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Adrian

Human · Fighter · Level 1

Adrian

Riverside watch volunteer and depot guard
“ve got the front,”
AC17
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, slightly rasped voice with a breathy catch after exertion, like someone accustomed to speaking over work noise. He projects from his chest when giving a warning. When rattled, his breath breaks the ends of his sentences, and he covers it by turning the words into brisk instructions.

His speech is workmanlike and economical, shaped by years of giving clear instructions over carts, water, and shouting laborers. He favors concrete words and short sentences. When rattled, he repeats the first word of a direction once, then forces himself to finish it.

Speech patterns

Uses plain, practical words and gives directions as if organizing a work crew.
Often says, "I've got the front," before anyone has asked him to take it.
When discussing his potion, calls it a draft rather than a miracle and changes the subject if asked about its ingredients.

How to play them

Adrian responds best to direct requests and practical plans. Earn his trust by taking a watch shift, helping someone in immediate need, or speaking honestly about limits. He becomes guarded if pressed about the potion, but will listen if approached without mockery.

Goal

Keep the depot workers safe from the night raiders and find a dependable way to serve on the front line without relying on his risky brew.

Motivation

Adrian wants to be useful when danger arrives, but beneath that desire is the fear that his worth depends on how much punishment he can endure.

Secret · GM only

Appearance

Adrian is strikingly tall, with a long, forward-leaning silhouette that makes him look as if he is already stepping between danger and someone smaller. His patched gambeson sits awkwardly at the shoulders, its old repairs sewn in thick, pale thread. A single brass button on the collar is polished almost obsessively, while the rest of the armor bears dull dents and road grime. He moves with an eager, heavy stride in a fight, but after exertion his breath catches in short, dry pulls and his shoulders sag before he admits he is tired. The unexpected detail: he keeps a tiny paper windmill tucked in his breast pocket and carefully straightens its bent blades whenever he has a moment alone.

Clothing

A patched, padded gambeson beneath a dented breastplate, sturdy boots with unevenly repaired soles, and a weather-darkened red scarf. One brass collar button is kept bright enough to catch the light.

Body language

He stands with his feet planted wide and shoulders pitched forward, as though bracing against a door. In danger he takes up space without seeming to notice. When tired, he flexes his fingers around his belt and breathes through his nose in clipped pulls; when embarrassed, he fusses with the polished collar button.

Height
6 feet 5 inches
Build
Tall and broad-shouldered, with the solid, work-hardened frame of someone accustomed to lifting heavy loads. His endurance is notably poorer than his first impression suggests.
Eyes
Hazel brown
Hair
Dark brown, cut short with a rough, uneven fringe
Skin
Weathered light olive, often reddened across the nose and cheeks by wind
Age
Thirty-four
Gender
Male
Size
Medium

Distinguishing features

His patched gambeson is sewn with thick pale thread that is easy to spot at a distance.
A single brass collar button is polished despite the rest of his equipment being visibly worn.
A tiny paper windmill is tucked in his breast pocket, its blades carefully mended.

Personality

12 traits and drives

Adrian is quick to volunteer and slow to accept help. In a crisis, he is decisive and physically reassuring; in a quiet room, he can be self-conscious and surprisingly patient with small, nervous creatures. He jokes when praised but bristles when someone calls him reckless. He wants to believe discipline can overcome his limits, yet he privately worries that his courage is only stubbornness wearing a uniform.

Alignment
Neutral good

Quirks

Straightens the blades of his pocket windmill whenever he is waiting.
Taps each piece of armor twice before putting it on, as if checking that it is still there.
Counts breaths under his breath while climbing stairs, then insists he was counting steps.
Keeps the cork of his potion wrapped in red thread and rewinds the thread after every use.

Habits

Steps into the space between a threat and a bystander before asking what is happening.
Tries to conceal fatigue by busying himself with straps, buckles, and other people's gear.
After a fight, checks everyone else's breathing before noticing his own.
Uses the Monster Draft only when he believes someone will otherwise be hurt.

Traits · 3

Rushes toward danger with calm focus, then becomes awkward when thanked.
Is firm about protecting strangers but indulgent toward children and frightened animals.
Can accept blunt criticism about a plan, but takes concern about his stamina as a personal challenge.

Flaws · 3

Confuses courage with refusing to step back.
Hides his exhaustion until it becomes a danger to himself and his allies.
Treats his homemade potion as a solution before admitting he needs help.

