Bork
Bork
At the table
“A closed fist cannot feel the weather.”
Voice
A dry, gravelly voice with a breathy rasp, shaped by years of speaking over temple gusts and dust. Each phrase begins with a little catch of air, as though he is testing the room's draft before committing to his words.
He speaks in short, grounded phrases, often using weather as a measure of character. He does not make grand pronouncements unless pressed. His humor arrives as a sudden dry remark, followed by a jaw-clacking laugh.
Speech patterns
How to play them
Begin with a dry joke or a practical question about the visitors' purpose. Offer no direct location for the Air Stone. Watch how they treat the scroll, the temple, and one another; reward careful listening and honest admission of uncertainty. If they are in immediate danger, help first and test them later.
Goal
Ensure the Air Stone reaches someone who understands that restraint is a form of strength, then let his spirit finally leave the temple.
Motivation
To keep the Air Stone out of the hands of the ruthless while making amends for his own misuse of its power.
Appearance
Bork is a broad-shouldered orc spirit whose outline shivers like heat above sun-baked stone. His dark olive skin has the dry, powdery look of an old fresco, and faint streams of dust drift through his arms when he moves. He wears a priest's layered robes, patched in mismatched squares and cut too short at the wrists, except for one carefully mended blue sash that is immaculate. His lower jaw is heavy and square; two blunt tusks press against his lower lip, and his teeth are worn smooth from a lifetime of chewing bitter roots. When he laughs, his whole jaw opens with a startling, warm clack. He stands as if braced against a headwind, then glides sideways without shifting his feet. The unexpected detail is that he keeps a tiny clay bird tucked into his sash and strokes its chipped beak with the tenderness of a parent.
Clothing
Layered, sand-colored priestly robes with uneven repairs and sleeves that end above the wrists. A faded blue sash has been mended with painstaking care and is the only pristine item. His belt carries a small clay bird.
Body language
Bork braces his stance against invisible weather even indoors. He taps two fingers against his chest when weighing a promise, and turns his head slightly as though listening through the walls. When amused, he tips his chin up and lets his tusks show in a broad, clacking grin.
- Height
- About 6 feet 4 inches in life; his spirit's height shifts slightly with the draft.
- Build
- Broad, heavy-boned, and imposing in life; now a slightly wavering outline with the same grounded posture.
- Eyes
- Deep amber, with a pale ring that brightens when wind moves nearby.
- Hair
- Sparse, coarse gray-black hair gathered in a short knot.
- Skin
- Dark olive, like old paint over stone, with a faint dusty translucence at the edges.
- Age
- Dead for roughly eight centuries; appeared to be in his late sixties when alive.
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
13 traits and drivesBork is stern about promises but unexpectedly playful with anyone who admits ignorance. He enjoys cleverness, yet distrusts cleverness used to dominate others. In a calm exchange he is dryly funny and generous with small comforts; when the temple or stone is threatened, he becomes blunt and frighteningly direct. He wants visitors to succeed, but is ashamed to admit how much he needs them to prove his old choices were not in vain.
- Alignment
- Lawful neutral
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 13 · HP 45 · 0 ft., fly 30 ft. (hover)Bork avoids violence if possible, using gusts to separate combatants and drive intruders away from the inner sanctuary. He targets whoever threatens the scroll or the Air Stone, and uses Temple Wind only when several foes crowd him. As a spirit, he can drift through loose debris, but custom rules do not make him immune to ordinary attacks.
Bork
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Mended Priest's Sash (clothing)A faded blue sash, carefully mended and maintained even in death.
- Clay Bird (keepsake)A small, chipped clay bird made by his apprentice; it has no magical power.
- Riddle Scroll (quest item)An ancient scroll bearing Bork's test. Its location must be discovered within the Temple of Gruumsh.
Possessions
Background
Bork served as the ancient Priest of Air in the Temple of Gruumsh, appointed to guard the Air Stone and teach that strength meant more than taking what one could reach. During a succession crisis, the war-priest Kett demanded that Bork reveal the stone's hiding place so it could be used to cow rival clans. Bork refused, but his fellow elders gave up their stones under pressure. He concealed the Air Stone and left a riddle on a scroll in the temple, intending the next seekers to prove they could listen before they claimed power. When the temple was stormed, Bork stayed behind to misdirect the attackers and was killed beneath a fallen lintel. Centuries later, his spirit remains bound to the test. He still worries about the clay bird made by his apprentice, Duma, and about whether the riddle has become an obstacle rather than a lesson. The Avengers must locate the old scroll and solve his challenge.
Role in the story
A dead guardian and moral test within the Temple of Gruumsh. The Avengers must find the ancient scroll and solve Bork's riddle before he will reveal the Air Stone's hiding place.
“During a succession crisis, the war-priest Kett demanded that Bork reveal the stone's hiding place so it could be used to cow rival clans.”
- Faction
- Formerly a priest of the Temple of Gruumsh; now bound to its ruins and the Air Stone's test.
Known connections
Connections
Mentioned in their text, not linked yet
- Dumahis former apprentice, crafted the clay bird and later became the last keeper of the riddle scroll.
- Kettthe war-priest who demanded the Air Stone, helped cause Bork's death. Bork does not know whether Kett survived the temple's fall.
- The Avengers are the current seekers who may reach the hidden stone if they earn his trust.
Species
Orc
Media
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