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Sella-of-the-Third-Tide

Sirenborn (Humanoid) · Unclassed commoner and navigator · Level 0

Sella-of-the-Third-Tide

Wandering ballad-collector and current-mapper
“That channel has a spoon-hollow answer. Keep to the left bank.”
AC12
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A salt-rough, clear voice with a slight rasp at the ends of phrases, shaped by wind, shouted directions, and years of listening before speaking. Her breath catches briefly before she answers, like a sailor testing the wind.

She speaks in the practical cadence of a deckhand calling measurements over wind: clipped directions, precise pauses, and a habit of naming what she can verify. When recounting a ballad, her words loosen into a rolling rhythm, but she never sings merely to decorate a point. She tends to pause before answers to listen for the room's echo.

Speech patterns

Describes routes through sound: 'That channel has a spoon-hollow answer. Keep to the left bank.'
Uses old work-song fragments as mnemonic devices, then explains their practical meaning.
Asks a question, waits through a deliberate listening pause, and sometimes revises it after hearing the room.
Calls people 'captain' until they have shown how they handle a mistake.

How to play them

Start with a concrete offer: a route check, a warning, or a song that identifies a landmark. She warms to people who admit uncertainty and share useful observations. She tests grand claims by asking for the sound, smell, or texture that supports them. If treated as a curiosity or hired only to sing, she becomes brisk and insists on being paid as a navigator.

Goal

Identify the source of the western shelf's impossible undertow and warn the ships most likely to encounter it.

Motivation

To make dangerous water legible without pretending it is ever harmless, and to preserve the voices of the people who taught her how to listen.

Secret · GM only

Appearance

Sella has the rangy, buoyant posture of someone accustomed to walking on a deck that never stops moving. Fine, pearlescent scales gather along her temples, collarbones, and the backs of her hands, catching light like wet shells rather than glitter. Her eyes habitually travel to doorways, rafters, and open windows, as though each room were a shoreline she is checking for exits and echoes. Before answering, she draws a small breath through her nose and holds it, listening to the room's reverberation. Her unexpected distinction is a pocket-sized clay kettle tied at her belt: she brews bitter fennel tea even in storm camps, and insists that every map sounds clearer after a cup.

Clothing

A weatherproof blue-green coat patched with sailcloth, a soft leather harness for notebooks and instruments, and wide trousers tucked into seal-skin boots. Her sleeves are bound with faded strips of singers' ribbons, each tied in a different sailor's knot.

Body language

She stands with her weight subtly shifting from heel to toe, compensating for an imagined deck roll. Her gaze makes quick, measured excursions toward openings and hard surfaces that might return sound. When listening closely, she tips her chin toward the nearest wall and stills her hands. When amused, she taps two fingers against her thigh in the rhythm of a rowing stroke.

Height
5 feet 8 inches
Build
Lean and long-limbed, with strong shoulders and a loose, practiced balance.
Eyes
Deep green-brown, with pale flecks that show most clearly in bright light.
Hair
Black, threaded with salt-white strands, usually braided close to the scalp and secured with a strip of sailcloth.
Skin
Warm umber with a muted sea-glass sheen where fine pearlescent scales gather.
Age
Forty-three years; she counts her age by the great seasonal tides, not birthdays.
Gender
Woman
Size
Medium

Distinguishing features

Her gaze checks openings and echoing surfaces before settling on a speaker.
A brief held breath and attentive nose-inhale precede many of her replies.
A thumb-sized shell whistle hangs beside her tide notes, worn smooth from constant use.
She carries a little clay kettle and fennel tea, even on expeditions where every ounce matters.

Personality

13 traits and drives

Sella is generous with knowledge but guarded about conclusions: she will teach a stranger how to read a wave before telling them where she is headed. In calm company she is wry and hospitable, keen to trade songs over tea; when someone risks a crew on untested information, she becomes blunt and almost prosecutorial. She loves stories and distrusts the tidy endings people give them.

Alignment
Neutral good

Quirks

Taps the rim of a cup twice before drinking, as if checking its pitch.
Leaves one line of every map deliberately blank until she has traveled the route herself.
Collects phrases people use for waves and writes them on scraps of sailcloth.
Turns her back to a room's loudest speaker when she needs to hear them clearly.
Offers tea to a storm warning as though the weather might accept hospitality.

Habits

Tests unfamiliar rooms with a clap, then looks at the ceiling and floor as if reading a chart.
Offers to help with practical navigation before asking anyone's name.
When uncertain, hums a remembered work-song under her breath and watches who joins in.
Avoids promising safety; instead, she names the risks she can and cannot hear.

Traits · 3

She shares practical knowledge freely but keeps her own plans compartmentalized.
She is playful with old songs and uncompromising about the danger they describe.
She values courage, yet distrusts anyone who mistakes bravado for evidence.

Flaws · 3

She trusts a well-tested method more readily than an urgent warning from someone she does not know.
She takes responsibility for other people's routes even when they have ignored her advice.
Her need to record a new sound can keep her in danger a moment too long.

Fears · 3

That the new undertow is being deliberately concealed until ships are lost.
That she will mistake a familiar sound for a safe passage again.
That her maps will become instruments for controlling the sea lanes rather than protecting travelers.

