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Crypt · Large · Medium

Winterton Ravine Crypt

A red stain spreads uphill through the fresh snow, and the ravine swallows the road's last sound.
Rooms
19
Foes
21, CR 1/8 to 3
Traps
5
Treasure
615 gp
12345678910111213141516171819Entrance
Select a room on the plan to open it.

The party is in

1. Snowplug Entrance


Seen


Something wanders by


At a glance

The threat

Grist, a redcap chieftain, and his shaman are conducting a blood rite in the central shrine.

Wandering monsters (1d3)

  1. 1

    1d3× Redcap PatrolCR 1/4

    When: Roll every 30 minutes of exploration, or when loud combat echoes through the caverns.A redcap patrol prowls the passages, carrying scraps of stolen cloth and bone charms.
  2. 2

    Cave SpiderCR 1/4

    When: It appears where characters linger beside wet stone or leave food unattended.A pale cave spider skitters over the walls, drawn to warmth and the smell of blood.
  3. 3

    Carrion CrawlerCR 1/2

    When: It is attracted by fresh blood, discarded meat, or the sound of a collapse.A carrion crawler noses through the debris, following the stink from rooms-10 and-11.

Rooms

19
1

Snowplug Entrance

treasuresecret

What they see

Read aloud

A snow-filled ravine crosses the road and climbs out of sight into Winterton Vale. A red stain seeps through the snow in the roadbed, spreading as flakes settle over it; dwarves can spot the hard-snow plug hiding a carved entrance.

Features

  • The hidden passage is fifteen feet wide and tall, with carved stone beneath the ice.
  • The red stain is blood drawn outward through cracks from the caverns.

What the GM knows

Treasure

Survey Marker5 gp

A dropped bronze road-survey marker bearing a worn numeral 4.
Room secrets · GM only

Notes

Finding the concealed entry requires a Wisdom (Perception) check, with advantage for dwarves or similar stonewise folk. The doors indicated on the generated plan are natural cracks, stone shutters, or concealed breaks in the ravine wall; the hard-snow plug is the obvious hidden entrance.

4 doors: S (normal), N (locked), E (locked), W (normal)

The place

What it is

A snow-hidden ravine leads to caverns where a band of redcaps has turned an old burial shrine into a bloody den.

Atmosphere

Meltwater ticks through the ice-carved approach, while deeper chambers smell of old blood, wet fur, and spoiled meat.

The threat

Grist, a redcap chieftain, and his shaman are conducting a blood rite in the central shrine.

History

The ravine was surveyed as Winterton Vale's north drainage cut, then carved by local dwarves into a sheltered route and burial shrine for travelers lost in winter.

Rumors

1d4
Roll a rumor

  1. 1The snow keeps turning red on the old road, even after a blizzard covers it.
  2. 2A farmer swears he heard singing beneath the ravine, followed by the sound of a man crying out.
  3. 3Red-capped raiders have been stealing pots and livestock, but they never take anything from the old grave hill.
  4. 4A yellow light moves under the snow at night, though no one has found a door.

Plot hooks

3
RescueThe Red SnowA missing farmhand is believed to be the bound captive in the blood-coated shrine. The party must reach him before the shaman completes the rite, then decide whether to destroy the shrine or restore its ward.From: A Winterton Vale reeveReward: A purse of 75 gp and the reeve's promise of safe lodging
InvestigationPots in the RavineA string of farmstead raids has left families without food before the next storm. The party can recover identifiable household goods from the storage cavern and bring the redcap band to account.From: A farmer whose copper pots were stolenReward: A recovered family heirloom and 100 gp
RecoveryThe Missing BeaconA local gravedigger recognizes the skull-lamp as a funerary beacon. He asks the party to retrieve it and investigate why the old burial ward is failing.From: A gravedigger from Winterton ValeReward: A silvered weapon or 150 gp

Corridors

4
  • Outside

    A roadside depression disappears beneath drifted snow. A red seep stains the snow, spreading wider despite fresh snowfall.

  • Approach to

    A concealed, roughly fifteen-foot-wide passage follows the ravine floor. Meltwater puddles over the ice, and a shallow stream slips beneath an icy overhang.

  • Between and

    Twisted branches and logs lie jammed at the foot of a five-foot rocky ridge. A six-foot-deep pool gathers under a trickling overhead ice tunnel.

  • Between rooms-7 and-14

    A cold draft carries the clatter of bones from deeper chambers. The rough stone is slick with condensation, and small animal bones crunch underfoot.

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