Kazi Tallibast
Kazi Tallibast
At the table
Voice
A deep baritone with a roughened warmth, like a wooden hull creaking under a calm tide. His battle commands are startlingly clear, while his apologies are nearly whispers.
Low, measured, and resonant, with a faint coastal cadence. Kazi speaks in short sentences during danger and longer, careful explanations when discussing the dead. He rarely raises his voice, because he learned that people listen more closely when they must lean toward him.
Speech patterns
How to play them
Kazi responds well to directness, practical requests, and people who acknowledge the cost of violence. He distrusts theatrical bravado and attempts to manipulate him through honor. Characters who help civilians, repair damaged homes, or remember the dead earn his loyalty faster than characters who simply defeat strong enemies. He will offer protection, battlefield instruction, local knowledge, and honest warnings, but he will not promise that a dangerous task can be made safe.
Goal
To find the surviving executioner-priests who created Carver and learn whether the weapon can be silenced without destroying the souls bound within it.
Motivation
Kazi wants to turn his survival into something useful without pretending it was deserved. He protects travelers, wounded soldiers, and displaced families because each saved life gives meaning to the lives he could not save.
Appearance
Kazi Tallibast stands 6 feet 5 inches tall, a broad-shouldered leonine veteran whose dark caramel fur has faded to pale gold around the muzzle and forearms. His golden brown eyes are steady and tired, and a clean scar cuts across his left eye without damaging the eye itself. His mane is thick, black at the roots and sun-bleached at the tips, usually bound low with red cord so it does not obscure his vision. He moves with a measured, slightly favoring gait, as though every step is placed on a battlefield map only he can see. Despite his size, he is unnervingly quiet, often appearing beside people without them hearing him approach. The contradiction is that his hands are huge and callused like a laborer's, yet he handles cups, letters, and wounded animals with exquisite gentleness.
Clothing
A sleeveless charcoal brigandine reinforced with overlapping bronze scales, a weather-stained ochre cloak, dark linen trousers, and split-toed leather boots made for wet decks. He wears a narrow red cord around one wrist, retied every morning, and a simple brass cooking spoon hangs from his belt beside his weapon.
Body language
Kazi keeps his shoulders angled slightly away from crowds, making room for others even when there is no need. His left paw often rests near Carver's grip, not possessively but as if checking whether the weapon is still there. When angry, he becomes almost perfectly still. When grieving, the tip of his tail taps once against the floor at regular intervals.
- Height
- 6 feet 5 inches
- Build
- Powerfully built, long-limbed, and heavy through the chest and forearms, with the dense musculature of someone accustomed to carrying armor, wounded companions, and supplies over rough ground.
- Eyes
- Golden brown
- Hair
- Black with sun-bleached bronze tips
- Skin
- Dark caramel fur with tawny gold around the muzzle and forearms
- Age
- 35 years old
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
18 traits and drivesKazi is patient with frightened people and impatient with people who make others frightened for sport. He can be unexpectedly tender toward strangers in distress, yet become cold and formal with friends who ask him to come home. In a fight he is precise, almost serene, but afterward he becomes withdrawn and counts the dead aloud. He dislikes being admired, secretly needs to know he is still useful, and has a dry sense of humor that appears only when he feels safe. His compassion is deliberate rather than effortless, which makes it stronger and more fragile.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 5
Flaws · 5
Fears · 4
Wants and needs · 4
Combat
AC 20 · HP 168 · 40 feetKazi begins defensively, studying the most dangerous opponent and forcing enemies to choose between approaching him and exposing their allies. He uses Carver's reach and sweeping attacks to control space, then spends Action Surge when an enemy threatens a wounded companion. He uses Leonin Roar against groups, saves Indomitable for effects that would remove him from the fight, and becomes markedly more aggressive once Carver has accumulated three or more Blood Measures.
Kazi Tallibast
Actions
Reactions
Legendary Actions
Services they sell
Rewards they can give
Equipment
- Carver (weapon)A massive butcher's cleaver style greatsword with a broad, forward-weighted blade, a hooked lower edge, and a dark iron surface that brightens wherever blood touches it. Carver is a custom +2 weapon.
- Red Narrows Brigandine (armor)Bronze-scaled brigandine worn beneath a sleeveless coat. It grants Kazi an Armor Class of 20 when combined with his shieldless defensive training.
- Osamu's Cord (keepsake)A red cord tied around Kazi's wrist and retied every morning. It belonged to Osamu Virelo.
- Veteran's Kit (adventuring gear)A dented iron cooking spoon, a whetstone, three folded family letters, and enough coin to fund a small fishing household for several months.
Possessions
Background
Kazi was born in the salt-grass terraces of Tallibast, a Leonin settlement on the western rim of the Island of Whym. His mother repaired fishing nets, while his father served as a ceremonial sword bearer who had never killed anyone. At nineteen, Kazi joined the Whymite Shore Guard after raiders burned three coastal villages. He became known not for shouting or glory seeking, but for walking directly into places where everyone else was retreating. During the Battle of Red Narrows, Kazi's unit was ordered to hold a bridge long enough for civilians to escape. The commander's final order was to abandon the wounded when the bridge began to collapse. Kazi refused. He carried seven soldiers and eleven civilians through falling stone while his closest friend, Osamu Virelo, remained behind to seal the gate. Osamu died buying Kazi the seconds he needed. Kazi emerged with the scar across his eye and a blade recovered from the commander's corpse, a butcher's cleaver style greatsword called Carver. The sword had belonged to the executioner-priests of an older Whymite dynasty. Since Red Narrows, Carver has grown sharper with every life taken, and Kazi has become increasingly afraid that the weapon is not merely feeding on blood, but learning his grief. He now travels between settlements as a protector, escort, and reluctant mediator. He secretly sends much of his pay to the families of the dead, including the family of the commander whose order he disobeyed.
Role in the story
Kazi can serve as a grim ally, a moral counterweight to glory-seeking adventurers, a battlefield commander during a siege, or a tragic rival if the party seeks Carver for its power. His personal arc centers on deciding whether remembrance requires carrying every death alone.
“His mother repaired fishing nets, while his father served as a ceremonial sword bearer who had never killed anyone.”
- Faction
- Formerly the Whymite Shore Guard, currently an independent protector loosely supported by the Ferrymen's Compact and the families of Red Narrows.
Known connections
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