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Arua

Human · Commoner and aspiring reef scout · Level 0

Arua

Young reef diver, salvage helper, and student of currents
“But what does the water do when...”
AC11
HP5/5
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

Arua's voice has a dry rasp from salt air and a little breathlessness from constantly moving between speech and exertion. They project sharply over surf, with a faint gravelly catch on words spoken after a dive. When excited, their words tumble together; when calculating a route, they pause at regular intervals as if checking invisible markers.

Arua speaks in clear, quick phrases shaped by years of calling warnings over surf and asking questions underwater with hand signs. Their consonants are clipped when discussing practical work; when describing currents, they stretch words into slow, directional explanations and point as if tracing a path through water.

Speech patterns

Asks direct questions, then follows the answer with a more specific one.
Explains danger through water comparisons: a promise can be a slack tide, a lie a rip current.
When excited, speaks in quick bursts and sketches the current in the air with a finger.
Often begins with, "But what does the water do when..."

How to play them

Treat Arua as a capable young local rather than a child. They respond to practical demonstrations, honest limits, and people who take their questions seriously. Offer a safe way to investigate the sea gate and they will share their map; dismiss them and they will pursue the answer alone.

Goal

Learn why the old sea gate is sealed and map the currents around it before the seasonal surge.

Motivation

Arua wants knowledge that can protect their community, but also wants the thrill of being the first to understand what lies behind the sealed gate.

Secret · GM only

Appearance

Arua has a compact, rope-strong frame and moves on land with a springy, slightly rolling gait, as if still compensating for waves. Their sun-browned skin is dusted with pale salt freckles across the shoulders. They wear a patched diving tunic that hangs unevenly, one sleeve replaced with a strip of sailcloth. Their hands are broad and roughened by shell, rope, and stone, with dark ground-in grit around the nails. The unexpected detail is a tiny, carefully folded paper map kept dry inside a clear fish-bladder pouch, a precious possession for someone whose work is underwater.

Clothing

A patched, salt-stiff diving tunic, close-fitting shorts, a faded wrap belt, and soft-soled reef shoes. The tunic's left sleeve is sailcloth of a different weave, stitched with patient, visible repairs. A clear fish-bladder pouch is kept carefully waxed and tied beneath the belt.

Body language

Arua leans toward anything mysterious and rocks subtly from heel to toe as if feeling a swell. When challenged, their chin lifts first, then their eyes flick to the nearest exit or waterline. They rub a thumb over the smooth edge of their folded map when worried.

Height
5 feet 2 inches
Build
Compact and wiry, with strong shoulders and legs conditioned by swimming and hauling salvage.
Eyes
Dark amber, with a bright gold ring near each pupil
Hair
Black, cut unevenly at the jaw and usually tied back with sail thread
Skin
Sun-browned bronze with pale salt freckles across the shoulders
Age
17
Gender
Nonbinary
Size
Small

Distinguishing features

A visibly mismatched sailcloth sleeve, mended so neatly that its careful stitching draws the eye.
Rough, rope-marked hands with persistent dark grit beneath the nails.
A tiny folded paper map stored inside a waxed clear fish-bladder pouch.

Personality

12 traits and drives

Arua is generous with their time and stubborn with their questions. Around familiar people they joke, bargain, and show off small discoveries; around authority they become formally respectful while quietly testing every boundary. After a frightening dive they grow methodical and withdrawn, but once safe they are quick to laugh at their own mistakes. They want to protect their home, yet resent being told that safety requires not knowing.

Alignment
Neutral good

Quirks

Tests the direction of a draft by releasing a pinch of sand, even in rooms with no windows.
Names each current after the direction it surprised them from, then argues that the names are perfectly logical.
Taps twice on a stone before diving, a habit begun after their near-drowning.
Keeps the smoothest pebble they find each week and trades away every other one.
When thinking, folds and unfolds the corner of their map pouch without opening it.

Habits

Checks the water's movement before agreeing to any plan, even indoors if a bowl or cup is nearby.
Practices Eiren's current-reading lessons by predicting where floating scraps will drift.
If frightened, becomes intensely observant rather than running at once.
Returns borrowed tools cleaned and repaired, though often with an unnecessary extra knot.

Traits · 3

Shares food and useful tools readily, but guards information about the sea gate.
Can patiently repeat a practical task for hours, yet grows restless when given an unexplained rule.
Brave when someone else is in danger and reckless when knowledge is just out of reach.

Flaws · 3

Curiosity repeatedly carries them past sensible limits.
Treats evasive answers as evidence that a secret must be investigated.
Overestimates how quickly they can escape a changing current.

Fears · 3

Being trapped underwater in a current they cannot read.
That the sea gate will open during a surge and harm the people living along the reef.
That Omi will be injured trying to pull them away from the gate.