Wants and needs · 4

A trustworthy account of recent changes along the western shelf
Time and safe passage to test her suspected route through the submerged gates
A crew willing to report uncertainty instead of polishing it into certainty
A way to keep her maps useful without letting powerful captains monopolize them

Combat

AC 12 · HP 18 · 30 ft., swim 30 ft. (custom Sirenborn trait)

Sella avoids a fair fight. She uses cover, distance, and false sound to create an opening to escape or draw an ally out of danger. Near water, she uses her knowledge of footing and currents to steer enemies away from unstable ground. She will strike to disable a weapon or create a path to retreat, but will not pursue a fleeing foe.

Sella-of-the-Third-Tide

Medium humanoid (sirenborn (humanoid)), neutral good
Armor Class12
Hit Points18
Speed30 ft., swim 30 ft. (custom Sirenborn trait)
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDexterityWisdom
SkillsInvestigationPerceptionSurvivalHistory
SensesPassive Perception 12
Languages
Common,
Sirenborn,
Mariners' Cant
Current-Echo Mapping (custom): After listening to a waterway for one minute, Sella can identify the direction of the strongest current, nearby submerged hazards, and whether the flow has changed since her last visit. This is reliable only in natural or open water.
Sirenborn Amphibiousness (custom): Sella can breathe air and water.
Echo-Caller (custom): Sella can reproduce a short sound she has heard, including a bell, a gull cry, or a single spoken phrase. The imitation conveys no magical compulsion.

Actions

Driftwood Staff. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
Bone Dart. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 3 () piercing damage. Sella carries only a few of these.
False Sound (custom). Sella strikes a hollow shell against a metal ring, producing a sharp, directionally misleading report. Each creature within 10 feet that can hear it must succeed on a Wisdom saving throw or have disadvantage on its next Wisdom (Perception) check before the end of its next turn. Once a creature succeeds, it is immune to this effect for 24 hours.

Reactions

Sound the Warning (custom). When a creature Sella can see within 5 feet is hit by an attack, she can shift up to 5 feet without provoking opportunity attacks and use her staff to give the attacker a brief deflection. The triggering attack's damage is reduced by 2. Sella must be able to move and hold her staff.

Services they sell

Can assess a waterway's currents and identify likely submerged hazards after listening to it.
Can create or annotate a practical route map, distinguishing confirmed facts from uncertain observations.
Can identify local sailors' songs and explain what navigational information they preserve.

Rewards they can give

A hand-copied route map marked with confidence levels and hazards
A ballad whose verses encode the safe approach to a nearby reef or river passage
A practical warning about a current, wreck, or hidden shoal
Her recommendation to a wary crew of independent pilots

Equipment

  • Driftwood staff (weapon)A balanced length of driftwood used as a walking aid, sounding rod, and last-resort weapon.
  • Tide notebooks (tool)Weatherproof books of currents, songs, and uncertainty marks, written in a compact hand.
  • Tea kit (travel gear)A small clay kettle, a dented cup, and a pouch of fennel and dried citrus peel.
  • Echo instruments (specialized tool)A shell whistle and a pair of hollow bronze listening cups for comparing echoes.
  • Bone darts (weapon)Three bone darts in a stitched belt sheath.

Possessions

Tide notebooks filled with ballads, rough maps, and notes on uncertain routes
A clay tea kettle and a small tin of fennel
A shell whistle and hollow bronze listening cups
A driftwood staff
Three bone darts
A ribbon from her cousin Rafi's old rowing crew

Background

Sella was born aboard a ferry that crossed the straits between the islands of Veyr and Qashet. Her mother, Dima, was a net-mender; her father, Hadrik, repaired harbor bells. As a child, Sella learned that a tide could be heard before it could be seen: the same wave returned with a different hollow note when a reef shifted or a wreck lodged in a channel. She began collecting work songs from pilots and deckhands, matching their verses to the currents that carried them. At twenty-one, she joined a rescue flotilla sent into the Narrows of Seven Doors after a storm. The flotilla followed a familiar ballad that Sella had copied from an old pilot, but the current had changed. A younger cousin, Rafi, and two boats were lost. Sella survived by clinging to a bell buoy and listening through the night. The experience broke her faith in inherited charts and taught her to mark uncertainty as carefully as danger. She spent the next decade wandering, gathering ballads and testing their echoes against reefs, river mouths, and drowned roads. Her maps are prized by captains, though she gives away copies to anyone who will carry them honestly. Now she is tracing a new, impossible undertow beneath the western shelf. Her former apprentice, Tarek, claims the current is a natural warning; Sella suspects someone is diverting it toward a shipping lane. A harbor pilot named Shessa wants her to publish the map at once, while Sella's mother urges her to come home before another family is swallowed by the sea.

Role in the story

A knowledgeable guide whose maps can make a dangerous journey possible, while her current investigation can draw the party into a dispute over concealed sea routes.

“Her mother, Dima, was a net-mender; her father, Hadrik, repaired harbor bells.”
From their background
Faction
Unaffiliated. Respected among independent pilots and song-collectors, but she refuses permanent membership in any charting house.

Known connections

Dima, her mother, is a net-mender in the island harbor of Veyr and sends practical letters that always include a repair tip.
Tarek, her former apprentice, is a gifted but impatient current-reader who believes Sella is withholding the most dangerous part of her new map.
Shessa, a harbor pilot, wants Sella's findings made public before the next convoy sails.
Rafi, Sella's cousin, vanished in the Narrows of Seven Doors; his old rowing song is the first verse in her collection.
Major secret · GM only
Minor secrets · GM only

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