Browse runnable RPG puzzles with components, canonical and alternate solutions, graded hint ladders, embedded loot, and GM tips for Pathfinder 2E and similar systems.
The round dungeon room smells of damp stone and warm cinnamon, as if someone once kept a kitchen nearby. Three broad stone plaques glow with blue-green light beside a sealed door. Each plaque shows...
You find a circular temple chamber lined with soot-dark reliefs of hooded worshippers. At its center, four stone disks stand before an altar, their carved words catching a faint amber glow. Three i...
A round dungeon chamber smells of wet stone, old incense, and the sharp mineral scent of a storm. Blue-green light pulses inside a ribbed black-stone console, where a silver bell, bronze bellows ha...
You enter a circular temple chamber where cold blue-green light gathers in the cracks between black stones. An altar stands beneath a faded mural, its four shallow stations linked by tarnished silv...
The round temple nursery smells of extinguished candles, rain-damp stone, and lavender grown wild through a cracked window. Moonlight pools across a low wooden cradle, its three empty hollows polis...
You enter a round temple chamber where cool blue stone gives way to a waist-high altar of warm, honey-colored marble. Three shallow bowls are carved with a falling drop, a curling ribbon of smoke, ...
The circular stone chamber smells of wet limestone and old iron. Blue light wavers across a shallow basin, a bronze bell, and a barred gate set into the far wall. Three handles stand on a waist-hig...
You enter a striped tent that smells of spun sugar, rain-wet canvas, and faintly of ozone. A brass bowl stands beneath a milky glass lens, with ruby, leaf-green, and sky-blue gems resting in little...
The ruin's corridor opens onto a circular chamber smelling of wet stone, old oil, and hot metal. A massive bronze-and-iron door fills the far wall, its surface embossed with interlocking gears whos...
The chamber smells of wet stone and old copper. A circular basalt table fills its center, its surface carved as a miniature landscape of ridges, a dry riverbed, and a broken road. Four empty socket...
Au centre de la pièce repose un sarcophage de pierre noire, couvert d’un humanoïde sculpté aux mains croisées sur la poitrine. Ses yeux émettent une lueur blanche, tantôt un bref éclat, tantôt plus...
Au milieu de la pièce repose un sarcophage de pierre noire, cerclé de cuivre terni. Ses trois yeux incrustés brillent par à-coups, à des intervalles inégaux : parfois deux éclats rapides, parfois u...
Au milieu de la chambre repose un sarcophage de pierre noire, dont le couvercle est sculpté comme un visage aux paupières closes. Ses yeux de verre s'allument par à-coups irréguliers, tantôt à gauc...
You find a circular stone door set into a wall of dark basalt, its surface cool and faintly damp. Three waist-high rings sit in a brass frame at its center, each carved with a sun, a wave, a mounta...
You find a damp stone chamber where green light shimmers across a wall of water. A waist-high gate blocks the far passage, its seams trembling as water presses through. Three tarnished bronze contr...
At the mountain's knife-edged summit, the tower rises from black stone while cloud streams boil far below. Three bronze pedestals stand on separate rocky spurs, linked to the tower by narrow ridges...
You enter a squat stone gatehouse that smells of cold ash, wet rock, and old iron. A sealed stone gate fills the far arch, while a brass lamp, a hanging bronze bell, and three waist-high controls s...
The circular stone room smells of wet slate and old brass. In its center, a smoky-glass plate sits in a waist-high frame, its branching grooves catching amber light like threads of water. A brass b...
Rain ticks against the stained glass as you enter a small abandoned chapel, where cold air carries the smell of wet stone, old incense, and extinguished candles. The ironbound door shuts behind you...
You find a narrow school antechamber tucked between two busy city streets, its old brick walls smelling of rain, chalk dust, and faintly sweet ink. Sunlight from a high window falls across three em...
A knee-high stump rises from a clearing carpeted in springy moss, its bronze bells green at the edges and bright where many hands have touched them. Dew beads on carved animal emblems, and the air ...
In a clearing where the trees lean inward like a listening audience, a broad stump glistens with dew despite the dry air. Three hollows carved as a fox, an owl, and a stag sit beneath a strip of pa...
The corridor ends at a circular steel door set into black stone, its center formed from overlapping iris plates. A waist-high plinth hums softly beside it, with three brass-edged dials beneath milk...
The cavern narrows into a round chamber where cold water ticks from a high crack into a black stone basin. Ochre animals and red handprints cover the wall, their pigments brightened by a faint oran...
Generate a complete Puzzle with portrait, backstory, and stats.