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Fekta - AI-generated fantasy NPC

Fekta

Human · Commoner · Level 0

Fekta

Ferry landing attendant and lamp keeper
“The third step shifts. Take the left side.”
AC10
HP4/4
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, clear voice with a faint rasp from years of calling across moving water. Her breath catches slightly on cold mornings, and she shapes instructions with the practiced projection of a ferry worker. She sounds most animated when correcting someone about river conditions.

She speaks in short, work-shaped phrases, with the clipped rhythm of someone calling instructions over water and rope noise. Her words carry a local river-town accent, and she uses precise terms for currents, knots, and steps. She does not speak often, but when she does, she is easy to understand.

Speech patterns

Uses short, practical sentences when discussing work: "The third step shifts. Take the left side."
Asks questions by offering a useful detail first, making concern sound like ordinary advice.
When discussing family, pauses to choose plain words rather than sentimental ones.

How to play them

Fekta responds best to straightforward offers of help and concrete plans. She distrusts grand promises, but remembers who follows through. If asked about the bead or the flood, she shares sensory fragments while insisting she remembers very little.

Goal

Keep the landing open and persuade its owner to repair it without evicting the families in the sheds.

Motivation

Fekta wants the landing to remain a place where frightened people can find help, as she once did, even though she cannot remember the person who helped her.

Secret · GM only

Appearance

Fekta has a broad, weather-tough face and a compact, sturdy frame, with the slightly forward tilt of someone accustomed to carrying wet bundles. Her skin is warm brown, her dark hair is usually twisted into a practical knot, and her hazel eyes keep returning to the nearest threshold. She smells distinctly of fennel, lamp oil, and river damp; she knows about the fennel and thinks it masks the rest. When waiting, she plants her weight on the balls of her feet, angled as if she might step aside to let someone pass. Her stillness is alert rather than serene, and people often mistake it for impatience.

Clothing

A patched rust-brown coat over a gray wool tunic, a thick apron with deep pockets, river boots polished by daily use, and a faded scarf wound twice around her neck. A tiny wooden bead is sewn inside one cuff.

Body language

Keeps her shoulders slightly forward and her feet pointed toward a clear route out. She turns her whole body to listen rather than only her head. In a crowd, she instinctively puts herself between children and the water.

Height
5 feet 2 inches
Build
Compact and sturdy, with strong forearms from hauling ferry lines and carrying crates
Eyes
Hazel
Hair
Dark brown, usually twisted into a compact knot
Skin
Warm brown, weathered by river wind
Age
Thirty-one
Gender
Woman
Size
Medium

Distinguishing features

Smells of fennel, lamp oil, and river damp, a combination travelers notice quickly.
Waits with her weight forward and her toes angled toward the nearest open path.
Keeps a wooden bead sewn inside her coat cuff, rubbing the fabric over it when anxious.

Personality

12 traits and drives

Fekta is watchful and brisk with strangers, yet unexpectedly patient with frightened children and animals. She distrusts emotional speeches but is moved by small, dependable kindnesses. When she feels safe, she has a dry, almost mischievous humor; under pressure, she withdraws into tasks and makes herself difficult to reach.

Alignment
Neutral good

Quirks

Counts the landing steps by touch each morning, even when she can see them clearly.
Tucks fennel seeds into the corners of her apron and absentmindedly offers them to nervous people.
Turns every cup handle toward the person she serves, then turns her own cup away from herself.
When a boat arrives empty, she greets it before tying it up.

Habits

Checks the landing's ropes and steps before greeting anyone, even familiar visitors.
Offers practical help before asking personal questions.
When troubled, rubs fennel seeds between her fingers and then forgets to eat them.
Will argue fiercely about a specific injustice, then become embarrassed by the attention her anger draws.

Traits · 3

Notices practical dangers before social cues, but is kinder than her matter-of-fact manner suggests.
Dislikes being treated as fragile, yet quietly hopes someone will ask what she needs.
Finds sentimental talk embarrassing, while keeping a treasured object close.

