Etxe
Etxe
At the table
Voice
A dry, airy rasp produced by a jaw that no longer has lips to soften consonants. His consonants carry the clipped projection of a former ferry caller; his vowels loosen into a storyteller's cadence when he relaxes. Laughter starts as a click of teeth and ends in a warm, breathless rattle.
His words have a dry, airy rasp, shaped by a jaw that no longer has lips to soften consonants. He clips the ends of practical instructions like a ferryman calling over wind, but lets vowels stretch when he is telling a story. When amused, his teeth click together before the laugh arrives.
Speech patterns
How to play them
Offer a practical kindness first, such as directions, a place by the fire, or a tune to settle nerves. He asks what people are trying to protect, not what they are willing to pay. If treated with suspicion, he respects it and offers verifiable details rather than pressing for trust.
Goal
Find and seal the opening beneath Kest's old mill before the flood-dead begin calling the living into the river.
Motivation
He believes remembrance is a duty, but increasingly wonders whether the dead deserve peace more than the living deserve answers.
Appearance
Etxe is a towering, narrow skeleton whose joints click like loose tuning pegs when he walks. His ivory bones have a warm amber sheen from years of oil and careful polishing, and a narrow black ribbon is tied around his jaw as if it were a gentleman's cravat. He moves with a jaunty, forward-tilting stride, then stops so abruptly that his coat keeps swaying after him. The bones of his fingers are long and clean, but he wears a tiny child's knitted mitten on one thumb, darning it whenever it snags.
Clothing
A plum-colored frock coat too broad at the shoulders, repeatedly let out and taken in with mismatched thread; a cream waistcoat, a faded blue sash, and scuffed boots packed with folded cloth so they stay on his feet. His over-cared-for item is a tiny knitted mitten tied around his left thumb.
Body language
He tilts his skull toward whoever is speaking, as if trying to catch a note under their words. His long fingers conduct even when empty. When uneasy, he turns his whole body toward the nearest exit without breaking eye contact.
- Height
- 6 feet 8 inches
- Build
- Exceptionally tall and reed-thin, with long limbs and a loose, springy gait
- Eyes
- Dark glass-brown, with tiny reflections that catch like candle flames
- Hair
- None
- Skin
- Aged ivory bone with amber polish in the grooves
- Age
- About 173 years since his first breath; his body has been skeletal for 61 years
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesEtxe is exuberant when a room is frightened and solemn when a room expects solemnity. He jokes freely about his own condition, yet becomes fiercely protective when others are mocked. He is patient with the confused and impatient with the comfortable, though he privately envies people who can simply go home.
- Alignment
- Chaotic good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 17 · HP 144 · 30 ft.He opens with control or confusion, using hypnotic pattern or forcecage to divide opponents, then protects allies with counterspell and healing word. He uses greater invisibility or dimension door to escape pinning, and reserves his 9th-level slot for foresight or mass healing word when the battle turns. He prefers to incapacitate, disarm, or redirect enemies rather than destroy them.
Etxe
Spells
Actions
Reactions
Legendary Actions
Services they sell
Rewards they can give
Equipment
- Rapier (weapon)A finely balanced dueling blade with a basket hilt wrapped in worn blue cord.
- Floodwood violin (spellcasting focus)A compact, travel-worn violin whose bridge is carved from driftwood recovered after the flood.
- Tuning fork (keepsake)A small silver fork he strikes against a tooth before tuning his instrument.
- Traveler's clothes (clothing)A patched traveling coat, boots, and a child's mitten maintained with improbable care.
Possessions
Background
Etxe was once a traveling bone-carver's son who learned music from the ferry crews on the high lake roads. He became a celebrated wedding fiddler, partly because he remembered every guest's name and partly because he could make even a bitter family dance together. During the winter famine at Kest, a floodgate failed while the town's wealthy millers argued over whose grain should be saved. Etxe played on the mill roof to guide people through the rising fog, then drowned while holding a rope for the last children to cross. A wandering spirit-bard found his body days later and returned him to motion, but not to life. Etxe kept the mitten one rescued child had pressed into his hand. That child, now the aging midwife Tinka, still sends him letters he pretends not to treasure. He has spent decades collecting the names of those lost in the flood, but lately the river has begun giving those names back in the voices of the dead. He suspects the old mill's sealed undercroft is opening again.
Role in the story
A powerful ally whose investigation can lead the party to a haunted mill, a buried disaster, and a moral choice about whether the dead should be allowed to speak.
“During the winter famine at Kest, a floodgate failed while the town's wealthy millers argued over whose grain should be saved.”
- Faction
- Formerly played for the ferry families of the high lake roads; currently unaffiliated
Known connections
Media
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