Durgan
Durgan
At the table
“That was the mine”
Voice
A dry, chest-resonant rasp shaped by forge smoke, shouted instructions, and years of measuring his words before committing to a price. He sounds most alive when explaining how something is made.
His voice has a dry rasp from years of forge smoke and calling over hammer noise. He speaks in clipped, workmanlike phrases, with a small upward hitch at the end when checking that someone has understood. His humor is earthy and unshowy; when he is upset, his words become more concrete, not louder.
Speech patterns
How to play them
Treat Durgan as a capable craftsperson and business owner, not as a tragedy. He responds to directness, useful work, and evidence that someone has considered the consequences for his workers. He will discuss Othas if asked plainly, but will not accept pity as an apology.
Goal
Keep the family workshops independent and make sure the mine is properly braced before another crew is sent underground.
Motivation
To protect the people and livelihood he rebuilt after the collapse, without letting grief turn his relationship with Othas into a permanent account of debts.
Appearance
A broad, compact dwarf with a deliberate, measured gait, leaning into a stout ash crutch polished dark where his palm grips it. His beard is braided into two blunt forks, each tied with a washer from the family shop. When he laughs, his wide jaw opens to show square, slightly overlapping teeth; when he eats, he bites through crust and meat with the efficiency of someone used to working through a meal. A tiny brass whistle hangs from his neck, its mouthpiece worn smooth from years of being chewed while he thinks. His welcome is warm but never soft, and the workshop smells of hot oil and iron seem to cling to him.
Clothing
A soot-brown work coat patched at both elbows, a leather apron with a dozen narrow tool loops, thick wool trousers cut and neatly hemmed above the left knee, and a reinforced boot on his remaining foot. His clothes are clean enough for customers but always carry a faint scent of hot iron.
Body language
Plants his crutch firmly before turning, never pivots on the missing leg, and angles his shoulders toward whoever is speaking. He points with a blunt thumb rather than a finger. When uncomfortable, he rolls the brass whistle against his lower lip, then catches himself and puts both hands to work.
- Height
- 4 feet 6 inches
- Build
- Broad-shouldered and stout, with a powerful upper body from years of carrying tools and shifting stock. He has one leg and relies on a heavy crutch for balance.
- Eyes
- Dark hazel
- Hair
- Iron gray, with a dark brown streak at the chin
- Skin
- Warm brown with a permanent dusting of soot in the creases around his nails
- Age
- Fifty-six
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesDurgan is generous with tools, time, and second chances, yet exacting about promises and waste. In a busy shop he is brisk, funny, and visibly pleased when an apprentice solves a problem alone. In private, especially with Othas, he becomes guarded and practical, using old work stories to circle what he cannot say directly. He does not hold a grudge, but he has not stopped grieving.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 12 · HP 9 · 15 ft. (custom: one leg, using a crutch)Durgan is a civilian, not a trained combatant. He keeps a workbench or heavy equipment between himself and danger, calls for help, and uses his crutch only if escape is blocked. He will put himself between a threat and an apprentice, but will not chase a fleeing enemy.
Durgan
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Ash crutch (mobility aid and improvised weapon)A stout ash crutch with a leather-wrapped handle and a steel-capped foot, balanced for stability rather than speed.
- Workshop apron and tools (tools)A heavy leather apron carrying a small hammer, chalk, awl, and measuring cord.
- Shift whistle (personal keepsake)A brass whistle formerly used to signal the end of a mine shift; its mouthpiece is visibly worn.
Possessions
Background
Durgan and his younger brother Othas grew up in the family workshops above the old mine road, where every meal came with a hammer ringing somewhere nearby. Durgan learned to fit hinges, mend carts, and keep the household accounts; Othas had the quicker instinct for danger underground. During a winter shift, a support gave way in the mine. Othas had warned the crew to retreat, but the warning came too late to prevent the collapse. Durgan was trapped beneath a fallen beam and lost his left leg before the rescue crew reached him. His survival depended on a young miner, Zbrik, who crawled back into the rubble after everyone else had been ordered out. Durgan returned to the workshops with a crutch and a stubborn insistence that the family would not become a charity case. He now oversees repairs, contracts, and the apprentices, and has made the workshops reliable enough to keep several families employed. He tells Othas he holds no grudge, and means it in the way he understands the words: he will not punish his brother. But he has never told Othas that he still wakes remembering the moment the beam fell. He is currently fighting a dispute with a mine factor who wants to buy the workshops cheaply, while trying to persuade Zbrik to stop risking his life to prove he saved Durgan for a reason.
Role in the story
A grounded connection to Othas who can offer the party work, information about the mine, and a complicated family perspective on the collapse. His forgiveness is real, but it does not erase what happened.
“Durgan learned to fit hinges, mend carts, and keep the household accounts; Othas had the quicker instinct for danger underground.”
- Faction
- The family workshops, an independent repair business known locally as the Bellowslope Shops, named for the bellows trade that once supported the district.
Known connections
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