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Generated entities
Recipe: Town Block
Step into the heart of Crossways Hold, where the air is a heavy, intoxicating blend of sharp cheddar, baking yeast, and aged oak. The Golden Curd Quarter is a vibrant mosaic of stone and timber, bustling with Tilas tourists whose eyes widen at the sight of halfling-sized architecture nestled against grand human-scale inns. At the center of it all stands the monolith of gastronomy, Gallentine's, its display windows showcasing wheels of cheese as large as cartwheels. Every evening, the street comes alive with the 'Glow of the Whir': gnomish illusion-lamps that project floating menus and dancing icons of frothing ale. Here, the clatter of porcelain meets the hearty laughter of traveling merchants, while the rhythmic 'thwump' of gnomish security traps—carefully tuned to catch pickpockets without breaking a bone—reminds every visitor that in Crossways Hold, the food is precious and the hospitality is strictly enforced.
Brimley Gallentine, Shop Proprietor
“If you leave the Hold without a stained waistcoat and a lighter coin-purse, you haven't lived; you've just passed through.”
The tavern features five foot ceilings throughout, forcing humans to stoop. Every round window is fitted with a gnomish optical lens that makes the surrounding gardens look twice as large as they actually are.
A massive ivory tusk hangs over the bar; tradition dictates that new patrons must touch it for strength or pay a round for the house. The tavern floors are made of thick Blummidlop granite to prevent damage from heavy boots and armor.
The tavern floor has a persistent, low-frequency hum from the subterranean steam engine. Occasionally, a delivery bot on the ceiling tracks will miscalculate a turn and drop a biscuit on an unsuspecting tourist.
Barnaby refuses to sell to anyone who has not used his Alchemical Hand Wash, and he constantly adjusts the air-flow in the Smell Room to ensure the aroma is perfect.
Generated entities
The constant rendering of fats and aging of cheeses creates a thick, aromatic atmosphere.
Creatures have advantage on Wisdom (Survival) checks to track entities through the district by scent, but disadvantage on Wisdom (Perception) checks that rely on detecting subtle odors.
Recover the 'Aged Ambition,' a legendary cheese wheel stolen from Gallentine's vault before the annual competition.
Mediate a 'Noise and Odor' dispute between the Whirring Whisk (gnome tavern) and the Iron Tusk (human tavern).