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Ssg · Medium · Medium

The Shattered Sun Gallery

The light of a dying star still burns in these halls, blinding the unworthy.
Rooms
8
Foes
14, CR 1/4 to 5
Traps
2
Treasure
8,800 gp
12345678Entrance
Select a room on the plan to open it.

The party is in

1. The Sun-Bleached Portico


Seen


Something wanders by


At a glance

The threat

The Solar Core, a fragment of raw stellar energy, is slowly destabilizing.

Wandering monsters (1d2)

  1. 1

    1d4× Sun-Cursed GhoulCR 1

    When: Making loud noises in the corridorsWithered husks of former priests whose skin has been baked into hard, black leather.
  2. 2

    1d3× Animated ShieldCR 1/4

    When: Entering any room without a light sourcePolished brass shields that fly through the air to decapitate intruders.

Rooms

8
1

The Sun-Bleached Portico

secret

What they see

Read aloud

The heavy brass doors are melted shut, requiring a strong shove to open. Inside, the white marble walls are so bright they seem to glow.

Features

  • Melted brass hinges
  • Walls of polished white marble
  • Scorched footprints on the floor

What the GM knows

Room secrets · GM only

Notes

Entrance room. Introduce the heat mechanic here.

3 doors: W (normal), N (locked), W (secret)

The place

What it is

A once-pristine celestial observatory and temple crafted from white marble and gold leaf.

Atmosphere

The air smells of ozone and scorched stone.

The threat

The Solar Core, a fragment of raw stellar energy, is slowly destabilizing.

History

Built by the Order of the Glistening Dawn to harness solar energy for prophecy, the gallery was destroyed during a lunar eclipse.

Rumors

1d3
Roll a rumor

  1. 1The gallery mirrors are alive and can see into your past.
  2. 2A single drop of water will evaporate before it touches the floor of the Lens Room.
  3. 3The monks found a way to turn sunlight into solid gold before they died.

Plot hooks

2
QuestThe Ever-Burning SparkA local wizard needs a fragment of the solar core to power a permanent lighthouse.From: Marlon the BrightReward: 1000 gp and a Wand of Magic Missiles
PersonalSight for the BlindA nobleman's daughter was blinded by the gallery's light; he seeks a cure hidden in the archives.From: Baron VaneReward: A favor from the court and a set of Mithral Armor

Corridors

2
  • Corridor between and

    Vents in the floor that hiss with superheated air.

  • South corridor leading to

    Ancient graffiti scratched into the marble in an unknown tongue.

Media

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