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Crypt · Small · Level 3 · Easy

The Chalk Pit Crypt

Blue candlelight trembles over a stone bier, and something knocks once from behind the shrine wall.
Rooms
6
Foes
8, CR 1/8 to 1
Traps
2
Treasure
34 gp
123456Entrance
Select a room on the plan to open it.

The party is in

1. The Quarry Hall


Seen


Something wanders by


At a glance

The threat

The crypt's keeper, a dead watchman still clad in a rusted breastplate, believes the family has returned to rob its graves.

Wandering monsters (1d3)

  1. 1

    Chain-draggerCR 1/4

    When: A loud fight or repeated knocking in the halls draws it from a side passage after 10 minutes; it retreats if reduced to half its hit points.A hollow-eyed skeleton in quarry leathers drags a length of chain behind it.
  2. 2

    1 swarm× Bone scuttlersCR 1/8

    When: They emerge from a crack when a party rests in the corridors or leaves food unattended.A loose cluster of chalk-white bones scuttles like a crab, clicking over the stone.
  3. 3

    Passing mournerCR 1/4

    When: It appears when a grave is disturbed, then drifts toward unless attacked.A quiet, translucent mourner glides through the walls, carrying the outline of an unlit candle.

Rooms

6
1

The Quarry Hall

2 foestreasuresecret

What they see

Read aloud

A square entry hall opens onto four passages, its pale walls scratched with names and dates. A waist-high stone bier stands beneath a ceiling fissure, and a draft from the shrine carries the smell of extinguished candles.

Features

  • Four passages lead north, south, west, and east; the eastern archway bears no door.
  • The bier's lid has been pushed aside and lies cracked on the floor.
  • Dusty inscriptions list quarry workers and travelers buried here.

What the GM knows

Monsters

2× Crypt skeletonsCR 1/4

Two brittle skeletons in quarry leathers lie among the bier's fallen stones. Their eye sockets glow faintly blue when anyone approaches the side passages.Tactics. They rise when a creature touches the bier or forces a nearby door, then attack in pairs and pursue no farther than the room's exits.

Treasure

Quarryman's purse12 gp and 3 silver tokens

A small leather pouch beneath the bier contains old quarry tokens and a few still-spendable coins.
Room secrets · GM only

Notes

A careful party can hear faint scraping from and a quiet bell chime toward . The skeletons do not attack characters who back away and leave the bier undisturbed.

4 doors: E (normal), W (locked), S (secret), N (normal)

The place

What it is

The Chalk Pit Crypt is a compact burial vault cut into a seam of pale stone, with a central entry hall branching to a shrine, a guard chamber, and two trapped passages.

Atmosphere

Cold chalk dust coats the tongue.

The threat

The crypt's keeper, a dead watchman still clad in a rusted breastplate, believes the family has returned to rob its graves.

History

A family of chalk cutters opened this burial vault generations ago when a collapse uncovered a dry pocket beneath their pit.

Rumors

1d4
Roll a rumor

  1. 1Blue lights have been seen moving beneath the old chalk pit, though the entrance has been sealed for years.
  2. 2A keeper was buried with a fine blade, and his family never returned to claim it.
  3. 3The wells near the quarry taste of chalk whenever someone disturbs the graves.
  4. 4A child followed a bell sound into the pit and has not come home.

Plot hooks

3
RescueBlue Lights at the PitA quarry worker's child has gone missing after following blue lights to the old burial vault. The child is hiding in , frightened but unharmed, while the keeper's servants search nearby.From: Hessa, a quarry workerReward: A modest purse, plus the quarry family's promise of free stone for repairs
RecoveryThe Missing HeirloomAn old family ledger names a ceremonial blade hidden in the crypt. A collector wants it recovered, but the keeper's tomb inscription suggests the blade was never meant to leave without a worthy cause.From: Orren, a village bookkeeperReward: Payment for the ledger and a choice to keep or surrender the blade
InvestigationWater Through the GravesThe crypt's drainage channel has turned dark, and nearby wells taste of chalk and old coins. Find the source before the seep reaches the village cistern.From: Siv, a well tenderReward: A silvered dagger and the gratitude of the nearby households

Corridors

3
  • Between and

    A line of small iron bells hangs from a ceiling crack. They ring softly whenever the dead move nearby, though no breeze reaches them.

  • The passage leading toward

    Chalk handprints mark the stones at knee height, all pointing toward . Some prints are fresh despite the lack of footprints.

  • Outside

    A narrow drainage groove carries dark water toward the entrance. A successful Wisdom (Perception) check notices that it flows uphill near .

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