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Irmã Vesna - AI-generated fantasy NPC

Irmã Vesna

Human · Commoner · Level 0

Irmã Vesna

Preacher of the Sons of Hermes, Red Wing
“You are allowed to know”
AC12
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, measured voice shaped by long sermons in crowded rooms and years of reading hospice records aloud. Her breath is usually even; when rattled, it catches audibly before she resumes. She articulates names with particular care, as if every name is evidence.

Her voice has a dry, breath-shaped rasp from years of preaching in crowded rooms without a bell or amplifier. She places consonants carefully, like a clerk reading names from a damaged page. She does not sing or boom; she projects with steady breath and clean articulation. When unsettled, a brief hitch interrupts her inhale, and the next sentence comes out clipped until she has recovered.

Speech patterns

Begins with a question that lets the listener reveal what they already suspect.
Describes terrible facts in plain, domestic language rather than prophecy or metaphor.
Uses the phrase "You are allowed to know" when someone is afraid of the truth.
Never claims certainty about details she has not verified.

How to play them

Vesna listens for the question beneath a visitor's question. She offers one checkable piece of evidence first, then asks what the visitor thinks it means. She can become a useful ally to people who doubt the official account, but she will challenge anyone who treats the victims as an acceptable cost. She does not demand immediate belief; she asks only that they keep listening.

Goal

Recover the missing page of the original seal report, protect the names of the Éter's victims, and give the Lanterns enough truth to act without letting the Sons of Hermes turn that truth into a weapon.

Motivation

To make the truth survivable for the people who need it, while accepting that she cannot decide for them what to do with it.

Secret · GM only

Appearance

Irmã Vesna has the composed, watchful bearing of someone accustomed to speaking over a crowd without raising her voice. Her dark hair is braided close to her scalp, then bound in a short tail with red thread. She breathes through her nose in slow, measured pulls; when startled, the rhythm catches in a dry, audible hitch before she regains control. Her broad jaw shifts slightly before she speaks, and her small, blunt teeth show when she eats or laughs. She chews with the same deliberation she uses to choose words. Her hands are ink-stained, her nails cut to the quick, and she walks with a careful heel-to-toe roll that makes her seem to arrive without haste. The unexpected thing is her habit of carrying a tiny paper windmill, which she folds and refolds during sermons.

Clothing

A smoke-gray wool dress under a patched red-brown preaching mantle, both mended with neat, practical stitches. A narrow strip of faded red cloth is tied at her wrist as a sect sign, usually hidden beneath her sleeve. She wears a weatherproof hood and plain boots.

Body language

She keeps her shoulders relaxed and her hands visible, palms turned slightly upward as if inviting a reply. When someone repeats an official explanation, her jaw sets and her thumb rubs the edge of her paper windmill. If frightened, her breath catches once, then she deliberately counts four slow breaths before continuing.

Height
5 feet 4 inches
Build
Compact and sturdy, with the economical posture of someone used to standing for long hours.
Eyes
Dark hazel, steady and attentive
Hair
Dark brown, threaded with silver at the temples
Skin
Olive-brown, weathered by travel and marked with faint ink smudges at the wrists
Age
Forty-six
Gender
Woman
Size
Medium

Distinguishing features

Her breath makes a faint dry hitch when she is rattled, despite her deliberate composure.
Her broad jaw shifts before she speaks, and her blunt teeth show when she laughs.
She carries and repeatedly refolds a tiny paper windmill.

Personality

12 traits and drives

Vesna is patient enough to let silence do the work of an argument, yet she can be startlingly direct when someone tries to soften the cost of the Éter. In private she is tender with the grieving and severe with herself; in a public sermon she is controlled, persuasive, and careful not to promise salvation. When afraid, she becomes more exact rather than more emotional, reciting dates and names as if precision could keep anyone else from being erased.

Alignment
Neutral

Quirks

Folds her paper windmill differently for each person she is speaking with.
Counts door hinges while waiting for someone to answer a difficult question.
Never drinks the first cup of tea offered to her; she waits until her guest takes a sip.
Writes the names of the dead on the underside of ordinary shopping lists.

Habits

Offers tea or bread before asking what a visitor believes.
Tests a stranger with one small, verifiable fact before revealing anything dangerous.
When distressed, folds her paper windmill into smaller and smaller shapes.
After a sermon, stays behind to speak with the people who did not applaud.

