Adrian
Adrian
At the table
Voice
A dry, slightly rasped voice with a breathy catch after exertion, like someone accustomed to speaking over work noise. He projects from his chest when giving a warning. When rattled, his breath breaks the ends of his sentences, and he covers it by turning the words into brisk instructions.
His speech is workmanlike and economical, shaped by years of giving clear instructions over carts, water, and shouting laborers. He favors concrete words and short sentences. When rattled, he repeats the first word of a direction once, then forces himself to finish it.
Speech patterns
How to play them
Adrian responds best to direct requests and practical plans. Earn his trust by taking a watch shift, helping someone in immediate need, or speaking honestly about limits. He becomes guarded if pressed about the potion, but will listen if approached without mockery.
Goal
Keep the depot workers safe from the night raiders and find a dependable way to serve on the front line without relying on his risky brew.
Motivation
Adrian wants to be useful when danger arrives, but beneath that desire is the fear that his worth depends on how much punishment he can endure.
Appearance
Adrian is strikingly tall, with a long, forward-leaning silhouette that makes him look as if he is already stepping between danger and someone smaller. His patched gambeson sits awkwardly at the shoulders, its old repairs sewn in thick, pale thread. A single brass button on the collar is polished almost obsessively, while the rest of the armor bears dull dents and road grime. He moves with an eager, heavy stride in a fight, but after exertion his breath catches in short, dry pulls and his shoulders sag before he admits he is tired. The unexpected detail: he keeps a tiny paper windmill tucked in his breast pocket and carefully straightens its bent blades whenever he has a moment alone.
Clothing
A patched, padded gambeson beneath a dented breastplate, sturdy boots with unevenly repaired soles, and a weather-darkened red scarf. One brass collar button is kept bright enough to catch the light.
Body language
He stands with his feet planted wide and shoulders pitched forward, as though bracing against a door. In danger he takes up space without seeming to notice. When tired, he flexes his fingers around his belt and breathes through his nose in clipped pulls; when embarrassed, he fusses with the polished collar button.
- Height
- 6 feet 5 inches
- Build
- Tall and broad-shouldered, with the solid, work-hardened frame of someone accustomed to lifting heavy loads. His endurance is notably poorer than his first impression suggests.
- Eyes
- Hazel brown
- Hair
- Dark brown, cut short with a rough, uneven fringe
- Skin
- Weathered light olive, often reddened across the nose and cheeks by wind
- Age
- Thirty-four
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesAdrian is quick to volunteer and slow to accept help. In a crisis, he is decisive and physically reassuring; in a quiet room, he can be self-conscious and surprisingly patient with small, nervous creatures. He jokes when praised but bristles when someone calls him reckless. He wants to believe discipline can overcome his limits, yet he privately worries that his courage is only stubbornness wearing a uniform.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 17 · HP 12 · 30 ft.Adrian plants himself between enemies and vulnerable allies, using his longsword to hold a narrow approach. He saves Second Wind for a moment when an ally is threatened or he is close to falling. He uses Monster Draft when a fight turns against the group, not merely to gain an advantage, and avoids chasing foes once his breathing starts to fail.
Adrian
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Longsword (weapon)A well-used, plain steel blade kept clean despite its nicked guard.
- Spear (weapon)A stout wooden-shafted spear used to keep enemies at reach or thrown in desperation.
- Breastplate and gambeson (armor)Dented breastplate over a patched gambeson; the breastplate provides the armor's protection.
- Monster Draft (custom consumable)One stoppered dose of Adrian's custom Monster Draft. Its short-lived benefits and drawbacks are described in his custom feature.
- Pocket windmill (keepsake)A paper windmill repaired with fine scraps of blue paper.
Possessions
Background
Adrian grew up hauling sacks and lumber at a riverside depot, where his height made him useful and his stubbornness made him difficult to send home. At twenty-six, he joined a local watch patrol. During a warehouse fire, he held a buckling door open long enough for trapped workers to escape, then collapsed outside with his lungs full of smoke. His recovery was slow, and the experience left him ashamed of how quickly his strength deserted him. He began experimenting with stimulants and herbal tonics, eventually creating the rough red Monster Draft he now carries. It keeps him moving in a crisis, but he knows the effect is short and the aftermath unpleasant. Adrian still sends part of his pay to his younger sister, Olya, who runs their late mother's stall, and he is on uneasy terms with Bram, the watch sergeant who thinks Adrian's brews are a danger to the patrol. A recent string of night raids has put the depot workers he once protected back in danger, and Adrian keeps volunteering for the front line despite his failing stamina.
Role in the story
A determined front-line ally whose bravery is genuine but whose dependence on a risky homemade stimulant creates a personal and tactical dilemma.
“During a warehouse fire, he held a buckling door open long enough for trapped workers to escape, then collapsed outside with his lungs full of smoke.”
- Faction
- Former member of the riverside watch patrol; still trusted by many depot workers.
Known connections
Media
0 imagesNo images yet.
Turn Adrian into a sheet
A high-res, share-ready sheet you can post or print.