Soot & Sigil
Est. 2026 • Tiefling Hedge-mage and former refugee healer
Soot & Sigil
Ilyra Soot is a patient, scholarly tiefling hedge-mage with soot-dark skin, swept-back ivory horns, and tired golden eyes that rarely seem to blink at the same ...
Shopkeeper
Ilyra Soot, a Tiefling Hedge-mage and former refugee healer (Lvl 1)
Keeper's Species
Tiefling
Shop Inventory
(15)A warm amber tonic brewed from bitterroot, honey, and carefully measured ashflower. Ilyra warns customers not to mistake it for a cure-all.
A sleepy, resinous incense intended to dull recurring nightmares. It does not prevent dreams entirely, but makes them harder to remember.
Chalk mixed with powdered eggshell, salt, and a trace of silver. Ilyra sells it to residents who want a little protection without the expense of formal magic.
Clear lantern oil refined from rendered tallow and mineral spirits. Each flask is marked with a different colored thread to indicate its quality.
A simple protective charm made from copper wire, horsehair, and a sliver of polished volcanic glass.
A cracked crystal recovered from beneath the fort. Ilyra sells the less volatile pieces to scholars, diviners, and nervous travelers.
Carefully catalogued ash gathered from the signal tower, eastern bastion, shrine hearth, and old parade ground.
Translated scraps of old Cinderwatch records concerning supply routes, signal codes, missing patrols, and references to voices beneath the eastern walls.
An empty apothecary vial cleaned and reused by Ilyra. Each one bears a tiny painted red horn.
A practical field kit assembled for settlers, caravan guards, and anyone likely to encounter broken masonry or old fort traps.
A low-cost bundle for residents who want to make their rooms feel less exposed after sunset.
A dented but serviceable hooded lantern, repaired and resold by Ilyra after being traded in by patrols.
A copper token given to customers who cannot pay in full. Ilyra records each debt in a ledger and sometimes accepts labor, information, or food in repayment.
A bitter herbal mixture of moonmint, dried sage, and a rare root traded from the settlement's food and herb supplier.
A polished piece of emberglass wrapped in black thread. Ilyra calls it a mercy charm, though she admits that it may be listening to the same presence that haunts the eastern bastion.
Lootable Stash
(6)Where The Take Sits
Security Check
On Failure
Estimated haul
278.94 gp
Day's Sales Purse
Portrait of the Wayfarer Healers
Stable Emberglass Shards
Ilyra's Dream Ledger
Map of the Buried Fort Tunnels
Ilyra's Refugee Keepsakes
Ilyra Soot
Shop Atmosphere
“Ilyra Soot is a patient, scholarly tiefling hedge-mage with soot-dark skin, swept-back ivory horns, and tired golden eyes that rarely seem to blink at the same time. She wears a patched healer's coat beneath a charcoal shawl and keeps a copper stylus tucked behind one horn. Every container in the shop is labeled in Common, Infernal, and an older Cinderwatch cipher. She remembers customers by their dreams rather than their names and often asks what they heard immediately before waking. The converted signal tower is called Soot & Sigil, though the faded sign outside still bears the name Emberglass Remedies. Its lower floor serves as a cramped shop and informal apothecary, with shelves of warding chalk, incense, minor healing draughts, lantern oil, protective charms, herb packets, and cheap survival supplies. The upper floor contains a narrow study filled with labeled ash samples, several cracked crystals, hanging maps, and a locked cabinet holding the tunnel map beneath the fort. Ilyra is increasingly sleep-deprived because she has been studying the whispers from the eastern bastion. She believes the phenomenon is not simply haunting the Ashen Vale, but testing its residents through shared dreams. She regularly visits the settlement tavern to collect dream accounts, where she has become an unofficial listener and record keeper. She trades rare herbs and food with the third shop in the settlement, often arguing over whether her supplies should go to medicine or preservation. She also has a sharp, respectful feud with the shrine-keeper, who believes the disturbance is divine judgment, while Ilyra insists it behaves like an arcane experiment. When the party first enters, Ilyra may be annotating a Cinderwatch fragment, arguing with the shrine-keeper through the open window, or quietly asking whether any of them have dreamed of a door beneath the eastern wall.”
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