Stop the next horned devil from hatching
Stop the next horned devil from hatching
Run the fight
This round
Nothing planned.
Win The shell is destroyed and both horned devils are defeated or driven off
Lose The shell completes its cycle
Party 3 players, level 11
System D&D 2024
Cheat sheet
Destroy the heated shell by breaking its three iron braces before another devil emerges.
Win
Lose
If it goes badly: The devils withdraw through the furnace flue if the shell is destroyed and both are badly wounded.
Forces
- 3 × Horned DevilAC 18 · HP 178 · CR 11
Rounds
- 4The furnace belches flame across the Cart Spill; creatures there make a DC 15 Dexterity save or take 14 fire damage.
Read aloud
Say this
A horned devil drives its tail through the kiln door and forces the iron open. Another stands beside a heated shell suspended over the furnace pit, guarding the braces that hold it in place. The shell flexes, and something inside answers with a claw against the metal.
Forces
1- 3 of them
Horned Devil
Bruiser
- AC
- 18
- HP each
- 178
- CR
- 11
Devil's Sight · Magic Resistance · Fire Aura · Tail
- Opens
- Hurl Flame at a character attacking a brace, then close to use its tail.
- Targets
- The character closest to a brace or furnace wheel.
- Flees
- Fights to the death while the shell remains intact; retreats only if the shell is destroyed and it is below 30 hit points.
- Opens
- Rush the most isolated character and use its tail to drive them off the ledge.
- Targets
- A spellcaster or anyone threatening the shell.
- Flees
- Fights to the death while the shell remains intact; retreats only if the shell is destroyed and it is below 30 hit points.
What happens
4 to 6 rounds- 4
At the end of round 4.
The furnace belches flame across the Cart Spill; creatures there make a Dexterity save or take 14 fire damage.
- ·
At the end of every 2 rounds, if at least two braces remain.
The shell splits. One horned devil claws out unless a character uses an action to break an iron brace.
The battlefield
Zones
- 1
Cleared Kiln25 ft
A brick kiln cleared of its old firebrick; a furnace pit fills the center.
- 2
The Cart Spill25 ft
The floor where a slag cart once overturned; slick with cooling glass.
- 3
First Alarm Ledge25 ft
The ledge where workers rang the alarm during the first birth; outsiders claim it was a battle signal.
What the party can use
Scaling
High
One fewer Horned Devil
Use one horned devil; the other arrives at the end of round 3 only if the party has not broken a brace.High
High
One more Horned Devil
Add one horned devil when the shell splits.Treasure
Media
0 imagesNo images yet.
Turn Stop the next horned devil from hatching into a sheet
A high-res, share-ready sheet you can post or print.