Traits · 3

She offers comfort without pretending that comfort can undo a fact.
She is patient with honest doubt and impatient with convenient certainty.
She shows private kindness but distrusts public displays of devotion.

Flaws · 3

She believes that a truth, once spoken, is usually better than silence, even when disclosure puts others at risk.
She can mistake a person's suspicion for readiness to hear the whole truth.
She withholds details to control the pace of a conversation, then resents others for not trusting her.

Fears · 3

That the Lanterns will mistake her honesty for proof that she is safe to trust.
That the names she preserves will be used to coerce the dead people's families.
That she will again obey an order while someone suffers behind a sealed door.

Wants and needs · 3

Needs the missing page of the original seal report before the militant faction of her sect finds it.
Wants the Lanterns to act on the truth without treating her as an unquestionable authority.
Needs a way to preserve the victims' names without exposing their families.

Combat

AC 12 · HP 9 · 30 ft.

Vesna avoids a fair fight. She uses a doorway, crowd, or overturned furniture to break sightlines, tries to talk opponents into hesitating, and escapes if possible. If cornered, she uses her dagger to create an opening and runs toward allies rather than pursuing anyone.

Irmã Vesna

Medium humanoid (human), neutral
Armor Class12
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
SkillsPersuasionInsightReligion
SensesPassive Perception 12
Languages
Common,
Hermetic cant used by the Sons of Hermes, Red Wing
A practiced preacher who can make frightening truths sound like an act of mercy.
Knows the hidden rites and warning signs of the forbidden Sons of Hermes, Red Wing.

Actions

Dagger. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 () piercing damage.

Services they sell

Shares carefully verified information about the seal and the Éter.
Can connect a discreet visitor with listeners or messengers in her sect.
Helps families search for records about people lost to Éter exposure.

Rewards they can give

A verified copy of a hospice report showing the Éter's human cost.
A discreet introduction to a contact among the Sons of Hermes, Red Wing.
A warning about a seal-related danger before it becomes public.

Equipment

  • Dagger (weapon)A plain, serviceable blade kept for emergencies, not display.
  • Preaching mantle (clothing)A patched wool mantle with a concealed red thread marking her sect.
  • Hidden testimony (documents)A bundle of copied hospice records, names, and dates, wrapped in waxed cloth.
  • Paper windmill (personal keepsake)A palm-sized paper windmill made from the corner of an old notice.

Possessions

A folded list of names of people lost to the Éter.
A small paper windmill made from an old hospice notice.
A waxed packet of copied reports.
A few coins set aside for anonymous burials.

Background

Vesna once kept records for a hospice that treated people exposed to the Éter. She watched patients lose names, memories, and eventually the ability to recognize their own families, while official notices called each death a necessary sacrifice. During a containment failure, she was ordered to seal a ward with its sick still inside. She obeyed, then heard a child knocking from the other side until the ward fell silent. That night changed her: she stole the incident reports and found evidence that the Five had known the seal would consume people, and had chosen to preserve the lie. The Sons of Hermes, Red Wing, gave her a pulpit and a network of listeners, but their leaders want her truth turned into a weapon. Vesna privately maintains a list of the dead and tries to find surviving relatives before the sect can use their grief. She has an uneasy channel to the Lanterns, whom she warns and tempts in equal measure. Her former hospice colleague, Thesra, still sends her scraps of evidence, but will not meet her in person. Vesna is currently trying to locate a missing page from the original seal report before her sect's more militant members do.

Role in the story

A dangerous source of forbidden truth and a possible ally to the Lanterns. Vesna can reveal that the seal consumes people and that the Five chose the lie, but her knowledge does not make her motives simple or her aid safe.

“During a containment failure, she was ordered to seal a ward with its sick still inside.”
From their background
Faction
Preacher of the Sons of Hermes, Red Wing, a prohibited sect. Maintains a wary, unofficial relationship with the Lanterns.

Known connections

The Sons of Hermes, Red Wing, shelter her but increasingly resent her refusal to turn every revelation into recruitment.
The Lanterns receive warnings from her, though she will not promise that her help is free of persuasion.
Thesra, a former hospice colleague, quietly passes her fragments of evidence and fears being recognized.
She keeps an anonymous list of families whose loved ones were consumed by the Éter.
Major secret · GM only
Minor secrets · GM only

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