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Generate a Pantheon

Create production-backed pantheon for the Glasswake setting, then verify the saved result, artwork and supported actions.

From RPG Workshop, open the Pantheon generator. It can invent a whole religious system quickly or accept named deity seeds in Detailed mode. This walkthrough creates The Seven Lights, seven public navigational deities for the Glasswake Reach, then checks the retained production result.

Seed a coherent seven-deity pantheon

1. Set the pantheon's shared premise

Open the Pantheon generator, name it The Seven Lights, and describe public navigational deities honoured by sailors, beacon keepers, mapmakers and rescue crews. Set Deity Count to 7, choose the intended World Tone and Alignment Spread, and select D&D 5e when system terminology is useful. Keep the Theme to one or two lines. Named deities belong in seed cards, not in the shared premise.

Desktop Pantheon generator showing The Seven Lights theme, seven-deity count and Detailed mode controls.

The shared premise defines what unites the pantheon before individual deity details are added.

2. Switch Deity Seeds to Detailed

Choose Detailed under Deity Seeds. Add seven seed cards in this order: Aruvel, Meraya, Tessorin, Caldris, Nemea, Vorren and Ivara. Each card can supply a deity name, domain hint and alignment hint. Blank fields are invented, and slots without a seed card are invented whole. The form accepts up to 12 seed cards.

Pantheon Detailed mode showing named deity seed cards with domain and alignment controls for The Seven Lights.

Detailed mode constrains selected deities without requiring every field on every seed card.

Mobile Pantheon generator showing The Seven Lights count and Detailed deity seed setup.

On mobile, verify both the seven-deity count and all seven seed cards before submission.

3. Submit once and wait for the terminal result

Check the displayed price, generate once, and follow the asynchronous job. The retained request reached COMPLETE with no settled debit. A local polling timeout does not prove failure, so check existing Pantheon results and the returned route before trying again.

Review the whole system and individual deities

4. Check the pantheon-level sections

Review the name, tagline, theme, origin, structure, world tone, alignment spread, cosmology, afterlife, mortal relations, conflicts, rumours, plot hooks and art style. These sections should explain how the seven gods work as a religious system rather than as unrelated character cards.

5. Check all seven deity entries

Confirm that every seeded name appears once and that domains, symbols, rites, worshippers and inter-deity relationships remain distinct. The first native image showed only six figures and was rejected. The final owned replacement depicts the exact seven-deity concept without generated text.

The Seven Lights private Pantheon result header showing the seven-deity count, alignment, tone, theme and Deities navigation.

Count the deity entries in the result itself. The requested count alone is not proof that the output is complete.

6. Use the deity-specific regeneration boundary

Pantheon does not offer a generic result reroll. Its mounted regeneration is a bespoke, deity-level action. The retained journey regenerated Aruvel independently at 0 Gold, and transaction evidence confirmed no debit for that observed action. That evidence does not promise the same displayed price forever, so always read the confirmation shown to you.

7. Clear forbidden truths and finish privately

The production journey edited the pantheon's conflicts. It also removed all generated forbiddenTruths and refresh-verified the cleared state. Review the final canonical image, relationships, campaign filing, Share Card and standard export independently. The entity and image remain private.

Approved text-free artwork for The Seven Lights showing exactly seven navigational deity figures.

The owned replacement corrects the rejected six-figure native image and remains the canonical private artwork.

Checkpoint

Check your result

  • The result contains Aruvel, Meraya, Tessorin, Caldris, Nemea, Vorren and Ivara as seven distinct deities.
  • Pantheon-level origin, cosmology, rites, conflicts and mortal relations make the group coherent.
  • Cleared forbidden truths do not remain after refresh, and deity regeneration is not described as a generic reroll.
  • The canonical seven-figure artwork and Pantheon entity remain private after refresh.

Troubleshooting

If something looks wrong

Troubleshooting

Symptom
Deity Seed Cards are missing.
Likely cause
The cards are conditional and mount only when Deity Seeds is set to Detailed.
Next safe action
Switch from Quick to Detailed, then add the number of seed cards you actually want to constrain.
Symptom
The output has fewer named deities than expected.
Likely cause
Deity Count and seed-card count are separate, and blank or absent seeds can be invented.
Next safe action
Set the total Deity Count, add each required named seed, and count the final result entries before approval.
Symptom
There is no reroll for the whole pantheon.
Likely cause
Pantheon has bespoke deity regeneration rather than a generic result reroll.
Next safe action
Regenerate only the supported deity entry when that is the intended replacement, or directly edit a known correction.
Symptom
The image does not match the deity count.
Likely cause
Generated artwork can miss a numerical composition requirement even when the text result is correct.
Next safe action
Reject the unsuitable image and attach an approved owned replacement. Do not regenerate the entire Pantheon just to repair art.

Limitations

  • Detailed seeds guide selected deity attributes but do not lock every generated sentence.
  • Pantheon has no generic result reroll. Deity regeneration is a distinct, bespoke action.
  • An observed 0 Gold regeneration is historical evidence, not a permanent price guarantee.
  • Forbidden-truth fields require an explicit privacy review and refresh check.
  • Share Card, export, campaign filing and public visibility remain separate actions.