Wants and needs · 3

A truthful explanation of why the sea gate is sealed.
A safer way to investigate the gate without putting their family at risk.
Recognition from Eiren that they are learning to judge danger, not merely chase mysteries.

Combat

AC 11 · HP 5 · 30 ft., swim 20 ft. (custom, practiced swimmer)

Arua avoids a fair fight. They use cover, shallow water, loose sediment, and narrow reef paths to break an opponent's approach, then flee toward help. They will risk a distraction to protect someone who cannot swim.

Arua

Small humanoid (human), neutral good
Armor Class11
Hit Points5
Speed30 ft., swim 20 ft. (custom, practiced swimmer)
Level0
STR
DEX
CON
INT
WIS
CHA
SkillsPerceptionStealthAthleticsSurvival
SensesPassive Perception 11
Languages
Common,
Reef Cant (a local trade patter, custom)
Current Reader (custom): After studying a stretch of water for one minute, Arua can identify the direction of its strongest current and whether it is likely to shift within the next hour.
Reefwise (custom): Arua has advantage on checks to navigate familiar reefs or spot hazards beneath clear water.

Actions

Weighted Diving Knife. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Slingstone. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 3 () bludgeoning damage. The stone is tied to a short retrieval cord.
Silt-Splash (custom). Arua kicks a burst of sand, shell grit, or silt into the water. One creature within 5 feet must succeed on a Dexterity saving throw or have disadvantage on its next attack before the end of its next turn. This works only where loose sediment is present.

Reactions

Reef-Slip (custom). When a creature Arua can see moves within 5 feet of them near loose sediment or shallow water, Arua can kick grit into its path. The creature must succeed on a Dexterity saving throw or have disadvantage on the next opportunity attack it makes before the end of its turn.

Services they sell

Guides visitors through familiar shallows and reef paths.
Identifies obvious current changes and common underwater hazards.
Can help recover small objects from shallow water.

Rewards they can give

Arua can share a hand-drawn route through a safe section of the reef.
Arua can teach basic current signs, granting advantage on one suitable navigation check in familiar local waters.
If trusted, Arua will reveal the hidden opening beneath the sea gate.

Equipment

  • Diving knife (weapon)A short, blunt-backed diving knife used for cutting snags and, if cornered, self-defense.
  • Sling and stones (weapon)A small sling and smooth reef stones carried in a cloth pouch.
  • Folded current map (tool)A waxed pouch containing a hand-drawn map of nearby currents and the sea gate's approaches.
  • Marked line (gear)A coil of thin salvage line with knots at measured intervals.

Possessions

A waxed fish-bladder map pouch
A folded, hand-drawn chart of local currents
A short diving knife
A sling with a cloth pouch of smooth stones
A coil of knotted salvage line
A small shell charm given by their mother

Background

Arua grew up in a net-mending household at Ninth Marker, a reefside hamlet named for an old survey post whose number everyone misremembers. Their mother, Iven, taught them to mend nets and judge weather by the smell of the tide pools. Arua first met Eiren Foamward after a sudden current pinned them against a reef shelf during a salvage dive. Eiren hauled them clear, then began teaching them to read currents rather than simply fight them. During that lesson, Arua noticed the old sea gate: a massive, barnacled structure set into the reef, sealed with markings that seem to change in shifting water. They have since asked Eiren, repeatedly and without tact, why it cannot be opened. Arua's older sibling, Omi, works hauling cargo and says the gate is a danger best left alone. A formative event came when Arua followed a familiar current that abruptly reversed and lost a basket of medicine meant for a stranded fisher. Since then, they check the water twice, but their curiosity still outruns their caution. Now they are quietly mapping the gate's surrounding currents before the next seasonal surge, while trying to keep Omi from discovering how close they have been diving to its sealed entrance.

Role in the story

A local connection and source of firsthand knowledge about the reef. Arua can draw the party into questions surrounding the old sea gate, provide a young diver's perspective, and create tension between exploration and the community's safety.

“Their mother, Iven, taught them to mend nets and judge weather by the smell of the tide pools.”
From their background
Faction
No formal faction. Arua belongs to the working families of Ninth Marker and is Eiren Foamward's eager, unofficial pupil.

Known connections

Eiren Foamward teaches Arua to read currents and is the person Arua trusts most to answer hard questions, even when the answers are withheld.
Iven, Arua's mother, taught them practical reef skills and expects them home before the evening tide.
Omi, their older sibling, hauls cargo and thinks Arua's curiosity about the sea gate will bring trouble to the family.
Arua feels indebted to a stranded fisher whose medicine basket they once lost to a reversing current.
Major secret · GM only
Minor secrets · GM only

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