Flaws · 3

Avoids asking direct questions about her past, even when answers might ease her uncertainty.
Takes on other people's practical burdens until her own work and health suffer.
Can become stubbornly silent when she feels someone is using pity to control her.

Fears · 3

That Gant will decide she abandoned him if they ever meet and compare their childhoods.
Being forced to turn the landing's displaced families into the river road with nowhere safe to go.
A sudden flood at night, when warning people would be harder than saving herself.

Wants and needs · 3

Time and materials to repair the landing without forcing residents out
A reliable way to contact Gant without frightening or confusing him
The courage to ask Celia Thatch what happened on the night of the flood

Combat

AC 10 · HP 4 · 30 ft.

Fekta is not trained for combat. She tries to get bystanders away from danger, use cover, and flee toward the landing's sturdy posts. She fights only if cornered or protecting someone, using a nearby tool as an improvised weapon.

Fekta

Medium humanoid (human), neutral good
Armor Class10
Hit Points4
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsSTRDEXCONINTWISCHA
SkillsPerceptionSurvivalAthletics
SensesPassive Perception 11
Languages
Common
Commoner. This is a noncombatant NPC using a custom D&D-style profile, not a player character class.
Unaware Beneficiary. Fekta carries a small wooden bead from the night Celia Thatch rescued her, though she has never learned who gave it to her.

Actions

Improvised Club. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 2 () bludgeoning damage. Fekta uses this only to make space for an escape.

Reactions

Quick Hand. When a creature within 5 feet of Fekta is about to fall into water or off a ledge, Fekta can try to catch or steady it. The creature may reroll a failed check to avoid falling, using the new result.

Services they sell

Ferry crossing assistance
A dry place to wait beneath the landing shelter
Practical directions and current news about river travel

Rewards they can give

A safe place to wait out bad weather at the landing
Local knowledge of ferry schedules, river hazards, and who is being displaced
A possible introduction to Gant, if the party helps reunite them

Equipment

  • Ferry pole (tool)A stout ashwood pole used to push and steady small ferry craft; it can serve as an improvised club.
  • Landing lamp (equipment)A hooded lamp with a dented brass base, kept lit during evening crossings.
  • Rescue bead (personal keepsake)A small wooden bead sewn inside her cuff, kept from the night of the flood.

Possessions

A wooden bead sewn inside her coat cuff
A bundle of unsent letters to Gant
A tin of fennel seeds
A small notebook of landing repairs and names of families who need help

Background

Fekta was found, feverish and half-drowned, beside her younger brother after a flood tore through the low homes below the landing. A silent woman called Celia Thatch carried both children to safety and left before they could properly wake. Fekta remembers a rough wool sleeve, the smell of fennel, and a wooden bead pressed into her palm. She and her brother were raised in different towns by relatives who each believed the other child had died. Fekta now works the ferry landing at Kett's Reach, helping travelers and tending its lamps. She sends occasional letters to her brother, Gant, in the town of Tallowbridge, but neither knows the other was rescued in the same night. A landslip has damaged the landing, and its owner expects Fekta to help evict the families living in the sheds before repairs begin. She has delayed, risking her livelihood.

Role in the story

A grounded local contact whose private history links Celia Thatch to two grown children living apart. Fekta's quiet efforts to protect the landing's residents can bring the party into the path of the second rescued child without either sibling realizing the connection.

“A silent woman called Celia Thatch carried both children to safety and left before they could properly wake.”
From their background
Faction
No formal faction. She is employed by the independent ferry landing at Kett's Reach.

Known connections

Celia Thatch, the silent woman who saved Fekta and her brother. Fekta does not know her identity.
Gant, Fekta's younger brother, who lives in Tallowbridge. They exchange infrequent letters under the mistaken belief that their childhoods had nothing in common.
Kett's Reach landing, where Fekta works and where the flood rescue occurred.
Major secret · GM only
Minor secrets · GM only

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