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Mikkel

Human, undergoing an incomplete troll transformation · Unclassed laborer · Level 0

Mikkel

Quarry hand and occasional mill repairer
AC11
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

His voice has a rough, dry rasp, like grit dragged over a plank, shaped by quarry dust and years of calling over machinery. The rasp catches on certain consonants when his throat is dry. His laugh is a short breath through the nose, more startled than amused.

Mikkel speaks in plain, work-shaped sentences, often naming tools, loads, and materials instead of abstract feelings. He pauses to choose exact words, not because he is timid but because he dislikes giving people anything they can twist. When discussing quarry work, his explanations become unexpectedly precise.

Speech patterns

Answers questions about his body with practical observations, as if discussing a broken tool.
Uses short, concrete phrases when nervous and longer explanations when speaking about work.
Deflects kindness by offering labor, repairs, or food in return.

How to play them

Approach him without crowding or staring at his skin. Practical offers work better than reassurance: ask what needs carrying, repairing, or finding. If Jor Heimskrsson is mentioned, Mikkel becomes more attentive but will first test whether the speaker is using Jor to manipulate him.

Goal

Discover what triggered the incomplete troll change and whether it can be halted without endangering his family.

Motivation

He wants to remain himself long enough to make his own choices, and to find out whether his brother can still be saved.

Secret · GM only

Appearance

Mikkel looks like a broad-shouldered young man who has been assembled from human proportions and something heavier. His skin has a damp, pebbled texture over the shoulders and knuckles, like river stones beneath a thin film of moss; a few blunt ridges stand proud along his spine under his shirt. His jaw is too wide, his lower canines show when he is tired, and his thick dark hair grows in stubborn wiry curls. He moves with a careful, side-to-side sway, as if testing every floorboard before trusting it. Within a minute, most people notice the smell of wet limestone and old pond water clinging to him; he knows it, and keeps crushed juniper in his pockets to disguise it. In a crowded room his eyes keep returning to the exits, then to people's hands, never their faces.

Clothing

A patched wool coat cut too large across the shoulders, a high scarf, work trousers, and boots repaired with mismatched leather. He wears gloves even indoors and keeps juniper sprigs tucked into his cuffs.

Body language

He keeps his shoulders rounded to hide the ridges beneath his shirt and folds his hands together so the knuckles do not draw attention. When relaxed, he rocks faintly on his heels. When threatened, the rocking stops; he lowers his head and braces as if expecting a load to fall.

Height
5 feet 5 inches
Build
Shorter than many laborers but unusually broad through the chest, with dense, heavy musculature and a slight forward hunch
Eyes
Muddy hazel
Hair
Dark brown, wiry and tightly curled
Skin
Weathered beige with gray-green, damp-looking pebbled patches
Age
Twenty-two
Gender
Male
Size
Medium

Distinguishing features

Pebbled, damp-looking patches of skin across his shoulders and knuckles.
Blunt ridges along his upper spine that shift beneath his clothing when he turns.
A persistent scent of wet limestone and pond water, partially masked by crushed juniper.
His eyes track exits and hands before settling on anyone's face.

Personality

13 traits and drives

Mikkel is protective but suspicious, proud of his ability to work yet embarrassed by how much help his body now requires. In calm company he is dryly funny and attentive to small practical needs. Under scrutiny he becomes guarded and blunt. When someone is in danger, his caution gives way to an almost reckless willingness to put himself between them and harm.

Alignment
Neutral good, though fear often makes him choose self-preservation first

Quirks

Taps stone walls twice with his knuckles before entering a building.
Keeps juniper sprigs in his cuffs and replaces them when their scent fades.
Counts the number of floorboards between a doorway and the nearest window.
Turns cups so their handles face away from him, then apologizes if anyone notices.

Habits

Checks doors and windows before choosing where to sit.
Works with steady focus until someone mentions his family, then abruptly changes the subject.
When frightened, plants his feet and becomes difficult to move rather than running.
Accepts food more readily when he can pretend it is payment for a task.

Traits · 4

He is more patient with frightened people than with confident ones.
He wants to be judged by his work, but quietly hopes someone will notice when he is struggling.
He can be gentle with animals and abrupt with people who try to comfort him.
He believes promises matter, though he has broken his own promise to return home.

Flaws · 3

He hides worsening symptoms until they become impossible to conceal.
His fear of being treated as a monster makes him reject help even when he needs it.
He interprets concern as pity and can answer it with stubborn hostility.

