The Commander’s Vault
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Map WallWeapon RackLeyline Seal
Combat EncounterDND5E 2024Party L5 · 5 PCs
The Commander’s Vault
Read Aloud
Blue wards crackle across the maps as Sir Alastor draws his sword beside the hovering stone coffer. Two armored knights block the narrow exits, their blades stained black. The three locking rings begin to turn on their own: oath, blood, crown.
Forces
Battlefield Zones
1
Map Wall
Map Wall: Narrow 10-foot-wide strip; map racks provide half cover until pulled down.
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Weapon Rack
Weapon Rack: Rusted blades and shields create half cover; a toppled rack makes the area difficult terrain.
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Leyline Seal
Leyline Seal: Glowing stone circle beneath the hovering coffer; crossing it while the wards pulse deals 5 psychic damage.
Terrain Levers
- A map rack can be pulled down, creating difficult terrain in a 10-foot line.
- A cracked blue ward can be struck or disrupted, flashing bright light and forcing creatures within 5 feet to move 5 feet.
- The suspended stone coffer can be cut loose, dropping onto the leyline seal and blocking the center of the chamber.
- The three locking rings can be turned as an action: oath, blood, then crown is the safe sequence.
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