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Keep the fungus zombies off your strongest fighter - AI-generated fantasy Encounter

Keep the fungus zombies off your strongest fighter

Survive · Low · 5 players, level 3

Keep the fungus zombies off your strongest fighter

If the party is overwhelmed, the zombies drag their target toward the shed and spread the fungus through the nearby farm.

Run the fight

Round
1
3 to 5 rounds
Creatures
6
Low

This round

Nothing planned.


Win The party destroys or drives off all six zombies

Lose The party is incapacitated or retreats


Party 5 players, level 3

System D&D 2024

Cheat sheet

Survive

Keep the zombies from surrounding the strongest-looking party member and dragging them down.

Win

The party destroys or drives off all six zombies.

Lose

The party is incapacitated or retreats, leaving the strongest-looking character in the zombies' grasp.

If it goes badly: The zombies pursue only as far as the lane; they drag any fallen target back toward the shed.

Forces

  • 6 × Fungus zombieAC 8 · HP 22 · CR 1/4

Rounds

  • 2The zombies lurch into the lane together, forcing anyone in the lane to step around the handcart or be boxed in.
  • 3A zombie tears through the wash line; wet sheets fall across the yard, obscuring sight through that zone until cleared.

Read aloud

Say this

A woman in a mud-streaked apron shuffles into the lane, staring past you with a spray of pale fungus growing through her hair. Three more people step out from behind the wall and shed, moving wrong, their joints stiff and their mouths full of green dust. They spot your strongest-looking fighter and lunge for them.

Forces

1
  • Fungus zombie

    Bruiser

    6 of them
    AC
    8
    HP each
    22
    CR
    1/4

    Undead Fortitude · Slam

    Opens
    The nearest zombies rush the character carrying the largest weapon; the others close in on whoever looks strongest.
    Targets
    The party member with the best weapon or most imposing build; if unclear, target the nearest armed character.
    Flees
    They do not flee; they fight until destroyed.

What happens

3 to 5 rounds
  1. 2

    At the start of round 2.

    The zombies lurch into the lane together, forcing anyone in the lane to step around the handcart or be boxed in.

  2. 3

    At the start of round 3.

    A zombie tears through the wash line; wet sheets fall across the yard, obscuring sight through that zone until cleared.

The battlefield

Zones

  1. 1

    The lane25 ft

    A narrow farm lane with a handcart and deep wheel ruts.

  2. 2

    The wall25 ft

    A low stone wall borders the lane; a body lies slumped behind it.

  3. 3

    The yard25 ft

    A muddy yard with a wash line and a half-open shed.

What the party can use

Kick over the handcart: it blocks a 10-foot stretch of lane.
Cut the hanging laundry line: wet sheets drop across the lane and obscure sight through them.
A crushed spore sack releases a choking puff; creatures in its 5-foot space cough and cannot see clearly until the start of their next turn.

Scaling

XP budget300 of 2,000 XP
Weaker

Low

One fewer Fungus zombie

Remove two fungus zombies.
As written

Low

Stronger

Low

One more Fungus zombie

Add two fungus zombies emerging from the shed at the start of round 2.

Treasure

A dry purse under the shed's loose floorboard holds 11 gp and a silver button.

Media

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