The Sky's Open Wound
Investigation, environmental survival, faction negotiation, supernatural dungeon
The Sky's Open Wound
Lvl Designed for mid-tier fantasy characters, roughly equivalent to levels 5 to 9 in a D&D-like game. It can be adapted to lower or higher power by changing the durability of the rain-born creatures, the number of siphon-spikes, and the scale of Nhalu's environmental effects.A group of 3 to 6 characters. The adventure can be adapted for smaller or larger groups by adjusting the number of rain-born creatures and River Crown agents.Two to four sessions, approximately eight to fourteen hours of play.· Moderate to hard for a capable party. The adventure is investigation-heavy with dangerous travel, environmental hazards, social consequences, and one major supernatural confrontation. Increase difficulty by activating more siphon-spikes and giving Caldris additional River Crown support.
“Thirteen years of rain have opened a wound in the sky. Beneath the flood, something ancient is waiting to learn whether the people below deserve mercy.”
— Hook · Investigation, environmental survival, faction negotiation, supernatural dungeon
M
QuestgiverMarra Venn, Floodwarden of Reedwatch
Investigation, environmental survival, faction negotiation, supernatural dungeon
System-agnostic fantasy tabletop RPG
Moderate to hard for a capable party. The adventure is investigation-heavy with dangerous travel, environmental hazards, social consequences, and one major supernatural confrontation. Increase difficulty by activating more siphon-spikes and giving Caldris additional River Crown support.
Lvl Designed for mid-tier fantasy characters, roughly equivalent to levels 5 to 9 in a D&D-like game. It can be adapted to lower or higher power by changing the durability of the rain-born creatures, the number of siphon-spikes, and the scale of Nhalu's environmental effects.
A group of 3 to 6 characters. The adventure can be adapted for smaller or larger groups by adjusting the number of rain-born creatures and River Crown agents.
Two to four sessions, approximately eight to fourteen hours of play.
4 NPCs
3 encounters
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