Fears · 3

Being too exhausted to protect someone who depends on him.
That his potion will harm someone else if he shares it.
Watching his sister lose the stall that anchors their family.

Wants and needs · 3

Wants the depot workers to be safe and his sister to remain financially secure.
Needs to accept that protecting people sometimes means letting someone else take the front.
Needs honest help assessing the risks of his homemade potion.

Combat

AC 17 · HP 12 · 30 ft.

Adrian plants himself between enemies and vulnerable allies, using his longsword to hold a narrow approach. He saves Second Wind for a moment when an ally is threatened or he is close to falling. He uses Monster Draft when a fight turns against the group, not merely to gain an advantage, and avoids chasing foes once his breathing starts to fail.

Adrian

Medium humanoid (human), neutral good
Armor Class17
Hit Points12
Speed30 ft.
Level1
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthConstitution
SkillsAthleticsPerceptionIntimidation
SensesPassive Perception 11
Languages
Common
Fighting Style. Defense. While wearing armor, Adrian gains a bonus to AC.
Second Wind. Once per short or long rest, Adrian can use a bonus action to regain hit points.
Custom feature, Monster Draft. Adrian can drink his bitter, self-brewed potion as a bonus action. For 1 minute, he gains 4 temporary hit points and advantage on Strength checks and Strength saving throws. When it ends, he cannot take reactions until the end of his next turn. The potion has no effect if he drinks another before finishing a long rest.

Actions

Longsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: slashing damage, or if wielded with two hands.
Spear. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: piercing damage.
Monster Draft. Adrian drinks his custom Monster Draft, activating its effect. He keeps the bottle corked with a strip of red cloth and has only one dose prepared.

Reactions

Take the Blow. When a creature Adrian can see attacks an ally within 5 feet of him, Adrian can impose disadvantage on the attack roll by moving into the way. He must be wielding a melee weapon. This is a custom reaction, usable once per round.

Services they sell

Can guide visitors through the riverside depot and introduce them to its workers.
Can stand watch or act as a temporary front-line escort.
Can help carry heavy supplies and organize an evacuation.

Rewards they can give

A practical escort through the riverside district.
A trustworthy introduction to the depot workers.
If treated with care, a small supply of his basic herbal salve, not another Monster Draft.

Equipment

  • Longsword (weapon)A well-used, plain steel blade kept clean despite its nicked guard.
  • Spear (weapon)A stout wooden-shafted spear used to keep enemies at reach or thrown in desperation.
  • Breastplate and gambeson (armor)Dented breastplate over a patched gambeson; the breastplate provides the armor's protection.
  • Monster Draft (custom consumable)One stoppered dose of Adrian's custom Monster Draft. Its short-lived benefits and drawbacks are described in his custom feature.
  • Pocket windmill (keepsake)A paper windmill repaired with fine scraps of blue paper.

Possessions

Longsword
Spear
Breastplate and patched gambeson
One dose of Monster Draft
Paper windmill made by a rescued child
A few coins folded into a scrap of cloth for Olya

Background

Adrian grew up hauling sacks and lumber at a riverside depot, where his height made him useful and his stubbornness made him difficult to send home. At twenty-six, he joined a local watch patrol. During a warehouse fire, he held a buckling door open long enough for trapped workers to escape, then collapsed outside with his lungs full of smoke. His recovery was slow, and the experience left him ashamed of how quickly his strength deserted him. He began experimenting with stimulants and herbal tonics, eventually creating the rough red Monster Draft he now carries. It keeps him moving in a crisis, but he knows the effect is short and the aftermath unpleasant. Adrian still sends part of his pay to his younger sister, Olya, who runs their late mother's stall, and he is on uneasy terms with Bram, the watch sergeant who thinks Adrian's brews are a danger to the patrol. A recent string of night raids has put the depot workers he once protected back in danger, and Adrian keeps volunteering for the front line despite his failing stamina.

Role in the story

A determined front-line ally whose bravery is genuine but whose dependence on a risky homemade stimulant creates a personal and tactical dilemma.

“During a warehouse fire, he held a buckling door open long enough for trapped workers to escape, then collapsed outside with his lungs full of smoke.”
From their background
Faction
Former member of the riverside watch patrol; still trusted by many depot workers.

Known connections

Olya, his younger sister, runs their mother's old stall and receives most of Adrian's spare pay.
Bram, the watch sergeant, values Adrian's courage but distrusts his homemade potion.
The injured workers of the riverside depot still consider Adrian one of their own.
Major secret · GM only
Minor secrets · GM only

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