Gena Miro
Gena Miro
At the table
Voice
Gena's voice comes from a compact chest used to projecting across a noisy workshop. It has a lightly rasped edge, like a file drawn over brass, and a quick, bouncing cadence that makes even warnings sound energetic. Her laugh is louder than her speaking voice and carries through a crowded room.
Her words have the clipped clarity of someone accustomed to talking over rain, river noise, and workshop clatter. She speaks quickly when explaining a mechanism, with exact nouns and a habit of counting off steps on her fingers. Jokes come out in a rough, bright burst; when she is frightened, she becomes practical and asks what needs carrying.
Speech patterns
How to play them
Gena is brisk with strangers but generous with people who show practical courage. She tests claims by asking for specific details rather than demanding trust. If the party has been cheated or endangered by someone powerful, she offers help, but she expects them to share risks and information honestly.
Goal
Find conclusive evidence tying the escaped official to the deliberate diversion of the flood and bring him back to face the survivors.
Motivation
She wants to turn guilt into repair, but she also wants the people she loves to stop treating her as if one mistake is the whole of her life.
Appearance
Gena is a small halfling with a tumble of bright red curls, each corkscrew springing loose from a lopsided scarf. She moves with quick, economical steps, but when she stops she unconsciously occupies the center of a room, planting herself as though guarding a doorway. Her broad, blunt fingertips are permanently blackened with lock grease, and the pads have gone glossy and hard from years of pins, springs, and tiny tools. She has an unexpectedly loud, bark-like laugh that arrives before her smile.
Clothing
A weathered russet vest over a cream shirt, a green neck scarf, close-fitting trousers, and soft-soled boots. Her belt carries tidy rolls of picks and screwdrivers, while a small brass bell is sewn inside her cuff so she can tell if someone has lifted her tools.
Body language
Gena leans into conversations as if every word were a tool she might need. She plants her feet wide when someone is being intimidated, though she rarely realizes she is blocking the other person's view. Her hands are almost never still: she rolls a pin between her fingers, checks a buckle, or taps out a tiny rhythm against her thigh.
- Height
- 3 feet 2 inches
- Build
- Compact and sturdy, with strong forearms and a low center of gravity
- Eyes
- Hazel green with amber flecks
- Hair
- Bright copper red, tightly curled
- Skin
- Warm tawny peach, usually smudged with soot or grease
- Age
- Thirty-six
- Gender
- Woman
- Size
- Small
Distinguishing features
Personality
13 traits and drivesGena is quick to joke when a stranger is frightened and quick to stop joking when a friend is in danger. She can be warm and generous, yet fiercely controlling when she believes someone is making a preventable mistake. In private she is restless and self-accusing; at work she is brisk, observant, and almost impossible to distract.
- Alignment
- Chaotic good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 4
Combat
AC 15 · HP 38 · 25 ft.Gena avoids standing toe-to-toe with a stronger foe. She uses cover, allies, and Cunning Action to create openings for Sneak Attack, then shifts position. She saves Uncanny Dodge for a hit she can see and uses the cinder flask to interrupt pursuit or spoil a tight formation.
Gena Miro
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Rapier (weapon)A light, balanced blade with a plain leather grip; its guard is shaped to catch an opponent's weapon.
- Shortbow and 20 arrows (weapon)A compact bow with a waxed string and a patched leather case of arrows.
- Thieves' tools (tool)A leather roll containing picks, tension wrenches, fine files, and a folding screwdriver.
- Cinder flask (adventuring gear)A flask of Gena's improvised, unreliable but effective fire-starting compound.
- Floodgate sketch (personal item)Stitched inside her vest, this folded paper bears a rough diagram of the old floodgates.
Possessions
Background
Gena grew up in a riverside neighborhood built over the remains of an old flood channel. Her mother, Pella, repaired clocks and her father, Dast, opened stubborn locks for travelers who had lost their keys. Gena learned both trades, then took work carrying messages through streets where adults could not squeeze between carts. At seventeen, she was hired to open the sealed floodgates beneath the district during an unusually hard storm. The city official who hired her had lied: the gates were meant to divert water toward a poor quarter, not relieve the pressure. Gena opened the mechanism anyway, believing she was saving the whole neighborhood. The diverted water destroyed dozens of homes. She pulled her younger brother, Hesh, from the flood, but their mother lost her workshop and never forgave Gena for trusting the official. Gena later exposed the scheme and helped survivors rebuild, but the official escaped justice. Now she works as a locksmith and discreet investigator, trying to find proof that will bring him back to answer for what he did. She sends money to her mother, who returns it unopened, and quietly checks on Hesh, now an apprentice mapmaker who insists he is not a child anymore.
Role in the story
A resourceful local ally whose expertise can open physical and social doors. Her investigation offers the party a personal stake in a civic injustice, while her concealed signature creates a difficult choice when the truth comes out.
“Her mother, Pella, repaired clocks and her father, Dast, opened stubborn locks for travelers who had lost their keys.”
- Faction
- No formal faction. She does small jobs for the residents of the drained-channel district and shares information with Sava's loose circle of ferrymen.
Known connections
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