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Surveyors Under Fire - AI-generated fantasy Quest

Surveyors Under Fire

5 scenes · about 3.5 hours · 2 encounters

Surveyors Under Fire

A railway line cuts across old promises, and the first people to pay may be the ones holding the map.

Read aloud

Bell & Kett Shipping will pay you to guard its surveyors as they mark a railway route across the frontier. A line of armored figures called the Gallowglass has been seen marching toward the survey stakes, and the surveyors insist they have done nothing to provoke them. Bell & Kett Shipping wants the work finished before the next great storm, but the people who live here say the proposed route crosses ground that should not be disturbed.

Run the session

Scene
1/5
The Contract at Dusk
Objectives
0/4

Objectives

A complication

Cheat sheet

Objectives

  1. 1Protect the surveyors from the approaching Gallowglass.
  2. 2Learn what is at stake on the ridge.
  3. 3Resolve the dispute before the railway work resumes.
  4. 4Discover who altered the route records.Optional

The clock

Bell & Kett Shipping's construction train and armed work crew are due in 12 hours. Before they arrive, the party must keep the surveyors safe and secure a decision about the disputed ridge.

Scenes

  1. 0:00The Contract at Dusk
  2. 0:25The Stake Line
  3. 1:10The Ridge That Must Not Be Cut
  4. 2:00The Line on the Map
  5. 2:40A Route Both Sides Can Live With

Cast

  • Mara VennQuestgiver
  • Tavi RuunAlly
  • Warden Sera KethAntagonist
  • Oren PellWitness

The hook

Set the scene

The party reaches the survey camp at dusk. Canvas shelters huddle behind a low ridge, workers are hurriedly packing instruments, and Mara Venn watches a column of dark figures moving across the far salt flat. Oren Pell argues that the crew should leave; Venn says the Combine will forfeit the contract if the stakes are not set by morning. Tavi Ruun quietly tells the party that the approaching Gallowglass have come to stop a boundary from being crossed, not to take the camp.

How Mara Venn asks

Mara Venn approaches the party at Sable Crossing, offering an advance and the Combine's written protection contract.

Rumours

Roll a rumour

1“The Gallowglass never march without a warning being sent ahead, though the warning may be easy for outsiders to mistake for a threat.”
2“A surveyor vanished near the cairn ridge last season, but local guides say he was found alive and escorted away after crossing a marked boundary.”
3“The Combine's first route map showed a longer path around the ridge. A newer copy has a suspiciously clean line through it.”
4“Some Kethra families want the railway for its trade and wages; others fear the land and the terms of the contract are being taken without consent.”

Scenes

about 3.5 hours
  1. 0:00

    25 min

    socialThe table is here

    1. The Contract at Dusk

    Bell & Kett Shipping's temporary survey camp beside a salt wash, at sunset.

    Meet the survey crew, hear the deadline and contract terms, and learn that an armed group is approaching. The party can set camp defenses, question the crew, or reach out before the Gallowglass arrive.

    NextA runner reports that the Gallowglass have stopped just beyond the ridge. Venn asks the party to accompany her to the survey stakes before anyone makes the first move.

  2. 0:25

    45 min

    combat

    2. The Stake Line

    The exposed stake line between the camp and the ridge, with both sides visible across a wind-scoured shelf.

    The party must protect the crew and decide how to respond to the Gallowglass. Their initial demand is that the survey stop at the boundary marker. The scene can become a standoff, a negotiation, or a fight depending on the party's approach.

    The Stake Line Standoff

    NextIf the party secures a pause or opens a channel, Sera agrees to show them the boundary marker. If the confrontation turns violent, a survivor or captured guard can still direct them there, though trust is damaged.

  3. 1:10

    50 min

    exploration

    3. The Ridge That Must Not Be Cut

    A broken ridge of red stone with wind-shaped cairns and an old boundary marker partly buried beneath drifting sand.

    Reach the ridge marker without damaging the cairns. Tavi can interpret local route marks, while survey instruments and careful observation reveal where the safe corridor lies. The party can also learn what the Covenant is protecting and what it does not claim to control.

    The Cairn-Ridge Approach

    NextA mark on the map or the marker itself points to the survey records. Oren, if asked directly or shown the discrepancy, offers to reveal what he knows.

  4. 2:00

    40 min

    skill

    4. The Line on the Map

    A sheltered alcove at the ridge foot, where the crew can lay out maps and instruments away from the wind.

    Compare the field notes, marker, and Bell & Kett's map. Oren can identify the altered contour and point to his hidden journal. Venn must decide whether to accept the evidence and halt work while Sera states the Covenant's terms.

    NextWith the evidence assembled, the party returns to the camp or convenes both sides at the marker to propose a settlement.

  5. 2:40

    35 min

    social

    5. A Route Both Sides Can Live With

    The survey camp at first light, with the marked route laid out before Venn, Sera, Tavi, and the crew.

    The party presents its findings and brokers a decision: reroute around the cairns, conduct a joint survey, or accept the consequences of proceeding. Each side names what it can concede, and the party's handling of earlier scenes determines how much trust remains.

    NextA signed pause or agreement closes the immediate crisis. If the sides refuse terms, the party must choose whether to escort the crew away, stand with the Gallowglass, or let Bell & Kett Shipping continue at its own risk.

Behind it

What people believe

Bell & Kett Shipping has hired the party to protect a survey crew marking a proposed railway across the frontier near Sable Crossing.

Background

Esterra's western frontier is a shifting expanse of salt flats, red dunes, and wind-carved mesas.

The stakes

If the party fails to intervene, the Gallowglass and Bell & Kett Shipping's guards may clash beside the cairn ridge, leaving workers dead or injured and giving the Combine an excuse to send in a larger force.

