Rusk & Nail
Est. 2026 • Human Commoner and Merchant
Rusk & Nail
Rusk & Nail smells of pine tar, smoked meat, wet wool, and lamp oil. Every useful surface is crowded with practical goods, handwritten price tags, and bundles m...
Shopkeeper
Tovin Rusk, a Human Commoner and Merchant
Keeper's Species
Human
Shop Inventory
(17)A bundle of twelve heavy iron nails, each with a broad head and a flattened striking surface. Travelers use them for repairs, barricades, and securing wagons.
A weatherproof bedroll with a dark green outer blanket, chosen to blend into the woodland at night.
A simple hooded lantern with a brass handle and a dent near the base. These lanterns are among Rusk & Nail's most reliable sellers.
Clear lantern oil stored in stoppered ceramic flasks. Tovin keeps the oil behind the counter, away from the stove and the tavern's careless drinkers.
Dense trail provisions smoked over alderwood. The food is plain but dependable, and much of the settlement's winter stock passes through this storeroom.
A waterproof fire-starting kit packed in a waxed leather pouch. The tinder smells faintly of pine resin.
A practical route map copied from old foresters' notes. One corner has been carefully folded over, concealing a faded symbol beneath it.
Legal hunting snares sold with a quiet warning to avoid placing them near the old shrine or the main forest road.
A waxed black-cloth parcel for delivery beyond the forest. Tovin charges extra for silence and refuses to discuss the contents in front of the tavern staff.
A black iron compass with a glass face clouded from within. Tovin keeps it in a locked cabinet with confiscated goods from a vanished merchant. He may sell it, reveal it, or hide it depending on how the characters treat him.
A cheap writing kit favored by couriers, traders, and travelers who need to leave messages without visiting the tavern.
Compact cooking gear that lets travelers prepare food away from the tavern. Several sets bear the same maker's mark as the settlement's communal kitchen.
Fifty feet of sturdy hemp rope, coiled around a wooden peg. Tovin sells a surprising amount of rope to people who claim they are only passing through.
A practical woodcutter's axe with a wrapped ash handle. The edge is maintained by Tovin's whetstone each evening.
A narrow belt knife designed for cutting cord, kindling, meat, and stubborn leather. Most locals carry one.
Thick leather boots with replaceable soles, stitched high enough to keep out mud and leeches. Several pairs show repairs from long journeys.
A basic healing draught purchased from a traveling apothecary and kept for emergencies. Tovin sells only a few at a time because the Elder Council dislikes drawing attention to the settlement's resources.
Lootable Stash
(6)Where The Take Sits
Security Check
On Failure
Estimated haul
185 gp
Till Box
Tovin's Signet Ring
Hidden Trade Ledger
Confiscated Merchant's Valuables
Black Iron Compass
Tavern Warning Letter
Tovin Rusk
Shop Atmosphere
“Rusk & Nail smells of pine tar, smoked meat, wet wool, and lamp oil. Every useful surface is crowded with practical goods, handwritten price tags, and bundles marked for travelers who may never return. Tovin Rusk is charming, quick with a joke, and always willing to offer a discount that creates a future obligation. He wants Dornruh to become a recognized stop on regional trade routes, which puts him at odds with locals who believe the settlement survives only because outsiders do not know where it is. The tavern sends travelers to him for supplies, while the Elder Council pressures him to stop advertising the settlement's location. Tovin knows that several missing travelers purchased goods here, and he has quietly kept their unclaimed deposits rather than report every detail. He is not eager to harm the characters, but he will lie about the vanished merchant until convinced that cooperation is safer than silence. The shop's locked cabinet contains confiscated goods from that merchant, including the black iron compass. If the characters treat Tovin respectfully, he may reveal the compass and ask them to investigate the buried ruin. If they threaten, rob, or publicly shame him, he hides the compass and directs suspicion toward the Elder Council. Cheap goods such as spare bootlaces, bent tent pegs, cracked cups, lamp wicks, empty sacks, bundles of kindling, and single smoked sausages can be purchased for 1 to 5 cp each.”
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