Skip to content
CreatePricing

Tavi

Human · Expert · Level 0

Tavi

Tavernkeeper
AC10
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, clear voice with a little rasp from smoke and long hours speaking over pots and patrons. It has a clipped edge when giving instructions, but opens into an easy warmth when Tavi remembers a guest's usual order. Their breath catches lightly before difficult statements, a small sound regulars learn to recognize.

Tavi speaks in practical, complete sentences, with the steady rhythm of someone accustomed to being heard over kitchen clatter. They use plain words, local shift slang, and a quick, dry humor that appears most often when a situation is tense. When choosing their words carefully, they pause for that small intake through the teeth before beginning.

Speech patterns

Starts difficult conversations with a practical question: whether the person has eaten, slept, or got somewhere safe to go.
Uses short, specific instructions when the room is in danger, then gives people time to choose.
Calls regulars by the shift they work rather than by their trade when they want them to feel welcome.
When embarrassed, answers a compliment by pointing out something that needs fixing.

How to play them

Tavi offers practical hospitality first, asking what a visitor needs before asking why they came. They listen carefully, set clear limits on violence and cruelty, and remember small details about regulars. They will quietly help someone in danger, but resist being recruited into a plan that puts the tavern's staff or guests at risk.

Goal

Keep The Second Shift open as a dependable refuge for people finishing work after dark, without letting the lender or a political cause dictate who is welcome.

Motivation

Tavi believes a warm meal and a safe chair can be more useful than grand promises. They want to preserve that small refuge, while learning to ask for help before a crisis makes the choice for them.

Secret · GM only

Appearance

Tavi has a compact, sturdy presence and a face that seems to be listening even when they are looking elsewhere. Their dark hair is clipped close at the sides and tied into a small, practical knot at the nape, with a few wiry strands that escape by the end of a shift. A faint dusting of flour often clings to one shoulder, and their sleeves smell of yeast, smoke, and the sharp citrus oil they rub into the bar. Tavi moves with measured, economical steps, turning sideways through crowded rooms without seeming to ask anyone to make space. Before speaking, they draw in a small, dry breath through their teeth, as if checking the room's temperature. Unexpectedly, Tavi keeps a tiny collection of pressed marsh flowers between the pages of the tavern's menu book.

Clothing

A soft, charcoal work shirt with rolled sleeves, a russet waistcoat with deep pockets, a long indigo apron patched at both knees, and thick-soled boots. A narrow strip of faded blue cloth is tied around one wrist as a reminder of their mother's bakery.

Body language

Tavi gives people room without surrendering the path between them and the kitchen or front door. They plant both feet when setting a boundary, but lean one shoulder against the bar when listening to a difficult story. Their eyes often flick to hands, exits, and untouched food. The tell that they are frightened is not retreat: they start arranging objects into unnaturally straight lines.

Height
5 feet 3 inches
Build
Short and solid, with the back and forearms of someone who has carried barrels and stirred kettles for years.
Eyes
Warm brown with amber flecks
Hair
Dark brown, nearly black
Skin
Warm umber
Age
Forty-two
Gender
Nonbinary
Size
Medium

Distinguishing features

Takes a small, dry intake of breath through the teeth before speaking, especially when weighing a difficult answer.
Seems to make room for everyone while always keeping an unobstructed route to the kitchen.
Carries pressed marsh flowers in the menu book, an unexpectedly tender keepsake among the day's orders and debts.

Personality

13 traits and drives

Tavi is genuinely hospitable but dislikes being treated as endlessly available. They are warm and observant with tired strangers, brisk with entitled regulars, and stubbornly calm when tempers rise. In private, they can be sentimental about small kindnesses; in public, they hide that softness behind a practical list of chores. They want to be fair to everyone, yet become fiercely partial when someone vulnerable is being cornered.

Alignment
Neutral good

Quirks

Taps each cask twice before serving from it, claiming the wood answers differently when it is nearly empty.
Keeps a saucer of salt by the door and draws a tiny line in it after every serious argument.
Folds napkins into little boats while listening to people complain.
Refuses to throw away a chipped blue cup because it was the first thing purchased for the tavern.
Names every batch of soup after the weather, never the ingredients.

Habits

Counts the number of occupied stools each time the door opens, then pretends they were only checking the room.
Keeps the kitchen lit after closing in case a late worker comes in hungry.
When worried, wipes an already clean section of bar in slow, exact circles.
If a patron is being threatened, Tavi steps between them and the door before deciding what to say.

Traits · 4

Offers comfort freely but dislikes being thanked as though kindness were a performance.
Wants every guest to feel welcome, yet can be exacting about rules that protect the staff.
Avoids public arguments but will stand their ground once someone is being threatened.
Privately sentimental, publicly practical.

Flaws · 3

Tavi takes responsibility for problems that belong to other people.
They conceal financial trouble until the last possible moment.
Their instinct to de-escalate can leave them slow to recognize when someone is beyond talking.

