Slatecut Mine
- Rooms
- 11
- Foes
- 17, CR 1/4 to 5
- Traps
- 2
- Treasure
- 1,357 gp
At a glance
The threat
Foreman Varek Draz, now a wight clad in a miner's coat and iron helm, commands the dead workers from .
Wandering monsters (1d3)
- 1
Chain HaulerCR 1
When: It appears when the party makes loud noise or spends more than ten minutes in one room.A pale miner spirit drags a chain that leaves blue sparks across the stone. - 2
1d2× Cave CrawlersCR 2
When: They emerge from a floor drain after a creature takes damage in a corridor.A pair of mineral-fed cave crawlers follow the scent of blood through cracks in the mine. - 3
Skeletal PorterCR 1/2
When: It rounds a bend when blue ore is exposed to light.A skeletal porter carries a broken ore basket and attacks anyone holding blue ore.
Rooms
11Cart Hall
What they see
Read aloud
A timber-braced entry chamber opens onto four routes, its floor scored by long-disused ore carts. A cold draft comes from the archway toward , while the locked eastern and southern doors carry fresh gouges on their inner faces.
Features
- A slatecutters' mark is carved above the western arch.
- A rusted ore cart is wedged against the northern wall.
What the GM knows
Monsters
2× Skeletal MinersCR 1/4
These skeletal miners wear cracked leather aprons and carry rusted picks.Tactics. They attack anyone disturbing the cart, attempting to shove foes toward the locked doors and fight from cover.Treasure
Foreman's Token25 gp
A heavy brass tally token stamped with the old quarry mark.Notes
The west arch leads to . The other west door is a separate route to . The eastern and southern doors are locked; the eastern lock is old but sturdy, while the southern lock has been recently scratched from within.
4 doors: W (normal), E (normal), N (normal), S (normal)
The place
What it is
The Slatecut Mine was driven into a mountain to extract a blue-veined ore used in altar lamps and smithwork.
Atmosphere
Cold air carries the smell of wet slate, lamp oil, and old blood.
The threat
Foreman Varek Draz, now a wight clad in a miner's coat and iron helm, commands the dead workers from .
History
Slatecut Mine began as a small quarry worked by local stonecutters, then expanded when they found blue-veined ore deep in the mountain.
Rumors
1d4- 1A blue light moves across the mountainside on nights when no moon is out.
- 2The old mine's bell rings only when someone below has just died.
- 3A stonecutter's ledger is still locked behind the mine's prison doors.
- 4The spring below the eastern slope has begun tasting like pennies.
Plot hooks
3Corridors
3Between and
A waist-high track cut into the floor once carried ore carts toward the entrance. Rusted iron spikes remain in the stone, and a cart wheel can be heard turning when no one is near.
Between and
A narrow crack vents warm, sulfurous air. Its edges are marked with fresh scratches, as if something with claws squeezes through it.
Between and
Faded tally marks record shifts worked by the miners. The final column is scratched out and replaced with the same warning: KEEP THE BELL SILENT.
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