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Necropolis, undead, summoning, cult · Medium · Medium

Black Ossuary

The dead are not resting below this hill, they are being made to answer.
Rooms
8
Foes
22, CR 1/2 to 5
Traps
6
Treasure
1,285 gp
12345678Entrance
Select a room on the plan to open it.

The party is in

1. Stair of the Unnamed Dead


Seen


Something wanders by


At a glance

The threat

The cult has awakened a bound necromantic engine at the center of the sanctum, but its master ritual is fraying.

Wandering monsters (1d4)

  1. 1

    1d4× Roving Corpse ServitorsCR 1/2

    When: Any loud noise or open flame in the corridors beyond Loose corpses animated by scraps of residual ritual force, often carrying broken tools or candle stubs.
  2. 2

    Mortuary SentinelCR 2

    When: When intruders linger near or A masked cult guard tasked with patrolling between the gallery and the engine room, still chanting under its breath.
  3. 3

    Risen Grave WraithCR 3

    When: When a trap is triggered in or A spirit swollen with stolen funerary magic, its body flickering between bones and smoke.
  4. 4

    1d3× Bonehand SwarmCR 1

    When: After the summoning engine in room-8 is damagedA cluster of small skeletal hands crawling through cracks and drains to tug at exposed gear and ankles.

Rooms

8
1

Stair of the Unnamed Dead

2 foestreasuresecret

What they see

Read aloud

A stair of cracked funerary stone descends from the outer crypt into a narrow antechamber marked by old royal sigils and newer blood-chalk circles. The air is colder here, and the first undead sentries can hear intruders long before they can be seen.

Features

  • Broken burial plaques from the old necropolis
  • A sealed bone-lift hatch in the ceiling
  • A chalked warning in three languages, recently overwritten by cult signs

What the GM knows

Monsters

2× Cult ZombiesCR 1/2

Shambling servants stripped of identity, used to test intruders and raise the alarm.Tactics. They block the stairs and grapple targets against the narrow walls while one tries to flee deeper to warn the guard room.

Treasure

Noble Ossuary Token25 gp

A funerary token stamped with a minor noble crest, still accepted by local undertakers and collectors.
Room secrets · GM only

Notes

This is the entrance point and should feel like a hard threshold from mundane tomb to active ritual site.

5 doors: N (normal), E (normal), W (locked), S (secret), W (locked)

The place

What it is

The Black Ossuary is the cult's inner sanctum, a deeper necropolis floor where mortuary halls were hacked open and turned into a machine for summoning the dead.

Atmosphere

Cold air drifts up through cracked stone like a graveyard breath.

The threat

The cult has awakened a bound necromantic engine at the center of the sanctum, but its master ritual is fraying.

History

This level began as a royal ossuary built to honor a line of plague dead and seal their remains beneath blessed stone.

Rumors

1d5
Roll a rumor

  1. 1The old crypt below the cemetery is said to breathe at night, and the gravediggers refuse to work near the sealed stair.
  2. 2A merchant swears he saw black water running uphill out of the hill tombs after the last new moon.
  3. 3People say the cult was trying to command something so ancient that even the dead were afraid of it.
  4. 4A chapel acolyte vanished after hearing chanting from beneath a grave marker that had not moved in a century.
  5. 5The cemetery's iron bells ring by themselves whenever lightning strikes the hill.

Plot hooks

4
InvestigationThe Graves Will Not Stay ShutA village graveyard has started sprouting black bone shards after every storm, and the locals beg someone to trace the corruption to its source.From: Mara Vell, gravekeeper of the hillside chapelReward: 180 gp and a blessing of protection against undead for one day
RecoveryThe Missing ReliquaryA scholar offers a handsome fee to recover a saint's reliquary said to be chained inside the cult's inner sanctum.From: Archivist HalwenReward: 250 gp, rare lore, and access to restricted tomb records
DefenseSomething Below the SealThe outer crypt's sealed stair has been found open from below, and something is climbing through the walls at night.From: Captain Sera Morn of the city watchReward: 200 gp and official support from the watch
SabotageSabotage the EngineA rival cultist wants the summoning engine destroyed before their enemies can claim it, but they will not say what bound thing waits at its core.From: Masked petitioner known only as Brother ValeReward: A cache of necromantic notes and a black opal worth 150 gp

Corridors

4
  • Between and

    Bone channels run under grated stone, carrying black water and drifting fragments of skull and finger bones toward the sanctum.

  • Between and

    Ritual alcoves carved into older tomb walls have been repurposed as ash bins and blood basins, their drains stained dark red.

  • Near and

    A hidden bone-lift shaft with rusted counterweights rattles whenever heavy footsteps cross the corridor above.

  • Approach to room-8

    Faint ward-sigils are scratched into the floor in chalk, salt, and grave dust, marking places where the dead once could not cross.

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