Keep the Flour Cart on the Road
Keep the Flour Cart on the Road
Run the fight
This round
Nothing planned.
Win The bandits flee or fall
Lose The cart reaches the ditch
Party 5 players, level 3
System D&D 2014
Cheat sheet
Keep the flour cart from being hauled into the ditch; the bandits need its food before the road patrol arrives.
Win
Lose
If it goes badly: The bandits abandon the cart and scatter down the ditch slope when their leader falls.
Forces
- 1 × ThugAC 11 · HP 32 · CR 1/2
- 4 × BanditAC 12 · HP 11 · CR 1/8
Rounds
- 2The mule strains against its harness.
- 3A flour sack splits underfoot.
Read aloud
Say this
The bandits shove the flour cart toward the ditch, while their broad-shouldered leader plants himself in the lane. One of them cuts at the mule's harness as another levels a crossbow at you. Flour spills across the mud.
Forces
2- 1 of them
Thug
Bruiser
- AC
- 11
- HP each
- 32
- CR
- 1/2
Multiattack · Mace · Heavy Crossbow · Pack Tactics
- Opens
- Uses Heavy Crossbow on the nearest visible threat, then closes to use Multiattack with its mace.
- Targets
- A character trying to stop or turn the cart.
- Flees
- Flees when reduced to 8 hit points or fewer, or when all bandits are down.
- 4 of them
Bandit
Skirmisher
- AC
- 12
- HP each
- 11
- CR
- 1/8
Scimitar · Light Crossbow
- Opens
- Two use Light Crossbows from cover; two move to shove the cart toward the ditch.
- Targets
- Characters blocking the cart or threatening the thug.
- Flees
- Flee when two bandits are down and the thug has fled or fallen.
What happens
3 to 4 rounds- 2
Round 2, at the start of the round.
The mule strains against its harness. A creature adjacent to it can use an action to calm it with a Wisdom (Animal Handling) check.
- 3
Round 3, when the first creature is hit by an attack.
A flour sack splits underfoot. The Cart Lane becomes difficult terrain until the end of the next round.
The battlefield
Zones
- 1
Cart Lane25 ft
A loaded flour cart blocks the narrow lane; its wheels provide half cover.
- 2
Trough Side25 ft
Two stacked flour sacks and a low stone trough offer half cover.
- 3
Ditch Slope25 ft
A muddy slope drops toward the roadside ditch; the ground is difficult terrain.
What the party can use
Scaling
Trivial
One fewer Bandit
Remove two bandits; the remaining two flee when the thug falls.Easy
Easy
One more Thug
Add two bandits, one at the ditch and one behind the cart.Treasure
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