Tarsa
Tarsa
At the table
“This will sting. It should ease afterward, but I cannot promise it will be brief.”
Voice
A clear, grounded voice with a dry edge from years of speaking in open air. It carries without effort and does not rush, even in a crisis. Her breath catches slightly on Sova's name, a small strain she rarely notices.
Her words have the measured clarity of someone used to giving instructions over wind, frightened voices, and the rustle of bedding. She pauses to let people answer, but does not pad difficult facts with praise. Her vocabulary is plain and bodily: breath, ache, thirst, rest. When speaking with Sova, she sometimes begins a sentence, stops, and asks a question instead.
Speech patterns
How to play them
Tarsa first offers practical comfort and asks what the other person wants. She does not assume that healing is the correct response, and she will explain risks and alternatives. With officials, she is patient until delay endangers people, then becomes direct and difficult to divert. With Sova, she tries to listen without defending her own intentions.
Goal
Expose the concealed sickness without creating a panic that leaves vulnerable people without food, shelter, or care, and make peace with Sova as a person rather than as a memory.
Motivation
To offer care without taking away a person's say in what happens to them, and to make rest possible for people who are treated as if they must earn it.
Appearance
Tarsa is silver-haired and calm-faced, with the sun-warmed, weather-burnished skin of someone who has spent ages outdoors beside the sick and the grieving. Her hair is braided close at the temples and gathered in a loose knot, where a few fine strands always escape. She moves with unhurried certainty, placing each foot as if testing whether the ground is safe for someone following her. A bundle of fragrant leaves rests in the crook of one arm. The unexpected detail is that she wears a tiny, carefully mended child's mitten on a cord beneath her sleeve, and checks that it is there whenever she thinks no one is looking. Her presence leaves the impression of shade after a long walk: welcome, but never a promise that the road is over.
Clothing
Layered linen and wool in muted earth tones, practical enough for travel and carefully patched rather than shabby. A wide belt holds a brass mirror, folded bandages, and a pouch of dried leaves. Her sleeves are rolled back when working, revealing sun-darkened wrists and pale lines where gloves once protected her skin.
Body language
Her shoulders remain low and her hands stay visible. She turns her palm upward when offering help, never reaching for someone without warning. When troubled, she rubs the edge of the brass mirror with her thumb and watches the other person's face rather than the mirror.
- Height
- 5 feet 5 inches
- Build
- Sturdy and softly rounded, with the balanced posture of someone accustomed to carrying supplies and supporting exhausted people.
- Eyes
- Warm hazel, with fine gold flecks visible in bright daylight.
- Hair
- Silver, with a few strands the color of old pewter.
- Skin
- Warm umber with golden undertones, weathered at the hands and forearms by years of sun and outdoor work.
- Age
- Ageless in the manner of a lesser deity; her present appearance suggests a woman in her late fifties.
- Gender
- Woman
- Size
- Medium
Distinguishing features
Personality
14 traits and drivesTarsa is tender with the frightened but unsentimental about pain. She can sit patiently through a long silence, yet becomes blunt when someone uses comforting words to hide a real danger. She believes people deserve choices, but knows that too many choices can overwhelm someone in crisis, so she offers only the next few clear steps. Around strangers she is steady and practical; with Sova she is more hesitant, afraid that even kindness might feel like pressure.
- Alignment
- Neutral good
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 4
Combat
AC 12 · HP 22 · 30 ft.Tarsa avoids initiating violence and does not pursue fleeing enemies. She uses Breath of the Green Bundle to steady frightened allies, offers healing only with consent, and places herself between a vulnerable patient and immediate danger if necessary. If attacked, she uses Glimmer of Refusal to deter rather than punish, then seeks an exit or calls for help. Her statistics and attacks are custom, deliberately modest, and suitable for a noncombatant divine NPC rather than a combat-focused deity.
Tarsa
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Orven's brass mirror (wondrous item, custom)A small, dented brass mirror said to have been given to her by Orven. It reflects ordinary light and has the custom supernatural property described in Orven's Reflection.
- Fragrant leaves (herbal supplies)A carefully tied bundle of aromatic leaves. Tarsa uses them for scent, comfort, and her custom Breath of the Green Bundle ability, not as a universal cure.
- Healer's roll (medical supplies)Clean folded cloth, waxed thread, and a small bone needle for ordinary first aid and repairs.
- Mended mitten (keepsake)A tiny child's mitten, mended several times and kept under her sleeve.
Possessions
Background
Tarsa was once a mortal healer who traveled between isolated settlements with a satchel of leaves, clean cloth, and bitter medicines. During a winter fever, she treated a crowded refuge where there were too few blankets and no cure. She asked each patient what they wanted done, even when the answer was to be left in peace. One feverish child, Sova, chose to give up the last warm bed for a younger stranger. Tarsa did not call the choice noble or blessed; she stayed beside Sova and kept speaking plainly until the fever broke. The child lived, and later became a guide who helps people understand the consequences of their choices. Tarsa died many years afterward, having spent her life tending people without claiming their pain was deserved. Orven, a small local deity of daylight and honest witness, preserved her name and made her a lesser deity of care, rest, and bodily dignity. She keeps a brass mirror gifted by Orven, a reminder that tending someone is not the same as owning their story. Now she moves among the living, still carrying leaves, still asking permission. Sova is alive and sometimes resents being treated as a symbol of Tarsa's faith. Tarsa is trying to repair that relationship while also confronting a spreading sickness that the local authorities are concealing to prevent panic.
Role in the story
A source of compassionate, candid aid and a moral counterweight to authorities who conceal danger. Tarsa can help the party understand the sickness and its human cost, but she cannot solve it alone without risking the refuge that depends on her.
“During a winter fever, she treated a crowded refuge where there were too few blankets and no cure.”
- Faction
- A lesser deity in Orven's circle, with no formal temple hierarchy. Tarsa is welcomed by itinerant healers and distrusted by officials who prefer quiet to disclosure.
Known connections
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