Fears · 3

Waking after a stone-sleep episode to find someone has mistaken him for dead or dangerous.
Hurting his family during a sudden, uncontrollable change.
That his brother survived the collapse and believes Mikkel abandoned him.

Wants and needs · 3

A safe place to sleep where no one will mistake his stone-sleep for death.
A healer willing to investigate the change without treating him as a threat.
A chance to speak to his mother without being forced to promise he is cured.

Combat

AC 11 · HP 9 · 30 ft.

Mikkel avoids a fight and tries to block exits or create a path to escape. If someone threatens a person he considers family, he uses his weight to shove attackers away and swings his hammer only as a last resort. He does not understand formal tactics and tires quickly when forced to chase.

Mikkel

Medium humanoid (human, undergoing an incomplete troll transformation), neutral good, though fear often makes him choose self-preservation first
Armor Class11
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
SkillsAthleticsSurvival
SensesPassive Perception 10
Languages
Common
Incomplete troll change. Mikkel's skin knits quickly from shallow cuts, but he has no reliable regeneration and fire still harms him normally.
Stone-sleep. when exhausted, he can become nearly motionless and difficult to rouse, a dangerous inherited response rather than a controlled ability.

Actions

Workman's Hammer. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
Belt Knife. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () piercing damage. Mikkel uses this only when cornered.
Shoulder Check. Mikkel shoves a creature within 5 feet. The target must succeed on a Strength saving throw or be pushed 5 feet or knocked prone, Mikkel's choice.

Reactions

Stone-Braced. When a creature he can see hits him with a melee attack, Mikkel braces and reduces the damage by 2. He can do this once per short rest.

Services they sell

Hauling heavy loads
Basic mill and quarry repairs
Guidance through local quarry tracks

Rewards they can give

A reliable guide through the old quarry paths.
A repaired tool, mill part, or piece of practical equipment.
If trust is earned, the truth about the voice beneath the quarry.

Equipment

  • Workman's hammer (weapon)A scuffed, short-handled hammer used for quarry work and, reluctantly, self-defense.
  • Belt knife (weapon)A plain belt knife kept sharp for cutting rope and food.
  • Patched work clothes (clothing)A worn coat, gloves, boots, and a scarf used to conceal his altered skin.
  • Juniper sachet (personal item)Crushed juniper wrapped in cloth; he refreshes the bundle whenever he can.

Possessions

Workman's hammer
Belt knife
Crushed juniper sachet
A folded note from his mother, kept inside his coat
A smooth piece of slate from the quarry where his brother vanished

Background

Mikkel was born the second son of a family that made its living hauling slate and repairing flood-damaged millworks. As a child he was quiet, strong, and always hungry, but no stranger than any other boy raised on hard work. During a winter quarry collapse, his older brother vanished beneath a shelf of stone. Mikkel heard him calling and dug until his hands split; when the rescue crew pulled him away, he slept for nearly two days in a cold drainage tunnel. After that, his skin began to thicken and his body changed in fits: strength came first, then the pebbled hide and a craving for raw roots and mineral-rich mud. The change never completed. His family hid him in a disused lime shed while they sought a cure, but Mikkel eventually fled rather than let them spend their livelihood on him. He now sleeps in abandoned sheds near the ford, takes occasional hauling work under a hood, and tries to learn which parts of the change can be resisted. Jor Heimskrsson knows him from an earlier stretch of road and is one of the few people Mikkel trusts to speak plainly to him. His mother still leaves food at the lime shed, though Mikkel has not answered her notes in months.

Role in the story

A vulnerable missing son whose incomplete transformation offers a human-scale clue to a larger troll mystery. He can become a wary ally, a lead to Jor Heimskrsson, or a reason for the party to investigate the quarry and the fate of his brother.

“As a child he was quiet, strong, and always hungry, but no stranger than any other boy raised on hard work.”
From their background
Faction
No formal allegiance; known among quarry workers and mill hands as a capable but unsettling laborer

Known connections

Jor Heimskrsson, a road-worn acquaintance Mikkel trusts more than he admits; Mikkel hopes Jor can help him find a healer who will not treat him as a specimen.
His mother, who continues leaving food and folded notes at the old lime shed.
His older brother, whose fate in the quarry collapse remains unknown.
Major secret · GM only
Minor secrets · GM only

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