Seal the Rift Before It Spreads
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Thorn ThicketMushroom BankRift Ring
Combat EncounterDND5E 2024Party L1 · 5 PCs
Seal the Rift Before It Spreads
Read Aloud
The grove goes cold under your feet. Thorned vines twitch in the dark, and the mushrooms give off a sick green glow around a cracked stone ring. Then the rift breathes, and three human-shaped shadows peel free of the trees.
Battlefield Zones
1
Thorn Thicket
Open mossy ground cut by thorned vines. Difficult terrain. Hidden roots snag ankles and drag at boots.
2
Mushroom Bank
Low shelf of glowing mushrooms. Dim light becomes bright if disturbed. Anyone standing here is easy to spot when the light flares.
3
Rift Ring
A cracked stone ring around the ley rift. Shadow pools here, and the next pulse can shove or stagger anything too close.
Terrain Levers
- Kick over glowing mushrooms to flare bright light in a 10-foot patch until next turn
- Cut thorned vines to open a safe lane or drop a hidden creature prone
- Jam a branch or stone into the rift lip to mute one pulse this round
Gallery
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