Encounters

2
  • The Stake Line Standoff

    Combat or social

    A narrow shelf between a salt wash and a low ridge, with survey stakes, instrument tripods, and scattered rock cover. The wash is difficult to cross quickly, and blowing grit limits long sightlines.

    Foes

    • Gallowglass oath-guards

    • Combine rail guards

    ComplicationA sudden dust wall breaks sightlines. Combatants may lose track of allies, and the Gallowglass attempt to disable equipment rather than kill unless attacked first. Characters can end the clash by surrendering the survey stakes or opening negotiations.

    ScalingFor a smaller or less combat-focused group, use a few Gallowglass who seek to seize the survey stakes and have the Combine guards hold position. For a larger or more combat-ready group, add a second Gallowglass team arriving from the ridge. The encounter can be resolved through parley, retreat, or surrender of the instruments.

  • The Cairn-Ridge Approach

    Exploration or skill

    Broken red stone, narrow ledges, wind-carved cairns, and a partially buried boundary marker. The ground is unstable near the ridge face.

    Foes

    • No required foes; a small Gallowglass patrol may confront the party if the scene becomes hostile

    ComplicationThe buried marker is unstable and the wind is rising. A rushed approach can collapse part of the cairn field, damaging evidence and making the Covenant believe the crew has deliberately desecrated it.

    ScalingFor a brief scene, one successful careful survey or conversation is enough to reach the marker. For a longer challenge, require several distinct successes to map a safe approach, read the warning marks, and keep the crew from disturbing the cairns. Failure costs time and trust, not automatic injury.

Cast

4
  • Mara Venn

    QuestgiverQuestgiver, Meridian Combine field director

    WantsGet the survey complete before investors pull funding, while containing a crisis that could ruin her standing in the Combine.

    “Get the line marked and the crew home. The Combine pays for protection, not a war, and I expect you to remember the difference.”
  • Tavi Ruun

    Ally, Kethra cartographer and former survey assistant

    WantsKeep the crew alive and make sure the players hear the Kethra perspective before violence becomes inevitable.

    “That ridge is not empty land. Ask who keeps watch there before you decide what a straight line is worth.”
  • Warden Sera Keth

    Antagonist, commander of the Gallowglass

    WantsProtect the Lantern Covenant's burial ground and uphold the oath entrusted to the Gallowglass, while preventing the Combine from turning the conflict into a pretext for force.

    “We gave warning. The iron road has no right to wake what was laid to rest beneath the cairns.”
  • Oren Pell

    Witness, junior surveyor

    WantsSurvive the scandal after discovering that Combine survey chief Pell altered the route records and concealed a warning marker.

    “I stamped the route myself. I can tell you where the map lies, if you can keep Venn from putting me on the next train out.”

How it ends

Rewards

Experience: Award the host game's usual session or milestone advancement for protecting the crew, uncovering the route dispute, and reaching a consequential resolution.
Gold: A negotiated contract payment of 150 to 250 gold-equivalent, with half offered in advance. The Combine may withhold the remainder if the crew is abandoned or the instruments are lost.
In the story: If the route records are exposed, Venn owes the party a favor and may help them access Combine records. If the party earns Sera's trust, the Covenant may provide a guide for future travel near the ridge.
Standing: The party earns the respect of the Meridian Combine if it delivers a workable survey plan, and gains standing with the Lantern Covenant if it protects the ridge and treats its warnings seriously. A peaceful agreement can earn trust with both, though neither faction speaks for every Kethra clan.

Items

  • A durable frontier map marked with safe wells and storm shelters, provided by Tavi if the party helps avoid the cairn field.

  • A custom brass survey compass from Mara Venn if the crew and its instruments return intact.

On a win

The surveyors are protected, the party learns why the ridge matters, and the immediate march ends without a needless massacre.

What it leaves open

A Kethra clan that supports the railway asks the party to help negotiate terms with the Combine, putting it at odds with Covenant hardliners.
The duplicate field journal points to another altered survey elsewhere in Esterra, suggesting the route manipulation is part of a wider pattern.
The Combine offers the party a new contract to escort a joint survey team through territory where trust remains fragile.

If it fails

The party cannot keep the surveyors safe long enough to complete or relocate the survey.
The survey crew withdraws and the Combine suspends payment. The players may still pursue the truth or seek a new route, but the company will no longer fund their protection.
The players attack, threaten, or publicly accuse the Gallowglass without hearing their terms.
The Combine presents the clash as proof that the Covenant is an enemy of progress. Guards and armed crews arrive, and the Kethra clans become less willing to negotiate with outsiders.
The players expose the altered route records but do not persuade Venn or another decision-maker to halt work.
The railway proceeds on the disputed route under heavier guard. The cairn field is damaged, the Gallowglass disperse or are captured, and the players gain evidence of wrongdoing but lose a chance to prevent immediate harm.

Complications (d6)

  1. 1A dust wall sweeps over the worksite. Anyone separated from a companion must find shelter or risk being lost until the storm passes.
  2. 2A water cask is found punctured. The party can ration the remaining supply, locate a nearby seep, or negotiate for water with a Kethra camp.
  3. 3A survey stake is pulled up and replaced with a Covenant warning cord. The workers argue over whether to continue, and a careless response may provoke the Gallowglass.
  4. 4A frightened pack animal bolts through the instrument line, damaging a key survey tripod and scattering the crew's field notes.
  5. 5A Combine guard fires at a distant silhouette without orders. The figure escapes, but the shot gives the Gallowglass a clear reason to close in.
  6. 6Oren Pell admits the route map has a false contour mark, but refuses to say who changed it while Mara Venn is present.

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