Fears · 3

That a customer will be hurt in the tavern because Tavi hesitated to intervene.
That saving the business will require selling out the workers and neighbors who made it matter.
That their father's old lesson about keeping order will become an excuse to stay neutral when neutrality harms someone.

Wants and needs · 3

Time to find a sustainable way to keep the building.
To be honest with the staff about the tavern's finances before the secret payments are discovered.
A reminder that asking for help does not make the refuge less theirs.

Combat

AC 10 · HP 9 · 30 ft.

Tavi is not a trained combatant. They first use their voice and the room's layout to break up violence, move bystanders toward the kitchen exit, and put tables or the bar between themselves and attackers. If cornered, they use whatever is at hand to create an opening and run for help rather than pursue anyone.

Tavi

Medium humanoid (human), neutral good
Armor Class10
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsSTRDEXCONINTWISCHA
SkillsInsightPersuasionPerceptionCook's tools
SensesPassive Perception 12
Languages
Common
Tavernwise. Tavi has advantage on checks to judge whether a patron is hiding distress, trouble, or a weapon, at the GM's discretion.
Kitchen's Reach. Tavi can produce a useful common item from the tavern's working spaces if it is plausible that the establishment stocks it.

Actions

Improvised Strike. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage. Tavi uses a short iron tap handle or a stout wooden spoon.
Flying Crockery. Tavi hurls a mug, plate, or similar object at a creature within 20 feet. Ranged Weapon Attack: to hit. Hit: 2 () bludgeoning damage. A target hit by a plate or mug must succeed on a Dexterity saving throw or have its speed reduced by 10 feet until the end of its next turn as it slips or flinches.
Last Call. Tavi calls for everyone in the tavern to stop, sit, or get out. Creatures who can hear and understand Tavi must succeed on a Wisdom saving throw or hesitate until the end of their next turn. This is a custom, nonmagical social ability and has no effect on creatures already fighting or unable to hear.

Reactions

Between the Blow and the Guest. When a creature within 5 feet of Tavi attacks a non-hostile patron, Tavi can interpose a table, tray, or their own body. The patron gains +2 AC against that attack. If the attack still hits, Tavi cannot prevent the damage.

Services they sell

Late-night meals and nonalcoholic drinks.
A discreet place to talk or wait out bad weather.
Local introductions and practical information about workers, shifts, and neighborhood routines.

Rewards they can give

A safe place to sleep above the tavern for one night.
A hot meal and useful local gossip.
A handwritten introduction to the night workers, if the party has earned Tavi's trust.

Equipment

  • Iron-banded tap handle (improvised weapon)A stout oak tap handle, kept within reach behind the bar and used primarily for the casks.
  • Work apron (clothing)A thick leather apron with pockets for a pencil, corkscrew, keys, and folded notes.
  • Tavern keys (tool)A small ring holding the cellar, pantry, and front-door keys.
  • Menu book (personal item)A worn menu book containing daily specials, supplier notes, and pressed marsh flowers.

Possessions

The Second Shift, a narrow, warm tavern with a kitchen that stays open late.
A menu book with pressed marsh flowers tucked inside.
A tin of saved buttons and tokens from the tavern's regulars.
A ledger of supplier orders and a separate, carefully hidden record of payments to the road company's agent.

Background

Tavi grew up in a riverside district where the night workers came off shift as the day crews were heading in. Their mother, a baker, taught them to stretch a meal and read a person's mood by how they handled a cup. Their father kept the gate at a canal lock and taught Tavi that a calm voice could prevent a dangerous crowd from becoming a mob. Tavi bought a failing alehouse with savings and a loan from a former customer, then reopened it as The Second Shift, a place that serves a hot meal at hours when most kitchens are dark. Years ago, during a lock-workers' strike, a panicked watch patrol charged into the taproom. Tavi hid the strikers in the cellar and stood between the patrol and the stairs, talking until the captain recognized one of the workers as his own cousin. The event changed Tavi from a careful host into a quiet protector, though they still resent being praised for it. Now their lender, Sefu, wants the building sold to a road company, while a night baker named Neth keeps asking Tavi to help organize the staff. Tavi wants to save the tavern without turning it into a headquarters for anyone's cause.

Role in the story

A grounded local anchor, source of rumors, shelter, and moral pressure. Tavi can connect the party to night workers and neighborhood conflicts, while their hidden payments create a personal complication that is not easily solved by choosing a side.

“Their mother, a baker, taught them to stretch a meal and read a person's mood by how they handled a cup.”
From their background
Faction
Independent proprietor of The Second Shift; sympathetic to the night workers but not formally allied with their organizing efforts.

Known connections

Sefu, a patient but increasingly anxious lender who gave Tavi the money to buy The Second Shift and now faces pressure from the road company.
Neth, a night baker who brings unsold loaves to the tavern and wants Tavi to help the staff stand together.
The unnamed former lock captain who once left Tavi's guests unharmed and still visits when the district's peace looks fragile.
Tavi's mother, who lives upriver and sends dried herbs with notes that are mostly practical advice.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Tavi into a sheet

A high-res, share-ready sheet you can post or print.