Ravnik Stormfire
Ravnik Stormfire
At the table
Voice
His voice has a dry, grainy edge from years of shouting over kiln roar and river noise. When rattled, his breath makes two small clicks before he speaks, and his sentences become shorter and more exact rather than louder.
He speaks in measured, practical phrases, shaped by years of giving instructions over kiln noise and rushing water. His words carry the clipped clarity of someone used to being heard in a storm, with occasional river and pottery metaphors slipping into ordinary conversation.
Speech patterns
How to play them
Ravnik responds best to people who offer concrete help rather than grand promises. He will share food, directions, and basic healing readily, but asks visitors to explain who might be harmed by their plans. If someone admits uncertainty, he is generous. If someone treats ordinary people as acceptable losses, he becomes immovable.
Goal
Stop the river diversion until the pottery quarter's residents have a safe alternative, and persuade the temple to spend its influence on the people it serves.
Motivation
He wants the power to protect people without pretending that every loss can be prevented. More than praise or rank, he wants to be trusted with difficult choices and to make those choices in the open.
Appearance
Ravnik stands 6 feet 1 inch tall, and seems to occupy more room than his frame ought to allow. Iridescent copper scales ripple with orange light when he turns, like hammered metal warmed from within; their fine ridges catch dust and lamplight in narrow stripes. His black horns sweep back from his brow in uneven, polished arcs, and amber eyes hold a steady, searching warmth that can turn abruptly to grief. He moves with a trained fighter's economical balance, but his broad tail makes a quiet, unintentional sweep behind him, nudging stools and hems aside. His unexpected softness is a tiny collection of paper moths, carefully folded from prayer scraps and tucked into his armor; he makes a new one whenever he cannot sleep.
Clothing
A soot-dark chain shirt under a weather-stained blue mantle, with a plain shield strapped across his back when traveling. His cuffs are stitched with small wave patterns, and a strip of rough kiln cloth is wrapped around one wrist.
Body language
He plants his feet as if bracing against a current, shoulders angled to leave room for people to pass. His tail sweeps wide without his noticing, and he apologizes when it bumps something. When rattled, his breath catches in two dry clicks at the back of his throat; he grips his holy symbol until its edges press into his palm.
- Height
- 6'1"
- Build
- Muscular and agile, with a broad chest, strong legs, and the balanced posture of a trained shield-bearer.
- Eyes
- Amber
- Hair
- None; black horns sweep back from his brow.
- Skin
- Iridescent copper scales with vibrant orange undertones.
- Age
- 28
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
14 traits and drivesRavnik is decisive in a crisis but uneasy with praise afterward. He jokes easily with workers and children, yet grows formal when speaking to temple elders. He believes rules can protect the vulnerable, but despises using rules to excuse inaction. He is tender with frightened people and impatient with anyone who treats fear as weakness.
- Alignment
- Chaotic Good
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 4
Combat
AC 18 · HP 38 · 30 ft.Ravnik tries to keep allies within reach and enemies away from the vulnerable. He opens with bless or spiritual weapon when the group needs staying power, uses thunderwave to break a press of attackers, and saves healing word for an ally who drops out of the fight. He uses Destructive Wrath to maximize a crucial thunder or lightning spell, not merely to show off. He avoids using acid breath near allies and does not pursue fleeing foes unless they threaten civilians.
Ravnik Stormfire
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Warhammer (weapon)A well-maintained warhammer with a square head, suited to close quarters.
- Shield (armor)A steel shield marked with a simple wave-and-lightning emblem, granting the AC reflected in his statistics.
- Chain mail (armor)Chain mail worn beneath his mantle.
- Holy symbol (focus)A small copper disk stamped with a curling storm, used as his holy symbol.
- Healer's kit (supplies)A healer's kit with several strips of kiln cloth folded among the bandages.
Possessions
Background
Ravnik was raised among the kiln crews of a riverside pottery quarter, where his family repaired flood-damaged homes and taught him to read weather by the smell of clay. At seventeen, a sudden storm broke the old spillway. The temple bell keeper, his mentor, ordered him to hold a sluice gate while she led children to higher ground. Ravnik obeyed, but the gate gave way and the keeper was swept off the ledge. He survived with the children and spent years mistaking survival for proof that he had chosen correctly. He became a Tempest cleric not because he loves storms, but because he refuses to let their power be treated as mindless. He still sends money to the keeper's sister, Nima, a blunt potter who accepts the payments but will not tell him he is forgiven. His closest companion is Oru, a human river pilot who knows Ravnik's routes and his worst habits. Now the city plans to divert the river through the pottery quarter to protect the wealthy hill district. Ravnik is organizing its residents, while the temple elders insist that restraint and patience are the only holy answers.
Role in the story
A principled ally who can guide the party through flood hazards and expose the human cost of a civic project. His grief and concealed hesitation make him vulnerable to manipulation, but also give him a reason to seek honest allies.
“At seventeen, a sudden storm broke the old spillway.”
- Faction
- A junior cleric of the city's Tempest temple, though increasingly at odds with its cautious elders; an informal advocate for the pottery quarter.
Known connections
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