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Olan - AI-generated fantasy NPC

Olan

Human, uncanny cohort member · Unclassed commoner · Level 0

Olan

Ferry-step repairman and occasional boat mender
AC10
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

His voice is a dry, low-mid rasp shaped by cold river air and years of calling across docks. The consonants are plain and sturdy, with a faint breath hitch between clauses. When rattled, he does not become louder; his inhale doubles, his words shorten, and he starts naming nearby tools as if taking inventory.

He speaks in short, workmanlike sentences, pausing to choose nouns with care. His breath catches twice before certain names, and when distressed he clips the ends of words as if saving air for something more urgent.

Speech patterns

Uses concrete work metaphors: a memory can snag, a story can leak, and a promise can hold weight.
States the cohort's belief plainly, then qualifies it with what he personally witnessed.
Asks people to repeat names slowly, listening for a bodily reaction rather than a sound.
Avoids claiming to know what Ewan remembers.

How to play them

Olan offers useful work and straightforward answers before discussing the cohort's claim. He listens without arguing when Ewan challenges them, asks what evidence would matter, and will help investigate rather than insist that certainty alone should persuade him.

Goal

Find evidence that can distinguish the cohort's shared memory from a story they have learned to repeat, without forcing Ewan to surrender his own account of himself.

Motivation

He wants the cohort to remain together without making Ewan choose between their affection and his own memory.

Secret · GM only

Appearance

Olan has a broad, work-worn face and skin roughened by wind, lime dust, and years of handling wet rope. His hair lies in close, coarse waves, usually flattened on one side by his cap. He moves with a measured, economical gait, pausing as if to let the world finish a thought before he enters it. The most unsettling detail is his breathing: he draws air in with a faint double catch, and when startled, the second catch comes a fraction of a second before the first, as if another version of him has anticipated the breath. Despite being a grim, practical laborer, he keeps a tiny, carefully mended paper windmill tucked into his breast pocket.

Clothing

A patched brown work coat, a faded wool cap, thick trousers, and boots repaired with mismatched leather. His cuffs are chalky with old lime dust, and his coat smells faintly of river mud and soap.

Body language

He keeps his hands close to his work and his shoulders slightly forward, as if bracing against a river breeze. He rarely points; he indicates things with a tilt of his chin. When someone mentions family, his fingers briefly close around the paper windmill in his pocket.

Height
5 feet 8 inches
Build
Broad through the shoulders, sturdy and plainly strong from hauling rope and timber, with a slight stoop from years of carrying loads.
Eyes
Dull hazel, often fixed on a speaker's mouth as if following the shape of their words.
Hair
Dark brown, graying at the temples.
Skin
Wind-reddened olive-brown, roughened and dry around the knuckles.
Age
About 46, though he insists he has no reliable way to count the years since his life ended.
Gender
Man
Size
Medium

Distinguishing features

His breath has a faint double catch, most noticeable when he is surprised.
Weather-roughened skin holds pale traces of lime dust in the creases of his knuckles.
Keeps a tiny paper windmill, repaired with careful folds, in his breast pocket.
His boots make almost no sound on damp planks despite their heavy soles.

Personality

12 traits and drives

Olan is dependable in a crisis but uneasy with praise, and he is certain the cohort means well while doubting whether their story is true. With strangers he is reserved and practical; with children he becomes patient and unexpectedly playful. When frightened, he turns stubborn and methodical, repairing or sorting whatever lies nearest until he can speak again.

Alignment
Neutral, with a strong instinct to protect the people he has chosen as his own.

Quirks

Tests a chair, step, or plank with two fingers before putting his weight on it.
Turns the paper windmill toward any draft, even indoors.
Counts knots in a rope twice, then deliberately skips one knot on the third count.
Repeats a person's name under his breath after they leave, checking whether it still feels familiar.

Habits

Checks the direction of the wind before answering questions about the past.
Takes small repairs from strangers as seriously as major requests.
Looks toward his companions before making claims about Ewan's former identity.
When rattled, his double-catch breathing becomes audible and he grips the nearest solid surface.

Traits · 3

Offers practical help before emotional comfort, though he remembers what people need.
Trusts the cohort's good intentions but questions the memories they treat as proof.
Avoids being the center of attention yet takes personal responsibility when others are in danger.

Flaws · 3

He accepts the cohort's account as fact more readily than he accepts his own uncertainty.
He struggles to explain emotional truths and retreats into practical tasks.
His low confidence makes him easy to overrule, even when he has noticed something important.

