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Tovi

Human · Harbor patrol captain, custom non-spellcasting NPC · Level 0

Tovi

Captain of the harbor patrol
AC12
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, weathered rasp with the breath control of someone who has called orders across open water for years. Tovi projects without shouting unless the situation demands it; when recounting a personal memory, their pace becomes measured and their consonants soften, as if making sure each detail lands safely.

Their voice has a dry rasp from years of shouting over wind, rigging, and dockside engines. They clip instructions down to their essentials, but when telling an old harbor story they slow to include exact sounds, smells, and tide conditions. Their words carry the practical rhythm of someone accustomed to being heard over water.

Speech patterns

Uses short, practical sentences when giving orders, often naming a direction or landmark.
Asks people what they saw before asking what they think it means.
Uses boat and tide comparisons for personal problems, then catches themself doing it.
Says Ezzek's name warmly, but changes the subject if asked how much they owe him.

How to play them

Tovi begins with practical questions and watches how people answer rather than how charmingly they answer. Show respect for dockworkers and keep promises, and Tovi will offer useful information. Threaten a vulnerable person or lie about Ezzek, and their patience vanishes. They can be persuaded to share patrol records if the party offers a credible plan to keep civilians safe.

Goal

Expose the source of the leaked patrol routes without destroying the harbor community that depends on the watch.

Motivation

Tovi wants the harbor to remain a place where frightened newcomers can find shelter, not just a place where powerful crews decide who belongs.

Secret · GM only

Appearance

Tovi has the compact, weather-shaped look of someone who has spent most of life braced against wind. Their skin is browned and salt-rough across the nose and forearms, with pale bands where cuffs and a collar shield it. They move with a rolling, side-to-side deck gait even on stone, feet placed as if testing for a sudden lurch; when listening, they become startlingly still, chin tilted toward the faintest clink of rigging. Their dark hair is cropped close at the sides and usually flattened by a cap. An unexpected detail for a hard-nosed patrol captain: Tovi keeps a tiny paper menagerie folded inside their coat, each animal made from old arrest notices.

Clothing

A tar-dark blue patrol coat with a high collar, patched elbows, brass buttons polished only where their thumb rubs them, a weatherproof shoulder cape, sturdy boots, and a wool cap pinned with the harbor watch's plain gull insignia.

Body language

Tovi plants their feet wide and shifts weight as if the ground might roll. They point with two fingers rather than one, a habit from signaling across noisy decks. When worried, their thumb rubs the edge of a whistle until the metal warms.

Height
5 feet 4 inches
Build
Compact, broad through the shoulders, and strongly built from hauling lines and breaking up dockside fights
Eyes
Sea-glass gray
Hair
Dark brown, nearly black
Skin
Sun-browned, with salt-roughened patches across the nose and forearms
Age
Thirty-one
Gender
Nonbinary
Size
Medium

Distinguishing features

Keeps a rolling deck gait on dry land, with knees softly bent and shoulders balancing each step.
Salt has roughened the backs of their hands and left a fine, pale crust at the seams of old gloves.
Carries folded paper animals made from obsolete arrest notices.

Personality

12 traits and drives

Tovi is disciplined enough to notice a loose knot from across a quay, yet compassionate enough to bend a rule for someone in real danger. In a crisis they are brisk, decisive, and hard to distract; off duty they can be unexpectedly silly with children and evasive about their own needs. They distrust easy charm but are moved by honest effort. Their kindness is real, though it often arrives disguised as an order to eat something and get out of the rain.

Alignment
Neutral Good

Quirks

Folds arrest notices into tiny animals while thinking.
Taps twice on a doorframe before entering, a habit from checking whether a cabin bulkhead is sound.
Names particularly troublesome mooring posts after the excuses people made while tied to them.
Cannot pass a coil of rope without checking whether it is neatly laid.
Keeps a pebble from every harbor they have visited in the lining of their coat.

Habits

Counts incoming vessels under their breath, then pretends they were only checking the weather.
Takes the side nearest the water when walking with someone, even along a safe quay.
Checks every mooring line within reach after a hard gust.
When tired, folds scraps into little animals while listening to reports.

Traits · 3

Protective of people with little power, but wary of anyone asking for special treatment.
Blunt and decisive on duty, awkwardly playful when the stakes are low.
Values evidence, yet gives old friends more benefit of the doubt than they have earned.

Flaws · 3

Takes responsibility for every failure on their watch, including events they could not have prevented.
Can be too suspicious of polished explanations and too forgiving of familiar faces.
Treats rest as something to be earned, then becomes irritable and makes avoidable mistakes.

Fears · 3

That the person selling patrol routes is someone who once protected them.
That Ezzek will decide Tovi has become an authority figure he cannot trust.
Being forced to choose between enforcing the law and protecting the people the law overlooks.

