Xerxes Nimble Fingers
Xerxes Nimble Fingers
At the table
Voice
A dry, slightly rasping voice shaped by mandibles and a lifetime around paper, dust, and hot ink. His consonants arrive with little clicks and crisp edges, while longer explanations gather speed as his hands demonstrate each step. When amused, the sound catches in a brief chitter before he turns it into a cough.
His speech has the clipped precision of someone accustomed to dictating notes while working. He sometimes restarts a sentence to replace a vague word with a more exact one. His account of old caravan routes and workshop mishaps has given him a habit of explaining danger through concrete examples.
Speech patterns
How to play them
Start with a genuine question about the visitor's item or problem. Offer a clear price, a safe option, and an ambitious option, explaining the tradeoffs plainly. If the party asks about unusual magic or the shop's wards, he grows guarded but can be persuaded by patient, specific questions.
Goal
Make Nimble Fingers a trusted place where even frightened or inexperienced customers can safely commission enchantments, then earn Ilyan's forgiveness by proving that his craft has changed.
Motivation
Xerxes wants his craft to protect and empower ordinary people, but he also needs to believe that constant work can keep catastrophe at bay.
Appearance
At 6 feet 8 inches, Xerxes occupies a room as if he has rented the air by the square foot, though he keeps trying to fold himself out of people's way. His lanky frame is covered in nocturnal moss-green chitin, matte and finely pebbled along his shoulders, with a satin sheen on the joints of his long limbs. Misty blue compound eyes catch lanternlight in many tiny points. His four hands are almost never still: one turns a brass nib, another squares scrolls, and the other two fuss with his sleeves. He moves in quick, precise starts and stops, like a page being turned by a nervous breeze. The unexpected detail is a tiny, meticulously embroidered patch on his hood showing a plump sleeping moth, an absurdly cozy emblem amid his infernal-looking robes. People tend to remember his height, then the sense that he has already noticed every loose button, crooked shelf, and unsaid question in the room.
Clothing
Layered charcoal and oxblood robes cut in an infernal style, with angular cuffs and small stitched sigils. The sleeves are repeatedly repaired with neat mismatched thread, and the hem is slightly too short for his height. His oversized hood is carefully brushed and bears the tiny embroidered sleeping moth. Four narrow pockets keep tools within reach.
Body language
He bends his long neck toward whoever is speaking, but his torso often remains angled toward whatever task is unfinished. His upper hands gesture in quick, precise shapes while his lower hands quietly sort, polish, or count. If he is embarrassed, all four hands abruptly stop, an unnatural stillness that lasts only a moment before he finds something to straighten.
- Height
- 6 feet 8 inches
- Build
- Very tall and lanky, with long jointed limbs and a narrow torso.
- Eyes
- Misty blue compound eyes
- Hair
- None; his head is covered in chitin.
- Skin
- Nocturnal moss green chitin, matte and finely pebbled with a satin sheen at the joints
- Age
- Adult, approximately 38 years old
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesXerxes is generous with his expertise but wary of anyone who wants magic without asking what it might cost. He is delighted by a curious customer and suspicious of a confident one. In a calm mood he is funny, patient, and eager to teach; under pressure he becomes brisk and controlling, then feels ashamed and tries to repair the relationship with an unsolicited practical gift.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 15 · HP 32 · 30 ft.Xerxes avoids a stand-up fight. He opens with control or defense, uses Web or Hypnotic Pattern to interrupt a group, then repositions behind shelves or sturdy cover. He uses Misty Step to escape a close threat and Counterspell to protect himself or a valuable customer. If forced into melee, he uses his custom Snapback Sigil to create space and retreats toward a warded doorway.
Xerxes Nimble Fingers
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Copper-thread wand (spellcasting focus)A spellcasting focus fashioned from dark wood and wound in copper thread; its grip is polished smooth from constant handling.
- Workshop spellbook (spellbook)A heavily annotated spellbook with diagrams tucked between pages and a few singed corners.
- Enchanter's tools (tools)A compact pouch of inks, chalk, sealing wax, and fine engraving tools.
- Shop ward token (wondrous item, custom)A concealed brass ward token keyed to the shop's front door.
Possessions
Background
Xerxes Nimble Fingers grew up among itinerant repairers who traveled the roads outside Mistmeyn, learning to mend charms and copy practical spells before he could afford a proper spellbook. He earned his nickname after rescuing a caravan's entire stock of damp scrolls by separating stuck pages with four hands, a bone spatula, and a great deal of patience. The defining change in his life came when a miscopied ward in a cramped workshop rebounded during a storm, setting the roof alight. Xerxes got everyone out, but an apprentice named Ilyan lost a season of work and never forgave him for insisting the mistake was only a technical error. Xerxes became meticulous, then compulsively busy, treating every idle moment as a chance to prevent another failure. Years later he opened Nimble Fingers in Mistmeyn, where he sells spell scrolls, repairs enchantments, and tries to make his shop welcoming to customers who are nervous around magic. He is still in correspondence with Ilyan, now an itinerant scribe who refuses to visit. A local courier, Azeima, brings Xerxes news and supplies, while the city's licensing assessor, Belio, has warned him that his experimental wards may violate the shop's safety code. Xerxes is currently trying to finish a reliable protective charm before the next inspection without admitting that one of his old mistakes may have left a dangerous flaw beneath the shop floor.
Role in the story
A skilled, slightly frazzled magical merchant and information source whose shop can supply the party, introduce a mystery involving unsafe wards, or become a refuge that is threatened by the consequences of his past.
“The defining change in his life came when a miscopied ward in a cramped workshop rebounded during a storm, setting the roof alight.”
- Faction
- Independent proprietor of Nimble Fingers in Mistmeyn; maintains practical ties with the city's licensed magical traders but belongs to no formal faction.
Known connections
Media
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