Othas
Othas
At the table
Voice
A dry rasp with a faint breathy hiss on sibilants, produced by a throat accustomed to dusty mine air and long stretches of silence. The cadence is measured and practical; he does not raise his voice to command, but clips his words into crisp instructions when danger comes close.
His voice has a dry, textured rasp, as if shaped by years of dust and cold air in narrow passages. He articulates carefully and leaves clean spaces between phrases, a habit formed by listening for echoes underground. His words are plain and specific, with dwarven work sayings surfacing when he is annoyed; when anxious, he turns every sentence into a checklist.
Speech patterns
How to play them
Offer practical help before asking personal questions. Othas trusts people who notice danger without making a show of it. If pressed about the mine collapse, he becomes factual and guarded; if someone speaks kindly of Durgan, he listens longer than he intends to.
Goal
Find what is causing the new collapses near Kettig's Reach before another crew is trapped underground.
Motivation
He wants to make the roads and mines safer without letting guilt dictate every choice he makes.
Appearance
Othas is a dwarf by clan and upbringing, but his body is unmistakably serpentine: a broad-shouldered, lithe-muscled torso rises from a long, thick-scaled tail that can brace against a wall or glide soundlessly over grit. His scales are layered like small river stones, olive-brown along the back and pale sand beneath, with a faint, shifting sheen that breaks his outline among roots and rocky ground. His masculine face is smooth and blunt-jawed, framed by glossy brown hair falling to mid-back, usually bound in a low, practical knot. Slit red eyes sit beneath long, thick lashes and watch a room with unnerving stillness. He moves by smooth lateral waves, then stops so completely that people mistake him for part of the surroundings. He smells strongly of crushed mint and wet clay, a scent he seems entirely unaware of. The unexpected detail: he keeps a tiny, carefully folded linen napkin tucked into his belt and uses it to wipe his bowstring after every shot.
Clothing
A weatherproof, sleeveless dark-green coat split for his tail, layered over a close-woven brown tunic. He wears a reinforced shoulder guard, a belt with small trail tools, and a worn red sash from his clan. His clothes are patched neatly, never ornamented beyond a small copper clasp.
Body language
His upper body remains poised and square while his tail subtly braces, coils, or shifts his balance. He watches hands more closely than faces. When uneasy, he rubs the edge of a small brass clasp at his belt; when relieved, the tightness leaves his shoulders before his expression changes.
- Height
- 5 feet 2 inches at the shoulders; his full length is about 12 feet including his tail.
- Build
- Lithe, muscular upper body with a strong, tapering serpentine lower body; compact shoulders and a broad, steady chest.
- Eyes
- Slit-pupiled deep red
- Hair
- Glossy brown
- Skin
- Olive-brown dorsal scales with pale sand-colored underscales
- Age
- Adult, 112 years old
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesOthas is cautious enough to study a path twice, yet impatient with people who mistake caution for cowardice. He is generous with food, directions, and practical labor, but guarded about his own troubles. In calm company he can be dryly funny; under pressure he becomes brisk and exacting, and after danger passes he turns quiet and self-critical.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 16 · HP 75 · 30 ft. walking; serpentine movement allows him to climb over low rubble without using his handsOthas prefers to open from concealment with a longbow, mark the most dangerous foe, and reposition before enemies can pin him down. He uses terrain and his camouflage rather than trading blows, then constricts a single pursuer who gets too close. He casts pass without trace before an ambush or retreat and uses lesser restoration to keep a companion fighting. He will break contact rather than risk allies for a clean victory.
Othas
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Longbow (weapon)A well-maintained composite longbow, carefully wrapped at the grip and fitted for his reach.
- Shortsword (weapon)A plain, balanced shortsword carried for close quarters.
- Reinforced hide armor (armor)Rugged hide armor reinforced with overlapping plates; its muted coloring suits woodland patrols.
- Brass family clasp (keepsake)A small brass clasp engraved with the mark of his family workshop.
- Bowstring cloth (tool)A folded linen square kept clean for wiping his bowstring.
Possessions
Background
Othas was born among the deep-hall dwarves of Kettig's Reach, where his unusual serpentine body was treated first as an omen and then, once he proved useful in narrow mine passages, as a tool. He learned bowcraft from his aunt, Tanka, who taught him that patience was not the same thing as waiting passively. At thirty-seven, a gallery collapse trapped a work crew behind a fault wall. Othas found a crawlspace nobody else could enter, but the passage was unstable; he heard the trapped miners arguing and singing through the rock while he searched for a safe route. He eventually reached them, but his delay cost his older brother, Durgan, a leg to the collapse and left Othas convinced that every choice to wait has a price. He left the mine and became a trail warden, mapping old roads and escorting travelers through the border wilds. He now protects the scattered settlements around Kettig's Reach while quietly investigating fresh sinkholes and strange claw marks near abandoned shafts. His aunt Tanka still writes demanding that he return, while his brother Durgan insists the family has forgiven him. Othas suspects Durgan is only saying so to spare him.
Role in the story
A capable, wary guide whose knowledge can help the party reach remote settlements or investigate the failing mines. His family guilt and the concealed warning can turn him into an ally, a source of hard choices, or the center of a tense local mystery.
“He learned bowcraft from his aunt, Tanka, who taught him that patience was not the same thing as waiting passively.”
- Faction
- A trusted independent trail warden for the scattered settlements around Kettig's Reach; he has no formal rank in the settlement council.
Known connections
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