Wants and needs · 3

Wants the harbor's people to be safe without turning the patrol into an occupying force.
Needs to confront the possibility that a trusted mentor is involved in the route leaks.
Needs to tell Ezzek that gratitude is not the only thing keeping them connected.

Combat

AC 12 · HP 9 · 30 ft.

Tovi fights to control space and end danger quickly. They use the truncheon to knock weapons aside, shout clear instructions to allies, and push opponents toward open ground where civilians can get away. If badly outmatched, they use a whistle to summon patrol support and prioritize escape routes over pursuit.

Tovi

Medium humanoid (human), neutral good
Armor Class12
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsSTRCON
SkillsAthleticsPerceptionInsightInvestigation
SensesPassive Perception 11
Languages
Common,
A few standard nautical hand signals
Harborwise. Tovi has advantage on checks to read tides, weather, and vessel movement in the harbor.
Custom feature, Patrol's Reach. Once per short rest, Tovi can use a bonus action to direct an ally who can hear them to move up to 10 feet without provoking opportunity attacks.

Actions

Truncheon. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
Harbor Dart. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 4 () piercing damage. Tovi carries only a few patrol darts and prefers to disable rather than kill.
Custom Action: Hold the Line. Tovi barks a precise order at a creature within 30 feet that can hear them. The target must succeed on a Wisdom saving throw or have disadvantage on its next attack roll before the end of its next turn. Once used, this action cannot be used again until Tovi finishes a short or long rest.

Reactions

Custom Reaction: Guard the Bystander. When a creature Tovi can see within 5 feet is hit by an attack, Tovi can use their reaction to impose disadvantage on the attack roll if they are wielding a shield or can interpose their truncheon. Tovi must be aware of the attacker.

Services they sell

Can arrange safe passage through harbor checkpoints.
Can identify recent vessel movements and advise on tides, moorings, and patrol routines.
Can summon lawful support for a credible emergency, though not without questions.

Rewards they can give

A temporary harbor pass that allows the party to move through patrol checkpoints without delay.
A trustworthy map of the channels, including tide-dependent shortcuts.
Tovi's aid in arranging a discreet meeting with dockworkers who witnessed a suspicious landing.

Equipment

  • Patrol truncheon (weapon)A short hardwood baton with a weighted end, worn smooth by use.
  • Harbor whistle (tool)A tin whistle whose sharp call carries across the docks.
  • Patrol crossbow (weapon)A compact crossbow and a small bundle of blunt-tipped and ordinary bolts.
  • Patrol notebook (gear)A tide-stained notebook listing vessel arrivals, watch rotations, and coded observations.

Possessions

Ezzek's old ship's bell, kept wrapped in cloth in a drawer at home
A bundle of folded paper animals made from arrest notices
A stamped harbor patrol badge
A notebook of tide marks and ship arrivals

Background

Tovi was a small, half-starved child hiding beneath a fishing boat after a squall wrecked the skiff that carried them into the harbor. Ezzek, then a cabin boy, found them and smuggled them aboard before the harbor watch could send them to an overcrowded workhouse. Ezzek shared his bunk, taught Tovi the names of ropes, and later testified that Tovi had not stolen the food they were accused of taking. That rescue became the hinge of Tovi's life. They joined the harbor patrol as a runner, learned to read tide marks and crew faces, and rose by being observant, stubborn, and difficult to bribe. During a warehouse fire, Tovi disobeyed an order to secure the quay and went back for trapped dockworkers; the survivors still remember it, while the superior they embarrassed has never forgiven them. Tovi is now captain of the North Bend harbor patrol. Ezzek remains a beloved, intermittently absent friend whose old ship's bell Tovi keeps in a drawer. Their current trouble is a run of night landings by a vessel with no lanterns. Tovi suspects a patrol officer is selling routes to smugglers, but the evidence points toward someone they trust.

Role in the story

A grounded ally and investigative contact whose faith in the harbor's people is tested by a smuggling conspiracy. Tovi can provide patrol access and local knowledge, while their connection to Ezzek gives the party a personal reason to care about their fate.

“Ezzek, then a cabin boy, found them and smuggled them aboard before the harbor watch could send them to an overcrowded workhouse.”
From their background
Faction
Captain of the North Bend harbor patrol, a watch force named for the sharp bend in the channel where ships must slow.

Known connections

Ezzek, the cabin boy who rescued Tovi, is their oldest friend and the person they trust most, though they fear he will vanish again without warning.
Arietta, a retired net-mender who once sheltered Tovi, sends them unsolicited meals and expects a full account of every risky patrol.
Kovach, a senior harbor patrol officer, mentored Tovi and is now among the suspects in the smuggling investigation.
The dockworkers rescued from the warehouse fire still treat Tovi as one of their own.
Major secret · GM only
Minor secrets · GM only

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