Fears · 3

That the cohort's story is true and Ewan's present life is only an echo.
That the sunlight-filled kitchen he briefly remembered belonged to someone else.
That his companions will mistake doubt for betrayal and abandon him.

Wants and needs · 3

Needs Ewan to be heard without being pressured into accepting the cohort's account.
Wants a reliable witness to compare the cohort members' memories separately.
Needs his companions to accept uncertainty as something other than disloyalty.

Combat

AC 10 · HP 9 · 30 feet

Olan avoids fighting and has no formal training. If cornered, he uses his hammer to make space, protects anyone smaller or slower, and tries to end the conflict by calling out a name or offering a practical way to withdraw.

Olan

Medium humanoid (human, uncanny cohort member), neutral, with a strong instinct to protect the people he has chosen as his own.
Armor Class10
Hit Points9
Speed30 feet
Level0
STR
DEX
CON
INT
WIS
CHA
SkillsPerceptionSurvivalAthleticsInvestigation
SensesPassive Perception 11
Languages
Common
Custom feature, Borrowed Certainty. Olan can identify a person by the name and family they supposedly had in a life that ended. This does not reveal whether the claim is true.
Custom feature, Joined Breath. When standing within 5 feet of another member of his uncanny cohort, Olan can match their breathing and gain advantage on one ability check to resist being frightened. Once used, he cannot use this feature again until he finishes a short rest.

Actions

Hammer. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Call the Former Name (Custom). Olan speaks a target's alleged former name and asks it to remember. One creature within 30 feet that can hear him must succeed on a Wisdom saving throw or be unsettled until the end of its next turn. While unsettled, it cannot take reactions. This is a custom supernatural effect, not a canonical spell.

Reactions

Take the Blow. When a creature within 5 feet is hit by an attack, Olan can step between it and the attacker, granting the target a bonus to AC against that attack. Olan must be able to move and see the attacker.

Services they sell

Repairs simple boats, tools, dock fittings, and household items.
Can introduce visitors to ferrymen and workers who have spoken with the uncanny cohort.
Can describe the cohort's claims and admit where their accounts disagree.

Rewards they can give

A repaired tool, boat fitting, or piece of practical equipment.
A candid account of what each cohort member claims about Ewan.
A small, useful lead about the ferry crossing and the people who pass through it.

Equipment

  • Repair hammer (tool and improvised weapon)A blunt, well-used hammer suitable for repair work and, in desperation, a simple weapon.
  • Pocket windmill (keepsake)A folded paper windmill with several repairs made from scraps of pale paper.
  • Work kit (tools)A coil of rope, a small awl, and wedges for quick boat and dock repairs.

Possessions

A small paper windmill, folded by an unknown child.
A repair hammer and worn work kit.
A waxed scrap of paper listing names the cohort has given Ewan, each crossed out and rewritten as the members revise their account.

Background

Olan says he was once a repairman at a river crossing, but cannot name the river or remember who employed him. He first appeared at the old ferry steps during a flood, wet to the waist and carrying a bundle of tools. Three people from the same uncanny cohort were already there, each greeting him as if they had traveled together for years. They insist that Ewan Armitage once had a different name and a family belonging to a life that has ended. Olan repeats the claim with absolute conviction, then falters whenever Ewan asks for a concrete memory. His own turning point came when a feverish child at the ferry called him by a name he had never heard; for one heartbeat he remembered a kitchen full of sunlight, and then the memory vanished. Since then, he has kept the paper windmill the child folded for him. He works around the crossing, mending boats and shelter, and is quietly trying to learn whether the cohort's certainty is an act of care, a shared delusion, or something imposed on them. He knows Ewan distrusts the story and does not blame him.

Role in the story

A cautious, compassionate connection of Ewan Armitage and one of the uncanny cohort members. Olan gives the party a human-scale way to investigate the cohort's claims while embodying the possibility that conviction and memory are not the same thing.

“He first appeared at the old ferry steps during a flood, wet to the waist and carrying a bundle of tools.”
From their background
Faction
Travels with an uncanny cohort whose members share a firm but unverifiable account of Ewan Armitage's former life. Olan has no formal allegiance to them and increasingly questions their certainty.

Known connections

Ewan Armitage, whose distrust Olan considers reasonable, even when the others call it a symptom.
The other uncanny cohort members, who insist that Ewan's former name and family belong to a life that has ended.
The ferrymen and repair workers who give Olan odd jobs without asking where he came from.
A child at the ferry who once folded him a paper windmill and may have recognized him.
Major secret · GM only
Minor secrets · GM only

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