Fjellk
Fjellk
At the table
Voice
Clear and lightly rasped, shaped by the dry air of a cloth shop and the habit of speaking over shears, customers, and a rattling window. His questions land in a measured sequence, like small stitches. When angered, he speaks faster and more plainly, with no softening of his words.
His voice has a dry, clear rasp from years of breathing chalk and wool lint. He clips practical words short, then lets the last word of a question hang while he watches the listener's face. His mother's river-valley phrasing comes through when he is tired, and his years of listening to frightened people have taught him to repeat their exact words before asking what they meant.
Speech patterns
How to play them
Build trust through useful, concrete help. Ask about what people touched, wore, carried, and saw, and let them correct his assumptions. He will share his Blackglass history if the other person offers a specific, verifiable detail rather than a grand theory.
Goal
Discover who altered the dead man's shroud and whether the change connects to the Blackglass spring.
Motivation
To make the Blackglass dead matter as people, not merely as a cautionary tale, and to learn whether the danger that spared him is still active.
Appearance
A young adult with a steady, assessing gaze and short dark hair clipped close at the sides, its crown combed into neat, stubborn ridges. His ochre scarf is drawn tight at the throat, its wool softened by years of handling and darkened where his thumb worries one edge. Window light catches the fine nap of his patched work jacket and the faint chalk dust at his cuffs. He holds himself with the stillness of someone used to watching cloth settle before making a cut. Within a minute, people notice his teeth: unusually even and small, with a narrow gap between the front pair that shows whenever he laughs, which he does more readily than his grave face suggests.
Clothing
A plain dark wool jacket with mended elbows, linen shirt, work apron, and an ochre scarf pulled close around his throat. A small pair of shears rides in a stitched pocket. His clothes are carefully brushed, but the apron is permanently powdered with chalk and thread lint.
Body language
Stands square to whoever is speaking, chin slightly tucked as if lining up a cut. When uncertain, he rubs the scarf's worn edge between thumb and forefinger. When amused, he tips his head back just enough to show the gap in his teeth.
- Height
- Short, about 160 cm
- Build
- Compact and wiry, with the forearms and shoulders of someone who cuts and carries heavy cloth.
- Eyes
- Hazel-brown
- Hair
- Short, dark brown, neatly combed into ridges
- Skin
- Light olive with a faint dusting of freckles across the nose
- Age
- Twenty-two
- Gender
- Man
Distinguishing features
Personality
12 traits and drivesFjellk is patient with a needle and impatient with an evasive answer. He can be warm and teasing over a meal, but turns precise and unsparing when someone asks him to accept a convenient explanation. In company he often lets others fill silence; alone, he talks through each step of his work as if arguing with an invisible apprentice. Fear makes him brisk, not timid, and grief makes him more generous with his time than he can afford.
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
HP 0Fjellk is not a trained combatant and avoids a fight if escape or negotiation is possible. If cornered, he uses his shears and the room's furnishings to make space, then gets away. The action descriptions are custom narrative options, not claims about canonical combat rules for Illustrated medieval mystery.
Fjellk
Services they sell
Equipment
- Tailor's shears (tool)A sturdy pair of cloth shears, useful for work and dangerous at close range.
- Mending kit (tool)A waxed packet of chalk, needles, thread, and scraps marked with measurements.
- Name strip (personal keepsake)A list of Blackglass names sewn inside the lining, hidden beneath the apron.
Possessions
Background
Fjellk keeps the village seamster's shop in the rooms where his mother once mended sailcloth for the river barges. He learned to measure people as carefully as fabric, first to make garments fit and later to notice what folk tried to conceal beneath them. At seventeen he accompanied a physician's assistant to Blackglass, a hamlet whose inhabitants had fallen ill after drinking from a newly exposed spring. A night of strange reflections in the water and a locked, smoke-filled sickroom left Fjellk as the only person to walk out. The village called him the First Blackglass survivor, though he insists he was merely the first found alive. The experience changed him: before it, he trusted a clean explanation; since then, he keeps several explanations open and checks the seams between them. He now lives with his mother, Dunj, who thinks he should marry and stop courting danger, and quietly sends spare cloth to Hirka, a Blackglass survivor who refuses to speak of the spring. A local reeve wants Fjellk to certify that a recent death was natural. Fjellk suspects the dead man's burial shroud was altered after it left his shop.
Role in the story
A local witness and potential ally whose tailoring offers access to private lives, while his connection to Blackglass makes him a living clue to the village mystery.
“He learned to measure people as carefully as fabric, first to make garments fit and later to notice what folk tried to conceal beneath them.”
Known connections
Media
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