with Branik before his resentment hardens.
Reliable help repairing the shop's water-damaged rear wall.

Combat

AC 10 · HP 4 · 30 ft.

Ragna is not a trained fighter. She tries to get between danger and the shop's customers, uses the counter and shelves as cover, and shouts for help while aiming to escape through the rear storeroom. She uses the lime jar only when cornered.

Ragna

Medium humanoid (human), neutral good
Armor Class10
Hit Points4
Speed30 ft.
Level1
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthDexterityConstitutionIntelligenceWisdomCharisma
SkillsInsightPerceptionInvestigationSurvival
SensesPassive Perception 11
Languages
Common
Custom feature. Shopkeeper's Eye. Ragna can usually spot a substituted label, freshly polished counterfeit, or missing item in her shop after a brief look.
Custom feature. Floodwise. She knows which cellar doors, drains, and raised paths in the district stay passable when the river backs up.

Actions

Ashwood Club. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Lime Dust. Ragna hurls a small jar of powdered lime at a creature within 10 feet. The target must succeed on a Constitution saving throw or be blinded until the end of its next turn. Custom action; the jar is consumed.
Shopkeeper's Warning. Ragna loudly calls for help, points out an exit, or names a nearby threat. One creature that can hear and understand her may use its reaction to move up to half its speed without provoking opportunity attacks. Custom action; once per encounter.

Reactions

Sharp Warning. When a creature Ragna can see attacks a non-hostile creature within 5 feet of her, she shouts a warning and imposes disadvantage on that attack if the attacker can hear her. Once per round; custom reaction.

Services they sell

Sells ordinary provisions, lamp oil, rope, basic tools, and flood-preparation supplies.
Buys and trades common household goods at fair local rates.
Can share recent flood conditions and practical neighborhood directions.

Rewards they can give

A fair price on mundane supplies and a small discount for customers who help the neighborhood.
Local knowledge about safe routes, recent water levels, and which residents need assistance.
A practical favor such as storing a package overnight or arranging a discreet introduction.

Equipment

  • Ashwood club (weapon)A stout length of ashwood kept beneath the counter, useful for discouraging rats and worse.
  • Powdered lime (tool)A small stoppered jar of powdered lime, stored beside the counter for cleaning and, if necessary, self-defense.
  • Shop keys (possession)A ring of shop keys, including one that opens the rear storeroom and one that no longer fits any lock she admits to owning.
  • Work apron (clothing)A stout apron with deep pockets, a polished brass clasp, and several carefully mended patches.

Possessions

The Dry Flood shop and its mixed stock of dry goods, lamp oil, rope, salt, and flood supplies.
A family recipe card written in her mother's cramped hand.
A small tin of emergency staples she pretends is empty.
An old flood gauge marked with dates and pencil notes.

Background

Ragna runs The Dry Flood, a cramped provisions shop in a district where the river periodically rises through the streets. She inherited it from her mother, who taught her to keep essential goods above the usual flood line and to lend first to families who would repay in labor. Years ago, during a sudden night surge, Ragna chose to haul a trapped child from a submerged storeroom rather than save the shop's winter stock. The child survived, but the ruined stock left her mother in debt and changed Ragna's idea of what a shop is for. She now quietly keeps emergency staples for neighbors, while struggling to stay solvent. Her adult son, Branik, wants her to sell the building to a canal contractor; Ragna refuses, though she has not admitted how close the shop is to losing its lease. Her former apprentice, Zdrava, now works for that contractor and still brings her news.

Role in the story

A grounded local ally and source of supplies, rumors, and neighborhood stakes. Ragna can connect the party to the people affected by flood-control schemes, while her financial trouble may draw the characters into a conflict over who gets to remain in the district.

“Years ago, during a sudden night surge, Ragna chose to haul a trapped child from a submerged storeroom rather than save the shop's winter stock.”
From their background
Faction
Independent shopkeeper; trusted by the flood-district residents but under pressure from the canal contractor buying property nearby.

Known connections

Branik, her son, who wants her to sell the shop and move somewhere safer.
Zdrava, her former apprentice, now employed by a canal contractor and still loyal to Ragna in complicated ways.
The families living above the old fishmarket, many of whom owe Ragna small sums or favors.
Major secret · GM only
Minor secrets · GM only

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